Jundroo Games
1643 results found
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Customizable and resizable Engines and Landing Gear
I would suggest in a future update to make the engines and landing gears resizable and maybe more landing gear (and engine) varieties (adding 4 wheel and six wheel bogeys that can retract into either the wing of fuselage blocks. In addition, resizable piston engines without modding would be a lot easier on people that don't want to add mods.In addition, making the engines resizable (either by giving options for dimensions or just having it autosize to fit the fuselage block it is being attached to) would likely increase the potential for better connections to fuselage blocks as I have…
6 votes -
Realistic instruments for iOS!!!
Mor iOS mods!!
1 vote -
Vote the things you want maybe jundroo will see it
Right now as I’m typing this on my iPhone 6s Plus, I thinked and looked at how simpleplanes has grown but as it grows some things gets old and bugs appear I would like to address these bugs and hope they are fixed
I’m bad at using voting systems please help ;-;
1: wheels
They are pretty simple pretty well.. ok....
But they are sort of bugged. Cause I noticed that if you have street tires going down a hill which is not steep at all, you will start to skit off the road even with the traction placed to…1 vote -
1 vote
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Add Single blocks
I have a good suggestion, add solo blocks! (blocks that don't connect with other blocks) you could edit them so you could decide what blocks it could attach to. It would be great to add this please. A lot of other creators could make so many more cool things! Send me an email when you decide.
2 votes -
my idea is this: have a block that uses the same AI as the turrets on the destroyers, but make them target any enemy aircraft, then add two
my idea is this:
have a block that uses the same AI as the turrets on the destroyers, but make them target any enemy aircraft, then add two different rotators (hinge/swivel) that are connected to the block with changeable options:
rotators:
Range (0--> 180)
speed (0-->100)Horizontal control: True/false
Vertical control: True/falseActivation group: 1-8
Select Turret block (like selecting an engine for the wheels)
The block itself would be different:
Turret block
Range: sets the range in which the turret will target/ fire on said aircraftSelect guns: chose the guns that are to be assigned to block (like…
4 votes -
We need an update to the fuselage blocks
I wish we had fuselage blocks where we can adjust the length and shape of every corner, edge, and face. I also wish we could add corners on the block itself so we can make complex polygonal, 3D shapes without the stress of high part builds from paneling. Pretty much procedural fuselages. Please add this as soon as you can or in 1.9
6 votes -
Mouse compatibility for mobile users
I noticed that using a mouse on mobile (at least for android) doesnt work in the editor. For those who have an adapter, this would make things easier and faster to build.
6 votes -
A hollow fuselage that can be edited more.
Hollow fuselages are good and all, but it would make so many crafts easier and lag free if the bottom can be taken out. Like a semi-circle hollow fuselage. It would make cargo airplanes so much easier because it would require less parts and time. They could also be used for landing gear and covers. Even for ship hulls and tank hulls. A semi-circle hollow They could look like this https://i.ibb.co/5xHXLh0/Screenshot-2019-03-11-at-12-40-01-PM.png
And it would be nice to be able to adjust the cut by a slider that goes by 5%.8 votes -
Able to clone vehicles and install any 3D models
It would be good to spawn multiple ships with different textures
Like able to upload 3D modules to the game like Battleships cruisers Destroyers
And able to choose it's behaviour
3 votes -
Afterburner AG and resizeable engines
Afterburner should be a feature that can be activated through a activation group, it only makes sense, also, engines should be resizeable
6 votes -
More Car parts
More Wheels, windows (maybe) and more engines
9 votes -
CIWS: Missiles on HUD
Although it is technically possible to shoot missiles out of the air as of now, it is determined by more random chance and good eyesight rather than any systematic approach. Is it possible to make hostile missiles (all four types) show on the HUD, so that it is easier to track such things? Also, I think allowing missiles to be targeted by other missiles would also help.
18 votes -
Add/Fix New Sounds
New sounds:
-Touch down sounds (for water, dirt, runway, and carrier)
-Crash/explosion sounds
-Weapons releasingFixed sounds:
-Guns (more like 50 cal and a Vulcan canon)
-Engines (more realistic)
-Damaging parts (as in bullets hitting metal)Extra:
Smoke (not really sound but for touchdowns or burnouts)
Break where it doesn’t cut throttlePretty simple, but would REALLY help the game out.
63 votes -
Missile Drop Mechanism
The missile drop mechanism basically is an adjustable interval between missile release and the rocket motor ignition, it allows us to fire the missiles from internal bays or missile racks without interfering with our craft.
I suggest making the interval adjustable, like 0.0 seconds - 2 seconds
That would be helpful for those who build stealth fighters and bombers that uses internal missile payloads.
8 votes -
!!!!!!!!!!!!!!!
I suggest, make a terrain, can destroy the city and the airport,
We should have a real airport
Some like a wasp can control the aircraft and ships and other
Suggest to join, the real city bombers at the airport3 votes -
An autopilot for the mobile edition
Autopilot for the mobil
12 votes -
NEW TRAIN PARTS ???
Train Parts???
4 votes -
Tournaments
So like we all submit planes and the ai will race them, the winners will get points and we can have like prop race, modded, unlimited, and cars? What do you think?
3 votes -
For It be free
I want it to be free
7 votes
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