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Jundroo Games

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  1. Add maybe one or two more islands that are far away to have somewhere to go.

    If you get a really fast airplane or one with a lot of fuel you can find yourself hundreds of miles away. If you want to land, you have to turn around and hope you're pointing at the island. My idea is to have similar islands a few hundred miles away from the original island that have a runway or two for you to land on. Maybe there could be some sort of challenge to find an island or build a rocket to hit the island or something. Jundro can embellish this idea as they like, but that's my main…

    1 vote
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  2. Add adjustable propellers and a function in which you could change the number of blades. Another one is to have more nose cone sizes.

    It would be nice to have a large variety of sizes for the propeller blades and an adjustable amount of blades, because I tend to not like using rotators and a combination of parts to make propellers since they can only be powered by VTOL engines and nozzles, and they use more fuel than if they were stock, one-part, and changeable propellers. The nose cones could also use a larger variety of sizes, such a length of down to at least 0.1 and a maximum length, height, and width of at least 15-20 or more. (P.S. I am in need…

    1 vote
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  3. Ammunition

    Wing mounted machine guns. Heat seeking missiles. Bombs. And just little computer airplanes that shoot back.

    43 votes
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  4. AI aircraft

    AI aircraft just flying around, big and small. also if you could, AI SAM and gunnery sites on the USS Jundroo or by the north base, that we can bomb. there can be missions where we escort a VIP aircraft, force a hijacked plane to land, have dogfights, and all of these ideas including standard missiles and multiplayer

    11 votes
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  5. Advanced Dogfights

    Aircraft signalling, glare, crosswind, permanent teammate, propeller dogfight, night settings, evening setting, radar off, gun fights, missile fights, survival, fog, rain, heavy AAAs, etc..

    15 votes
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  6. A gyro gizmo to help stabilize? Could make VTOL more interesting.

    I would like to see a gyro added to help stabilize a vessel, considering most quads and certain helicopters contain gyros to help them stabilize, I really think it could be an interesting addition and make it go from simple planes to simple air vehicles ;)

    169 votes
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  7. 4 votes
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  8. weather

    Can change to dawn, day, dusk, night. Also can change cloud level (alt) cloud thickness, wind direction and speed, turbulence, temperature, precipitation(rain, freezing rain, sleet, snow, ice {on wings too}) -which affects the tarmac and runways, making them slick- fog, and pre set weather...
    sunny day
    cloudy
    overcast
    rainy
    sleet/hail
    freezing rain (leads to stall)
    snow
    hurricane
    and User Customizable Weather Scenarios (UCWS)
    also levels with set weather for greater difficulty!

    5 votes
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  9. Advanced Modding Support!

    So advanced players (like programmers) can create advanced mods, like maybe add our own helicarrier, or make the aircraft carrier controllable...

    And maybe some less advanced modding so people that aren't that advanced can still add over powered parts or something.

    Advanced modding would be awesome, and would help the game live longer.

    166 votes
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  10. add retractable wing landing gear

    Like what is seen on heavy WW2 bombers and aircraft

    66 votes
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  11. New sandbox ability

    Allow players to spawn on both carriers and random spawn locations in the water. This simple update would allow players to expirement with things like boats, torpedoes, subs.

    3 votes
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  12. edit prop size and engine output

    I think it should be added to where we can change the prop size and pitch to get different performance. There should also be an option to add how many blades you want on the prop. Another great addition would be to change the engine size, specifically the prop engines. it would be nice to be able to change output of the engines as well

    8 votes
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  13. An Undo button in SimplePlanes

    A button that undoes your last action. That way if someone mirrors the wrong side of their craft, they don't lose all their work when it mirrors the empty side to the finished side.

    2 votes
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  14. Parachutes

    For landing planes to help slow them down and on crashes to "save" the cockpit

    319 votes
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  15. Put a compass in the game to navigate and allow for long haul flights

    this will allow the players to have an easier experience flying long haul flights, making planes to try to go the distance as well

    9 votes
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  16. Fire able Rocket Missiles or gun pods

    And a campaign to kill things

    6 votes
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  17. Blocks that can be rotated/pivoted on command. (AKA while in flight)

    This would easily allow things like extended retractable landing gear and variable-sweep wings (think F-14). The possibilities would be endless. ...Giant moving, flying robots?

    7 votes
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  18. Blocks that float

    So we can create amphibious vehicles.

    179 votes
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  19. 3 votes
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  20. 2 votes
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