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Jundroo Games

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  1. Construction, autopilot...

    1: can't attach docking port
    2: cant rotate parts upon building

    3: need kill rotation in autopilot
    4: need target relative velocity for autopilot

    3 votes
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    0 comments  ·  SimpleRockets  ·  Admin →
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  2. Make wheels a little more powerful

    Currently wheels are painfully slow, wondering if it's possible to have more powerful wheel options.

    2 votes
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  3. RCS thrusters slightly off center

    RCS thrusters are slightly above the center of a part when placed. I am not sure if this is intentional but it makes docking more challenging because translation causes rotation and vice versa. This is very annoying when you make a perfectly symmetrical ship designed for maneuverability.

    3 votes
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  4. Bookmark Zooms

    I would be nice if we could bookmark 2 or 3 zooms (on which objects are we centred, and distance). It would be useful when planning long trips.

    I would work nice with the "Show trajectory in different SOI" idea.

    1 vote
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  5. Custom sprites for engine fire

    For example have several sprites and we could use them for example: FireSprite="blast.png" and etc.

    3 votes
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  6. Faster Warp Speeds, Locations beyond our solar system

    Moons such as Europa, meteorites, stars etc. love this game hope it gets updated frequently

    146 votes
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  7. Parts from existing rockets

    Parts from rockets like the Space Shuttle with working cargo bay doors, Apollo, Soyuz, Mercury, Gemini, and so fourth. Also space station parts, small, large, and extra large solar panels which are retractable, solar radiators, and working fairings with different payloads.

    13 votes
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  8. Infinity Engine

    An engine only in the Sandbox that never ran out of fuel. It would be EXTREMLY useful when completing large orbits.

    44 votes
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  9. Make control boxes

    Make a control box like on KSP. This is where you don't need a command Mosel or people on your ship. You can put them on more than one thing on your ship. Like let's say I'm going to the moon and I get into a nice orbit around it, on my rocket I have a satellite and a moon lander, first I release the sat. And let it orbit, then I take my lander to the moon and land it. The thing is I can still control both. It won't disappear like it does now. But I think this…

    6 votes
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  10. Change the size of struts

    So instead of making a ton of different struts just make a tool so you can resize the strut to fit your specific ship

    7 votes
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  11. Detached pieces/rockets can be deleted

    All of those random rockets floating around get very annoying and distracting. It would be nice if there was a way to select a rocket and delete it.

    18 votes
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  12. add probes

    The probe capsule would require an electrical charge (from a battery/solar panels) to function but is lighter and smaller then it's manned counterpart

    188 votes
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  13. Modding Improvement Add Element To Engines

    Make it so that we can have a different image for a different rocket engine by giving engine tags an optional element of flame.

    53 votes
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  14. Add support for map/ship split screen on tablet sized devices

    I usually play on my Nexus 10, and I'd love to have the split screen option that was just added to the PC version

    104 votes
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  15. Easier docking

    when you come encounter it you can click "automatically dock"

    20 votes
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  16. The game to me is great but its almost to spherical. I was wondering if it was possible to release a sandbox mode that was infinitely flat i

    The game to me is great but its almost to spherical. I was wondering if it was possible to release a sandbox mode that was infinitely flat in both direction. With this more ground base design could be testes. This leads me to believe adding some more parts for ground based vehicles would be an awesome addition. Firstly the ability to reliably create a closed shell with struts with all points attacked would be great, another could be engines to power different types of wheels. And if you felt like poring about 1.35 of your soul more into the game…

    13 votes
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  17. Event Text Pop-Ups

    add subtitles on events like 'ready to launch' or 'we only have 10% of fuel..!' or 'parachute has been deployed' or 'trajectory is hyperbolic...' or 'refueling...' or 'detaching/detached!' or 'are you sure about this..?'

    'you can even add 'houston we have a problem' when your rocket breaks off or on a collision course...

    56 votes
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  18. Autopilot enhance

    Allow autopilot to use RCS to match speed and velocity with your station, the catch is you have to be close enough to tap the ship in the normal view. Zooming out counts.

    39 votes
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  19. Toggle Solar panels and lander legs like RCS jets.

    title says it all, you should be able to toggle solar panels ans lander legs like RCS jets.

    12 votes
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  20. have detailed ship statistics

    Examples: fuel used (fuel and RCS), fuel capacities at initial launch, time at initial launch (with year:day:hour:min:sec format), time in service, distance traveled, weight, number of landings, number of dockings, number of parachute deployments, number of landing gear deployments, number of wheel activations, amount of fuel refueled/defueled, maximum velocity, average velocity, body launched from, farthest distance from body launched from, number of detaches, maximum stress, maximum g-force, number of orbits achieved, distance traveled with wheels, distance traveled with parachutes deployed, total burn time (for each stage and each engine type), etc.

    5 votes
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