Skip to content

Jundroo Games

1643 results found

  1. Weapons idea

    What if we had flares to confuse any locked missiles, But we would have it so each one has 2-3 uses to keep things fair, (Knowing you guys, you will find a way around it) and 2 new weapon category: Surface to air, and ground to ground. We have car parts and car AI, so tanks are now a thing which means tank battles are going to be a thing, so we should have real tank guns and S.A.M's to combat the new threats. Also, armor. would be fun so it just doesn't blow up, It falls off. but it…

    16 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. Inverse activation groups

    So, for instance "not activation group 1", so only when group one is deactivated will my say, piston work.

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. Option to change from imperial system to Metric system.

    Being able to change from miles/hour and feet to say Kilometers/hour to meters would make the game a bit more userfriendly for those who are not used to the imperial units.

    64 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. Turntable Shock Absorbors

    I would be great if you could change the angle of shocks without mods for users on mobile devices

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. Motorized landing gear

    It would help during take offs in my opinion

    1 vote
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. Toggle - works as the activation group only activated directly by clicking on it.

    To him, you can bind any object to activate .If it can help to create a more realistic cockpit and play will be much more interesting.

    19 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. Realistic Weather! Like Turbulence, Wind, Rain!

    So we can toggle how much wind, turbulence and precipitation we can have during our flight! I'm getting really bored of only being able to adjust cloud coverage during the game. I wanna fly in a super high turbulence, with an extremely powerful cross winds now. What do you think?
    I'm jamesPLANESii bu the way.

    36 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. Dragable custom blocks

    You should design a block that the ability to be dragged on a x, y, z axis. To further explain say u want a ridge on a square all you do U drag at the point you want the ridge. That would a more realistic look to ship bows because it allows for curves to be incorporated into builds that are very difficult to do otherwise.

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. Editable snapping points

    Sometimes it needs to place two parts very closely, but they are snapping to eachother. Please let snapping points can be deleted/added manually, and edit position of the adding/editing snapping point

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. Vehicular identification

    We need an update that allows the AI to tell whether the vehicle we have built is an aircraft or a ground vehicle that way they know whether to use an interceptor missile / Guardian missile or to use an inferno / rocket pods. This would really help inverse the player in combat situations with AI enemies.

    A way this could be implicated into the game is having another cockpit option that allows you to set the ID to air vehicle or ground vehicle

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. we need scopes and bombsights

    i love bombers in this game so difrent bombs and in camera shud be an option for zoom

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. Add Alpha-Channel to Colors

    So, the colors in SP are made up by a HEX value, for White for an example is FFFFFF. However, if you want to increase or decrease the transparency, the value also need to have the alpha channel. So, my suggestion is simply that the extra two digits that are needed are added, to make it possible to make invisible and transparent colors in SP; I'm sure that everyone can see the benefits that this change would bring.

    5 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. Turrets

    A turret that could be attached to the plane.
    The turret could consist of a camera with special effects (so it looks like a camera) And select what weapon you put in it like missiles miniguns and rocket pods.

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. L3т мЕ 8ДcK ¡и!!!??!??!!!!!!!83&-&:@-

    ! щаит вдсж ¡и!!!!!!!!!!!!!!!

    1 vote
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. Add autopilot to iOS.

    Add a autopilot to iOS

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. Multiple planes and humans

    So,there is no humans that steers your planes.What if add them?And make sure you can control they.Multiple planes is like a docking in KSP-you really need two ships.To control they synchronically(all at once) or one at once.

    I pretend to place ship change buttons at
    [ (prev.plane)
    ] (next plane)
    ' (change mode)

    7 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. Flap and Control Surface Updates.

    Control surfaces really need to be binded. Flaps and the resulting psychics. I really want to see the end product of both of these which will be flaperons. This would really add a new element for the game.

    4 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  18. Rotator Scripting

    ok so i want to make a mech but there are so many problems one of the hardest parts is to make it walk so I propose that you add the ability to script rotators basicly i have one rotator move and when its finished a different rotator would move and so on this would be VERY helpful for things like custom landing gear mechs and so much more i would be like scrap mechanics controller block i really hope you add this it would make the game so much better :)

    11 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. AI turret

    I would love to see parts with AI in them like rotators and hinged rotators that you can decide how much they turn and the direction they turn. For example if you have a part that can turn 45 degress up down you can set it so that it is 45 degree starting at the 90 degree parallel to the plane so that if you have a gun on it these isn't going to accidentally shoot you instead.

    8 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. Armored Fuselages,Installable Armor and Damage

    I would like to add in 1.6 parts like:

    -Armored Fuselages:They are like normal fuselages,just that they are almost bulletproof.Obviously,they are heavier.

    -Installable Armor:It's not a part,it's a setting at the Part Properties that adds an almost bulletproof armoring.As before,it makes it heavier.

    -Flares:Very useful for auto defense against missiles.

    -Damage:This is for planes so that they don't destroy with only one hit.(Armoring reduces damage in a 40%)
    Damage Values:
    Interceptor:-40% health
    Guardian:-65% health
    Wing guns:-2% each bullet
    Minigun:-5% each bullet.

    Anyways,I hope you liked this ideas.

                  ViciousTNT
    
    16 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  • Don't see your idea?

Jundroo Games

Categories

Feedback and Knowledge Base