Jundroo Games

I suggest you ...

You've used all your votes and won't be able to post a new idea, but you can still search and comment on existing ideas.

There are two ways to get more votes:

  • When an admin closes an idea you've voted on, you'll get your votes back from that idea.
  • You can remove your votes from an open idea you support.
  • To see ideas you have already voted on, select the "My feedback" filter and select "My open ideas".
(thinking…)

Enter your idea and we'll search to see if someone has already suggested it.

If a similar idea already exists, you can support and comment on it.

If it doesn't exist, you can post your idea so others can support it.

Enter your idea and we'll search to see if someone has already suggested it.

  1. Add a drawing grid, multiview interface like in Maya and wireframe mode

    Since this game is not rly a game it should has these standard elements for CAD software

    0 votes
    Vote
    Sign in
    Check!
    (thinking…)
    Reset
    or sign in with
    • facebook
    • google
      Password icon
      I agree to the terms of service
      Signed in as (Sign out)
      You have left! (?) (thinking…)
    • Make it so you can apply Occuls Rift

      My God That would be cool!

      0 votes
      Vote
      Sign in
      Check!
      (thinking…)
      Reset
      or sign in with
      • facebook
      • google
        Password icon
        I agree to the terms of service
        Signed in as (Sign out)
        You have left! (?) (thinking…)
      • Trade mode

        Ability to trade with some cities on planets and some space stations.

        0 votes
        Vote
        Sign in
        Check!
        (thinking…)
        Reset
        or sign in with
        • facebook
        • google
          Password icon
          I agree to the terms of service
          Signed in as (Sign out)
          You have left! (?) (thinking…)
        • SimpleTime Measuring

          1 SYear = 1.2 Months = 36.52 days
          1 SMonth = 3 days
          1 SDay = 2.4 hours
          1 SmHour = 6 minutes
          1 SMinute = 6 seconds
          1 Smecond = 100 ms
          To convert from Real Units to Small Units:
          You have to divide the amount you want by 0.1.
          For example:
          24 hours to SmHours = 24/0.1 = 240 SmHours.
          And from Small Units to Real Units, you divide the amount you want by 10:
          1 SmHour to Hour = 1/10 = 1 hour.

          0 votes
          Vote
          Sign in
          Check!
          (thinking…)
          Reset
          or sign in with
          • facebook
          • google
            Password icon
            I agree to the terms of service
            Signed in as (Sign out)
            You have left! (?) (thinking…)
          • I hope that maybe we can get more detailed cockpit interiors

            I hope that someday we can get cockpit interiors that are similar to what the modders make but better so now the cockpits have all the displays inside. Another idea is that maybe we might be allowed to customize the insides.

            0 votes
            Vote
            Sign in
            Check!
            (thinking…)
            Reset
            or sign in with
            • facebook
            • google
              Password icon
              I agree to the terms of service
              Signed in as (Sign out)
              You have left! (?) (thinking…)
            • Make it so you can go EVA and place flags and walk around!

              Make it so you can go EVA and place flags and walk around!

              1 vote
              Vote
              Sign in
              Check!
              (thinking…)
              Reset
              or sign in with
              • facebook
              • google
                Password icon
                I agree to the terms of service
                Signed in as (Sign out)
                You have left! (?) (thinking…)
              • Pistons

                These would be as thick as a detacher when retracted, as long as a fuselage when unretracted. Activate to change states. You could attach multiple pistons together and activate at once to have a larger moving part.

                0 votes
                Vote
                Sign in
                Check!
                (thinking…)
                Reset
                or sign in with
                • facebook
                • google
                  Password icon
                  I agree to the terms of service
                  Signed in as (Sign out)
                  You have left! (?) (thinking…)
                • Way point controlled AutoPilot!

                  So here is the idea
                  There is a special editor place were you can make mini mission (or HUGE ONES)
                  in that editor it has a map of all of SP and you can place a way point at a starting position say Yeager airport numbered 1 the set the height of that way point if it is below sea level it just appears at 0ft
                  if it is below land level when the way point is placed over land it will just spawn on the surface of the land.
                  anyway way point one is placed at Yeager airport than…

                  0 votes
                  Vote
                  Sign in
                  Check!
                  (thinking…)
                  Reset
                  or sign in with
                  • facebook
                  • google
                    Password icon
                    I agree to the terms of service
                    Signed in as (Sign out)
                    You have left! (?) (thinking…)
                  1 2 36 37 38 40 Next →
                  • Don't see your idea?

                  Jundroo Games

                  Feedback and Knowledge Base