Rick Kyle

My feedback

  1. 8 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Rick Kyle supported this idea  · 
    Rick Kyle shared this idea  · 
  2. 12 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Rick Kyle supported this idea  · 
    An error occurred while saving the comment
    Rick Kyle commented  · 

    I agree, It is a pain in the ass when your trying to do small adjustments to your aerobraking and the wheels keep turning the damn ship this way and that.

    One option is to invert the wheel controls, that way the direction you point your ship is where they will try and adjust to.

  3. 813 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    25 comments  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Rick Kyle commented  · 

    An additional Idea for this could be a parts restriction in campaign mode on all planets but Smearth. To Unlock, you need to land X number of parts in a designated 'drop zone' on the planet... or alternatively X number of Fuselage components... maybe a specific module for the campaign called a 'colony pod' must arrive first under time restriction, and a resupply module that must be landed using less than X amount of fuel to build there...

    The end goal would be to colonise every planet...

    Research could unlock by completing:
    1 send orbital probe,
    2 land a probe,
    3 land a rover,
    4 land smearthlings/colonise,
    5 return smearthlings,
    6 ???,
    7 Profit

    Just some thoughts...

Feedback and Knowledge Base