Skip to content

Gregory Brannon

My feedback

4 results found

  1. 4 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Gregory Brannon shared this idea  · 
  2. 5 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Gregory Brannon shared this idea  · 
  3. 5 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    Gregory Brannon shared this idea  · 
  4. 10 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    Gregory Brannon commented  · 

    In real life, you can see the world beneath you, and this is super-duper important for landing spacecraft. In Simple Rockets, often times you can't see the surface until it's too late. Additionally, there's no context for where you are, what planet you're orbiting, etc. So to fix this, you could have a picture of the planet take up a certain portion of the screen, but it would zoom in and get pushed down (essentially flattening it) more and more as you approach it. It would be like seeing the land in the background as you descend. And it would make the game much prettier.

    Gregory Brannon shared this idea  · 

Feedback and Knowledge Base