Jundroo Games
68 results found
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Allow parts to connect to more than one other.
When building a large rocket it is hard to determine which object my current selection should connect to. A confirmation box (a box with tick/crosses for valid edges, greyed out for no connectivity) of which edges need to be connected. If one edge is only possible then the confirmation message could be ignored (nose cone). This idea could also be used to sharing fuel tanks so you could make 1 big tank for an engine either horizontally, vertically or both.
This will add rigidity to tall rockets where there is only one connecting edge at the top of the segment.
1,301 votesThis item is now completed in SimpleRockets 2, which is now available for iOS, Android, PC, and Mac:
http://simplerockets.com/buy/now -
"Manned" space flight
Give us an astronaut in the capsule in sandbox mode. Let us take him to the smoon and other smplanets to walk around, etc. We could keep track of his accomplishments. Try and build his career. If the unfortunate happens and he doesn't make it home from a mission? Would add extra considerations for aborting missions, potentially forcing decision points for his safe return.
924 votesThis was completed in version 0.9.202
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Space stations and other orbiting objects
I think that it would be realy cool to create docking stations and being able to have more than one rocket out at a time (You know, switching between them at a tracking station) I realise this would be too close to KSP, but it would be very cool.
568 votesThis is complete. Get the new update from your App Store and check it out!
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Add a cargo bay part to hold rovers, etc.
A large box shaped part in which you can put your rover so when you land it opens up and the rover comes out.
make it so you can shut the cargo door and fly back with the rover.607 votesThis is now completed in SimpleRockets 2, which is now available for iOS, Android, PC, and Mac:
http://simplerockets.com/buy/now -
Solid Rocket Boosters and Nuclear Boosters.
SRBS for launches and Nuclear Boosters for long missions
516 votesHuge update coming out soon! Find out more here:
http://jundroo.com/simplerockets-is-now-on-steam/ -
Make landing legs retractable/reusable
So we can retract the legs and use them again!
392 votesThis is now completed in SimpleRockets 2, which is now available for iOS, Android, PC, and Mac:
http://simplerockets.com/buy/now -
Make a website to share/vote for rockets (like SimplePlanes.com)
You can e-mail rockets, why not have a large database with rockets that people have built that can be voted for relevance.
317 votesThis is now completed in SimpleRockets 2, which is now available for iOS, Android, PC, and Mac:
http://simplerockets.com/buy/now -
274 votes
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re-entry effects
add flames to entering the atmosphere at high speeds, add watery areas to smearth, and proper areodynamics(planes)
339 votesThis is now completed in SimpleRockets 2, which is now available for iOS, Android, PC, and Mac:
http://simplerockets.com/buy/now -
Show trajectory in different SOI
Would be useful for lunar/interplanetary trips. The ability to see your periapsis in an encounter before arriving at the SOI, being able to see your trajectory around the sun while still in a planet's SOI (for making use of the oberth effect). This would also allow accurate slingshots.
296 votesThis is now completed in SimpleRockets 2, which is now available for iOS, Android, PC, and Mac:
http://simplerockets.com/buy/now -
Mirror button
All rockets are symmetrical. It would be nice to just add a mirror button to duplicate all rocket parts from one side to the other of the rocket
241 votesHuge update coming out soon! Find out more here:
http://jundroo.com/simplerockets-is-now-on-steam/ -
Display deltaV and TWR
In order to accurately plan maneuvers, every rocket navigator needs two crucial numbers:
1) Velocity change available (deltaV), the rocket's range (sort of)
2) Thrust-to-weight ratio (TWR), how fast the rocket can accelerateKnowing how much deltaV is left, a pilot can calculate which orbits, moons, or planets are within reach. Knowing the TWR, a pilot can predict whether his rocket can overcome gravity to safely take-off or land.
In flight, SimpleRockets should display the current TWR and the total deltaV remaining in the whole the rocket. When designing a new rocket, the staging setup menu should also give the…
256 votesThis is now completed in SimpleRockets 2, which is now available for iOS, Android, PC, and Mac:
http://simplerockets.com/buy/now -
allow rotation of parts
be able to rotate parts and connect them sideways
226 votesThis is complete. Get the new update from your App Store and check it out!
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Create a Mac version
Would it be possible to create a Mac version of SR to mirror the PC version already available? It's a great game and it would be even better on a bigger screen!
179 votesOSX version is here!
http://jundroo.com/simplerockets-is-now-on-steam/ -
Add your own launch locations.
Such as a construction base satellite. Once in orbit and activated, it will appear on the planets list. Giving you the ability to build and launch a ship straight from the satellite!
206 votesThis is now completed in SimpleRockets 2, which is now available for iOS, Android, PC, and Mac:
http://simplerockets.com/buy/now -
Make New Parts/Astronauts/Space Stations
New parts list:
Docking Port: Reattach to this. Can be used on space stations, possibly used for refueling.
RCS Thrusters: Help maintain balance when landing
Biofuel Systems: Can be tanks, engines, anything. It would just be a cool way to travel because you could generate fuel.
Base supplies: Can be carried and placed on planets. Everyone wants bases and space stations to go to!
Astronauts: Can get out and walk around, interact with rovers, bases, and everything else
170 votesThis is complete. Get the new update from your App Store and check it out!
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Create a way to predict when u will meet a planets orbit
I can make the distance to smars but I always miss the planet itself. Perhaps a ghost planet that appears as soon as your course intersects another body's orbit.
164 votesClosest Approach and Encounter markers are now available by tapping on a target planet in Map view.
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MultiRockets and more...
We need feature to launch many rockets at same mission so we can construct space stations interplanetary ships.We need anomalies too.So please vote for this and sorry for bad english.
149 votesHuge update coming out soon! Find out more here:
http://jundroo.com/simplerockets-is-now-on-steam/ -
Make parts easier to drag around
Some of us have big fingers that cover up a piece as you are trying to drag it around. One solution I can see to solve this is that when you tap a part, a circle appears around it. If you touch anywhere in the circle, you can drag the piece. The circle doesn't have to be that big, just big enough so that the finger doing the dragging is not on top of the piece being dragged. Touch outside the circle, the circle goes away. This would make it much easier for me, and others with big fingers, to…
138 votes -
Add moons to Smars, Smupiter, Smaturn, Smuranus and Smeptune
All the planets I mentioned above have moons. Why not add some moons to them in SimpleRockets?
135 votesHuge update coming out soon! Find out more here:
http://jundroo.com/simplerockets-is-now-on-steam/
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