Make a native and functional PC port
Simpleplanes’s pc version is underwhelming and lacks cohesive support for video settings, hotkey changing, and interface controls that many other games have as a default (the last time I played, for instance, Ctrl-Z was basically broken and arrow keys were practically unusable in the editor. Parts are still controllable through the unintuitive pitch-roll-etc settings instead of just being bindable to a key. Menus that should have been dropdowns just cycled through options instead, which is ok on mobile but horrible on pc. UI scaling is basically nonexistent).
I hope that the devs do these things better in SR2.
![](https://secure.gravatar.com/avatar/b02ab5fdb19a7bb4acee9300ad92f147?size=40&default=https%3A%2F%2Fassets.uvcdn.com%2Fpkg%2Fadmin%2Ficons%2Fuser_70-6bcf9e08938533adb9bac95c3e487cb2a6d4a32f890ca6fdc82e3072e0ea0368.png)
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In the main menu of SimplePlanes you can customize the controls and bind controls to keys. There's also an option for UI scaling.