Jundroo Games

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  1. CONTROL SURFACE SUGGESTIONS

    I HAVE TWO SUGGESTIONS FOR CONTROL SURFACES

    1. MAKE THEM INDEPENDENT OF WING SHAPES. THAT MEANS A DELTA WING CAN HAVE RECTANGULAR CONTROL SURFACES.

    2. CONTROL SURFACES WITH ELEVON AND FLAPERON INPUTS.

    43 votes
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    • Cannon

      I believe we need a thingy that can flung chunks of kaboom to a distance of far away.

      Key features: recoil animation, simple model, muzzle blast, explosive ammo.

      Useful for: Tanks, ships, armoured vehicles, early attack aircraft.

      This is one of the few components we can't make with existing parts, as all three known systems have great shortcomings.

      https://www.simpleplanes.com/Forums/View/732623
      Read more

      306 votes
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      • Hollow adjustable semi circles! (Well, more like semi fuselages! XD)

        You’d be able to adjust height, width, and length, similarly to how fuselage blocks are adjusted. And the thickness of the outside adjusted in a similar way to how you can adjust the thickness of an inlet, except you can adjust the thickness of both the front and the back. 100% would be closed, 5% would be minimum thickness. Oh and you can also change the corner types too. XD

        Could be used to make egg shaped fuselages, make writing, building dash boards, and minor details.

        92 votes
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        • Multiplayer!!

          Many people, including me, want ONLINE multiplayer. We all wish there would be a few big servers for multiplayer together. PLEASE PLEASE PLEASE add multiplayer. There could be racing servers and PVP servers.

          932 votes
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          • Add/Fix New Sounds

            New sounds:
            -Touch down sounds (for water, dirt, runway, and carrier)
            -Crash/explosion sounds
            -Weapons releasing

            Fixed sounds:
            -Guns (more like 50 cal and a Vulcan canon)
            -Engines (more realistic)
            -Damaging parts (as in bullets hitting metal)

            Extra:
            Smoke (not really sound but for touchdowns or burnouts)
            Break where it doesn’t cut throttle

            Pretty simple, but would REALLY help the game out.

            26 votes
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            • NEW PARTS!!!

              Flaps/slats wings
              -wing with standard flaps, customizeable range of motion
              -wing with slats, on the leading edge of the wing

              Modular missile!
              -warhead, various sizes, choose-able air/ground setting guidance
              -missile fins (editable like wings), work with the guidance system to guide missile
              -rocket motors, various power levels

              Modular cockpit interiors!
              -fuselage block with a “pit” in it
              -various dashboards
              -fighter-style stick
              -airliner-style yoke
              -throttle stick

              New canopies!
              -bubble canopy, P51 style and f16 style
              -glass (obviously)
              -airliner cockpit windows, would conform to shape of areas applied

              Bomb/missile bays!
              -Shapeable like a fuselage block, multitude of internal attachment points, doors controlled…

              497 votes
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              • LOADS OF MORE PARTS

                I including other people think that there should be

                Bomb sights-
                •So we know where the bomb is going to land

                Laser guidance-
                • For guiding bombs, missiles, rockets etc to a certain place/target

                Flaps-
                •For landing easily and not crashing or just bouncing off the ground

                AI turrets-
                •For making realistic bombers and planes that have automatic turrets for shooting down AI planes

                Release system-
                • release system like pin, hinge etc should be added

                More airports

                More ships

                Friendly airsupport

                Thx ... Vote if YOU SUPPORT THIS IDEA

                144 votes
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                  1 comment  ·  SimplePlanes  ·  Admin →
                • Rewind button!

                  Uses could be for better landings, in air coupling (as in in-air refueling), close to the ground operations, low attack runs, strafing, or for testing purposes. Such an example would be from Forza 7, or other racing games like that, where you press Y to go backwards 5-10 seconds. I think it’s pretty simple to add, but will really help the game

                  16 votes
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                  • Add reattach feature (which is currently on PC/Mac) to mobile

                    For those who don’t know, on PC/Mac, there’s a feature in the designer where if you select a part and press shift+K, it unattaches from all it’s connection points, and reattaches to all parts which are touching it. This feature is really useful in situations where you’ve nudged a part miles from where you attached it, and you want to reconnect it where it is without moving it, or when the mirror tool is being faulty and it hasn’t connected the part you mirrored properly.
                    This feature isn’t on mobile, which is kinda hampering, as it’s almost essential for details…

                    49 votes
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                    • Maywar Airport

                      An airport on Maywar Island with 2 intersecting runways with 4 hangars and an Area where 4 planes can park at.

                      13 votes
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                      • Update SimplePlanes to Unity 2017

                        I suggest that SimplePlanes be updated to the latest Unity engine for better performance, easier to work with engine for mods, and other things.

                        I know that updating the engine to the latest version would very much likely break some(or all) mods that are currently working with SP, but that's just a sacrifice that needs to be made to better SP.

                        95 votes
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                          1 comment  ·  SimplePlanes  ·  Admin →
                        • An A.I overhaul

                          Its just like this:

                          Squadron Member A.I
                          -They will protect you
                          -You can command them into formations
                          -You can command them to fire at will

                          Bomber A.I
                          -They will target the bridges or any destructible terrain (if you guys add more)
                          -Working tail gunner turret A.(pls add a variety of tail gunner parts in the gizmos section or something)

                          Torpedo Bomber A.I
                          -Same as bombers but they go for the ships
                          -Also make the ships flak fire at them

                          Escort A.I
                          -Add a selection menu of which plane they will escort
                          -They will shoot you if you get too close…

                          6 votes
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                            1 comment  ·  SimplePlanes  ·  Admin →
                          • 18 votes
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                            • Improved AI

                              Improved AI:
                              1. Improved hostile AI.
                              Hostile-spawned AI automatically retracts landing gear, even on ground. Needs to be fixed.

                              2. New AI mode.
                              Ally mode. This mode makes spawned AI follow/escorts the player's plane. The allied AI will attack other planes/ships/convoys that are hostile towards the player. The allied AI marker will be untargetable.

                              13 votes
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                              • Make more realistic WWII engines

                                We need new WWII engines! Well not more, just a big over haul on the current ones. WWII engines sometimes have trouble starting, like the prop spins a lot before it actually starts, and it kinda makes whining sounds and has a lot of smoke, sometimes fire even. I would really like this for our WWII replicas! So devs please add this to 1.8! Also, a fuel system, where we can toggle weather it be gravity feed or a pump or any other systems of fuel injection
                                Here:

                                https://m.youtube.com/watch?v=DsuKqPDcAfw

                                Is a video please watch this!

                                31 votes
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                                • Mods on mobile devices

                                  Well, many people have requested for this, but most of the one that go for iOS mods say something about jail breaking, work your way without having us doing that because at best 3% of players jail broke their devices,

                                  7 votes
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                                  • Concave fuselage / Corner radius

                                    A feature that would allow us to chang corners of fuselage blocks to concave curved and concave circular, and to edit radius of round and circular corners. Radius editing would be such that the curve takes a certain percentage of the side of the fuselage block (default 50%) for circular corners, and exact radius of the corner curvature for round corners.

                                    310 votes
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                                    • UN REMOVE MY FREAKING BIOGRAPHY

                                      Tully2001 removed my fking biography, and im freaking mad. If this biography isnt un-removed, ther’ll be consequences.

                                      6 votes
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                                      • Braking without stopping throttle

                                        When using a pc, pressing b to brake shouldn't turn the throttle to zero, it should just brake the wheels. When flying a plane in real life sometimes it is necessary to throttle the engine up and put on the brakes for short field takeoffs, and this would also be able to help people test brakes more easily

                                        106 votes
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                                        • World Aggression Checklist

                                          Sandbox mode in the game is extremely fun, especially attempting your own attack runs on the various convoys and ships scattered around the world. Snowstone always keeps you on your toes with the attack-on-sight missile launchers stationed in front of the ice base.

                                          However, the AI tends to either dominate or not stand a chance at all in these circumstances. A well-placed bombing run can take out an unaggressive convoy in one pass, while trying to go -anywhere- on Snowstone while not spawning from within ice base is an absolute nightmare.

                                          My idea is this: Once the appropriate target has…

                                          6 votes
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