Jundroo Games

  1. Custom Mission Editor

    What I'm thinking is:
    - Ability to place objects (trucks, AA tanks, destroyers, WWII destroyers, USS Beasts, USS Tinys) around the map or in the water
    - Ability to set a path for these ai to follow
    - Ability to set them as automatically aggressive or only if provoked
    - Ability to set speed (fun challenge, idk)
    - Ability to add the already existing building model assets around the map (Possibly, not likely though)

    413 votes
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    3 comments  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  2. New map and customization options

    Customization suggestions
    -new tread type for landing gear
    -new tread option for custom wheel(for things like cars and trucks)
    -customization engine noises(i wanna hear diesel)
    -logo designer
    -Upload with screenshots feature in-game
    -glass

    Map suggestions
    -Railway
    -City
    -improved weather systems(tornado plz)
    -Highways

    54 votes
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    2 comments  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  3. Extreme weather conditions

    Have different settings for weather like
    Rain
    Snow
    Heavy rain
    Thunderstorm
    Hurricane cat1-4
    Tornado

    I’d imagine Having them on a slider of some kind

    All with Visual effects

    254 votes
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    0 comments  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  4. Bomb Bays

    I think we all, at least once, wanted to be able to just drag a Fuselage Block with a Bomb Bay out of the Parts Window. It would have Settings like Speed, the Angle it opens and Size. It would also be the exact same as a normal Fuselage so you don’t have to make the whole Plane out of multiple Parts so it has no Edges sticking out. This would be very useful, because pretty much every Bomber has a Bomb Bay and it would make Life way easier. It would also make the Bomber way more Part Efficient…

    103 votes
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    1 comment  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  5. VR Support

    Ya know, I think a game like SimplePlanes would be the ultimate game to have VR support in, like, flying your dream plane in cockpit view as if you’re actually flying it would be E P I C

    Updoot if you agree.

    81 votes
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    2 comments  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  6. Add more wheel customization options.

    This includes:
    •New wheel/rim styles
    •Tire thickness
    •Separate size customization options for both the rims and tires
    •More tire options

    84 votes
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    0 comments  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  7. Square thumb pads

    If you’re on mobile, you probably know that one of the biggest issues when flying around your plane is the fact that the control pads are round. WHY ARE THEY ROUND? Having them round is dangerous, because it restricts how much you can move your stick in certain situations such as when you’re doing STOL landings and you need a lot of aleron to correct yourself, and you can’t because you can’t use all that aleron when your pitch is all the way back, so you have to pitch your nose down to move the alerons, and that’s really bad…

    55 votes
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  8. Remove the spin limit

    Please remove the spin limit ....The game works well with the mod "LimitlessSpin",so please remove the spin limit in the main game that every player can play it....If Jundroo remove this ,every thing will get better.We players can make many Mechanical structure and maybe there will be more people to play.

    108 votes
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    1 comment  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  9. Disaster Effects

    Random failures ranging from blown tires to engine fires

    85 votes
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    1 comment  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  10. TORNADOES!!!!!!!!!!!!!!!!!!!!!!

    INFO OF WHAT IT COULD ADD
    Tornado scales
    EF1
    EF2
    EF3
    EF4
    EF5
    Dust devils
    water spouts
    Smart Tornadoes
    EF4 and EF5 multi-vortex tornadoes
    Hail
    Tornado Siren in Workshop
    Storm chaser vehicle parts

    79 votes
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    2 comments  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  11. Physics Update

    Simple Planes is a great game, however it's accuracy in game physics and fluid dynamics isn't the best. Shippy456 states, "Due to my knowledge of very basic physics and fluid dynamics, I have become somewhat concerned about Simple Plane's physics and and it's drag model." WNP78 also describes, "Simple Plane's physics are definitely not as realistic as can be. They are pre-computed for each part at the start of the game and not updated if the craft's structure is changed. Parts which have no drag, when moved into airflow, will continue to have no drag. SimpleRockets2's drag model is more…

    42 votes
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    1 comment  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  12. In-game railway

    As some devices cannot download mods I suggest to have a short strip or loop of railway possibly on Wright island that goes around the island this would make some users happy and attract more people to the game

    29 votes
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  13. Fuel burn related to amount of horsepower of propeller engines

    Currently in SP, no meter how much horsepower your propeller engine has, whether that be 10HP or 3000HP, the engine is gonna burn fuel at the same rate.
    Fuel burn is higher with different engines, but if you use the same engine and adjust it’s horsepower, that’s not going to do anything to it’s fuel burn.
    Please make the fuel burn of engines relative to the amount of horsepower an engine has.

    25 votes
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  14. "waterDisablesMissile" Xml attribute

    In the current state if a missile touches water it gets disabeled, no questions asked. (the problem here is that it also happens even if the missile hasn't been launched yet)
    So my suggestion is that we add an XML attribute to disable this restriction, that would allow for custom submarine launched ballistic missiles even after the submarine has submerged and resurfaced.

    26 votes
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    3 comments  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  15. Stealth and radars

    I won't speak a lot about radars: just stuff that will allow pilot to detect targets on farther distances.
    And what about stealth. It can be as a special cover, making plane heavier but more invisible for enemies (will cut the distance of detection), as a special mechanix, that will connect invisibleness with the shape of the fuselage like it was made with Drag. I suppose, this is excelent idea for building fighters or special concept aircrafts of the future.
    PS: Sorry for my english, so just try to understand

    24 votes
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  16. An A.I overhaul

    Its just like this:

    Squadron Member A.I
    -They will protect you
    -You can command them into formations
    -You can command them to fire at will

    Bomber A.I
    -They will target the bridges or any destructible terrain (if you guys add more)
    -Working tail gunner turret A.(pls add a variety of tail gunner parts in the gizmos section or something)

    Torpedo Bomber A.I
    -Same as bombers but they go for the ships
    -Also make the ships flak fire at them

    Escort A.I
    -Add a selection menu of which plane they will escort
    -They will shoot you if you get too close…

    567 votes
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    8 comments  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
  17. Wing Gun Remake

    i think the wing gun is a bit primitive, only it can shoot, with some features.
    it would be great if you could adjust the values, such as the shooting speed (changing the sound), the color of the tracer (or bullet if you prefer), the damage, the impact force, everything without overload or XML, so that everyone could use it (including IOS).

    list of suggested features (there are some existing ones):
    Muzzle flash: (1,1,1), (true or false)
    Muzzle velocity: (800 by default)
    ImpactForce: (10 is default)
    Ammo: (pls fix it the vanilla one is useless)
    Reload Time: (in seconds)
    Caliber:…

    27 votes
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  18. iOS needs mods or at least mod equivalents

    iOS is left out so when are we getting mods

    88 votes
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  19. Damage

    1. Realistic crash system so not everything disappears right after breaking.

    2. Bullet holes would be epic

    12 votes
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  20. Camera part zoom attribute in xml

    A feature that would allow you to zoom in with the camera block using inputs. An example for an input could be "Activate1" or "Vtol" In xml you would be able to set the standard zoom "1" being 1x zoom/standard and 2 being 2x zoom. So if a camera had the max zoom of 2 you could use an input like Vtol to zoom in gradually up to 2x. An input like Activate1 would ofcourse just zoom it in automatially.

    In summary, let cameras have a zoom in feature that has a max zoom in and the zoom would be…

    18 votes
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