Jundroo Games

  1. contrails, detailed interior cockpits, and actually 3d clouds.

    So contrails are self explanatory, or those vapor trails you get off of wings when you maneuver hard. Detailed cockpits, doesn't have to be good, just enough so we can see instruments like speed and altitude, and 3d clouds you can fly into and above

    3 votes
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  2. i strongly advise you to add the ability to build your own worlds ingame

    you should add a feature ingame called build new world, where basically you can build your own world, which means you can place convoys on land and set the path they will take, place aircraft carriers in water and adjust their speed, change the texture of the land you create via a paint texture tool, create land via a paint land tool, the ability to add roads, and also, add an infinitely long road to test the top speeds of our cars...

    3 votes
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  3. Updating Old Weapons

    In SimplePlanes I feel that older blocks like the wing gun or Air to Air missiles have few customization options compared to newer blocks like the single rocket or cannon.
    The Rocket pod should have many of the same options as the single rocket, and maybe new ones like a range and # of rockets option
    Air to Air missiles should have the option to mount a guardian or intercepter seeker.
    The bombs and torpedoes should have a power slider to control the size of the explosion.
    Wing guns should have speed and size sliders too.

    2 votes
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  4. please add surch plane to sandbox_dogfightmode

    There is no surch right now.
    it makes SUPER hard to find the airplane.
    have you ever think that find 1 plane from thousand planes? and its random sort!!!

    1 vote
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  5. An A.I block(I didn't describe it right)

    A part that would resemble a cockpit, that can be attached to parasite fighters (small aircraft launched from larger ones). When activated, it would lock onto a target like a missile, but attack with whatever weapons it has onboard. Upon the destruction of the target, or the exhaustion of it's weapons, it would return to the main aircraft. It would be multi-role, & would be acknowledged as an entirely different aircraft by the A.I ships & other game controlled machines. The only handicap is that it can launch one missile at a time.

    24 votes
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  6. Multiplayer rooms

    The possibility of creating multiplayer rooms (served based or hosted by players or hosting servers). The characteristics they would have are these:
    1) Mod compatibility, with a loading screen that temporary downloads the active mods on the server.
    2) Friendly mode: if someone is being annoying with you, you can put it on "Friendly mode" so he can't damage you and you can't damage him but you can still see it as a ghost.
    3) Ban and kick options for host or voted
    4) Quick events: a menu where you can create a quick event and let people join it…

    12 votes
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  7. You should add a part fuselage part that can used as a weapons bay

    You should add a fuselage part that can be used as a weapons bay like the weapons bay mod but stock in the game so people can have a stock weapon bay that is android friendly.

    13 votes
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  8. There needs to be some kind of AI aircraft.

    So there is AI ships, a AI convoy, and a AI anti air missile silo in the sandbox mode. But there is no AI aircraft. AI aircraft need to be added to simple planes. And I have a few suggestions that could be put into the game.
    1. Pleasure craft (small aircraft)
    2. Commercial aircraft (passenger planes)
    3. Military patrol aircraft (F-16 and such)
    4. A refueling plane (so you can refuel and rearm your aircraft on long term flights)
    5. And a few hostile aircraft in a certain airspace
    (Like MIG-15's or MIG-21's)
    Thank you for reading my suggestion.

    3 votes
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  9. Change the profile pic/Gravatar system!

    When using the gravatar system on SP for a profile pic, it always comes up with an error page, and you have to enter your email around 20 times before it works. There are several people I know who have this issue. But....what if we could eliminate that system? The ideal way would be to just take a photo from files and crop it on SP as a PFP.

    3 votes
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  10. An A.I pilot block

    The idea behind this is a A.I pilot that be attached to any aircraft, which will fly the aircraft. The block can would have two settings: defend, & attack. The escort command would have the block project the player's aircraft from attack, both ground & air. In attack mode, the player can have the block attack designated targets, again, both ground & air. If the block is attached to the player's plane, any other planes with the block can be commanded.

    29 votes
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  11. Helicopter Rotor blurring

    It's painful to look at the rotor spinning around without blurring, it just looks like it's teleporting around. The regular propellers look nice, why can't the helicopter ones blur as well?

    7 votes
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  12. 3 votes
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  13. a somewhat merger of simpleRockets2 mechanics with SimplePlanes and more advanced damage models and destruction physics

    have rocket engines be present in the SimplePlanes game, and have orbital flight be a possibility. Given both games are made in unity, it should not be difficult, although i fully understand the time it takes to implement such into a project.

    as for ships and boats, in your current release, pieces of destroyed vehicles remain buoyant on water when in all likelihood, this would almost never be the case.

    as for damage, a good mesh deform should do quite nicely to simulate more realistic damage to vehicles present in the scene

    1 vote
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  14. a somewhat merger of simpleRockets2 mechanics with SimplePlanes and more advanced damage models and destruction physics

    have rocket engines be present in the SimplePlanes game, and have orbital flight be a possibility. Given both games are made in unity, it should not be difficult, although i fully understand the time it takes to implement such into a project.

    as for ships and boats, in your current release, pieces of destroyed vehicles remain buoyant on water when in all likelihood, this would almost never be the case.

    as for damage, a good mesh deform should do quite nicely to simulate more realistic damage to vehicles present in the scene

    0 votes
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  15. More car engine properties, and parts.

    I think it would be great if we can have car engine that have customisable properties like engine RPM and torque. A new part for engine, the transmision is also wonderful.

    14 votes
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  16. Please make it easier to put mods on iOS

    I can’t put any mods on my ner phone but my android had no problem

    3 votes
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  17. some roqd village and railways


    1. add village and city yes the map of sp is really empty so maybe you can add more stuff like house, train station, thicc and tall buildng, farm.

    2.easter egg.

    3.AI, yes the ai is really stupid sometimes even doing this like putting gear down 10 feet above runway, do an nosedie.

    4.walking,we can walk around the plane

    5.performance improvements, i mean my phone can hndle a game that have so many detail and i got 60 to 20 fps in that game, but in sp i only get only 1 to 40 fps.

    6.instrument, we need instrument its really…

    3 votes
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  18. some roqd village and railways


    1. add village and city yes the map of sp is really empty so maybe you can add more stuff like house, train station, thicc and tall buildng, farm.

    2.easter egg.

    3.AI, yes the ai is really stupid sometimes even doing this like putting gear down 10 feet above runway, do an nosedie.

    4.walking,we can walk around the plane

    5.performance improvements, i mean my phone can hndle a game that have so many detail and i got 60 to 20 fps in that game, but in sp i only get only 1 to 40 fps.

    6.instrument, we need instrument its really…

    0 votes
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  19. Add part flammability

    This could improve realism of builds like gas tankers etc involving flammable items. Basically there would be a slider from 0% to 100% when you add fuel to a fuselage

    1 vote
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  20. 0 votes
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