RateOfChange attribute for funky trees
would have a number that rates the amount of change a data input goes through every second.
Say for instance its like: RateOfChange(PitchAngle)
what that would do is allow for pitch (as well as roll and yaw) to be stabilized but not just centered to the horizon. This would also allow for things like vertical speed indicators and G-counters and so on
For simplicity's sake, something like delta(x) might be more simple to write though. For vertical speed, something like IAS*sin(PitchAngle) would suffice, although there are plenty of applications for this otherwise.