Armour Fuselage blocks
Since the indestructible glass glitch doesn't work anymore, there's no way of protecting your vehicle or plane from enemies.
Of course, it's not going to be indestructible, here's my idea:
The Armour piece is modifiable just like the fuselage piece. It should have a "Toughness" slider, where you can choose how many rounds it can withstand. But we have both cannons and machine guns, so I think that if you choose the armour to withstand 1 cannon round, we should multiply that by 1000,having it withstand 1 cannon round but 1000 machine gun rounds. If you chose it to withstand 2 cannon rounds, 2 cannon roundsx1000=2000 machine gun rounds. when the armour block is hit by, for example 1 round when it's set to withstand one, it would be better to have it absorb the first but get penetrated by the second one,so on, like:
Set strength :3 round/s (can actually withstand 4 rounds, because 3 destroy the armour but don't penetrate but the 4th, not having anything in the way, penetrates)
It would also be nice too have a "Armour broken" text appear when the armour is, in fact, broken.
I might be asking too much so decide if you want to add this part if you will ever add the armour.
The armour could ricochet bullets if they're fired at a certain angle or the armour is steep,and a text saying "Ricochet" for the attacker and "Bullet Ricocheted" for the attacked
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anonimo commented
Sorry i said "having it withstanding 10 rounds, i meant 1000 machine gun rounds.