Torque settings for car engines
Right now I’m trying to make a heavy artillery tractor, but it can’t tow the trailer I have made for it without making it go 100 MPH. It would be nice to have a torque setting on car engines so that it is possible to make vehicles capable of being powerful without going ludicrously fast
C S commented
I feel like a "Transmission" part would be even better. Then vehicles can have gears, but also HP can get turned into Torque, making things useful in more and unique ways.
Primarily, because not all of us know how to do the Funky Trees coding, so a "dumb" way for us to make stuff that accomplishes similar, would be great.
This way we'd have options like "Number of Gears" (ie 4-speed transmission, ala 4th-gear), then maybe a "Final Drive" ratio (defined as a max-speed input value) that could be divided by the number of gears in order to work out the max speed of each gear... just to keep it "simple".
Of course, that can be made even more dynamic by attaching two transmissions, either in parallel or series, to do even more. In series to act like a Transfer Case for 4x4,6x6, etc. Or to have a 2-speed rear-end like in a Semitruck to make a 5-speed transmission into a 10-speed.
BUT WAIT, THERE'S MORE! Why stop at just using the Car Engine then? With the Transmission Part you'd be able to do like modern day helicopters (and tanks), by using a jet turbine as a power plant! ;)
Rafael S. commented
try to program the engine input so it responds as you want (mention me on the vehicle if you don't know how @GLaDOS)