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Jundroo Games

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  1. Gear boxes

    Ok so in SP the wheels do not connect via any drive shafts or gears or any tangible thing to the engine, they just connect, the problem with this is that you can't have torque over speed or speed over torque, it's annoying for building rock crawlers, but if SR could at the least have this, a secpndary output that can be connected to any amount of engine's and could be set to out put either extreme torque to the wleels or extreme speed to the wheels this would be awesome and help with building rovers for specific stuff!

    3 votes
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  2. Make earth 100% to scale instead of 10%. It would be much more realistic

    I don't like how in SimpleRockets1 earth is only one tenth the size it should be. It bugs me and I really wish it was full scale

    7 votes
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  3. 7 votes
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  4. Base building.

    So we could build our bases and cosmodromes where we want them to be built. It would cost us money, resources and would last 6 months to 10 years. We could also deliver resources to building sites. So we may build our airfields, bases and cosmodromes on multiple places, not like in KSP we have only one. While building on other cellestial bodies, we may also deliver special resources. The builds we could build would be: rocket hangar, upgradeable, $10mln and upgrades 1.5 times more than first one, $100k;
    Rocket launch pad (or cosmodrome in further time) $2mln and each…

    13 votes
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  5. Multiple Part Connections

    Parts should connect multiple times( Not like in SR1 !!!). No Shaky rockets in 3d.

    19 votes
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  6. To allow us to join in the development process and test early builds

    Exactally as the title says, it should be a payed alpha so people couldn't cheat the system

    3 votes
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  7. Hey Ik this is more of a question but is it gonna be free and on Amazon?

    Well it seems awesome and I just want it oh and make it on the xbox

    1 vote
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  8. Space cameras

    Please add space probes that detach from the rocket to explore a planet nearby you to check what it looks like

    1 vote
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  9. Terraform

    A tool to change a little the terrain to send a smal ship with it to make a launch pad to bigger ships
    And also to make buldings

    1 vote
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  10. Star Wars style Engines/Parts

    Adding things like;
    - Ion style engines (distinctive glow, no exhaust, color customizable)
    -Large capital ship style engines
    -Different styles of landing gear
    -Antigrav repulsors maybe?

    1 vote
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  11. command pod (drone)

    a drone command capsule for satellites or for rockets with reusable boosters (suggested to be flat)

    3 votes
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  12. SimplePlanes + simple rockets

    So what this means is that simplerockets2 would also have the ability to test out planes and such essentially making the two games into one also add weapons and tank stuff

    1 vote
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  13. Add Aliens/Eastereggs

    I feel like there should some hidden gems on a couple of planets or even just out in space. have some UFO'S or Alien ships that can be seen for a certain amount of time during launch, orbit etc.

    1 vote
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  14. 1 vote
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  15. Multiplayer

    Online local and Bluetooth for everyone everywhere

    3 votes
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  16. Light Speed between maps?

    I would like light speed to be added, but more as an way to switch maps and make maps less as an mod but more as another part of the game. like downloading planes there should also be planets that are easy to download not having executable code to destroy the game. it would be a lot better as for one can download multiple maps at a time but also it would be a lot safer.

    And you would switch between the maps using light speed. (I'm questioning as for it would be a feature or a limit you have…

    8 votes
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  17. missions to divert asteroids from a planet

    Like Armaggedon or Deep Impact

    13 votes
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  18. Autonomous Rocket Guidance System [PART]

    Andrew Garrison, you recently posted a demonstration of your new landing gear with a replica of the SpaceX liquid fuel boosters. I suggest adding an AI part that would take countrol of the part it is attached to (and all parts attached to that one) when an activation group is activated or that part is detatched from the cockpit.

    You could tweak it, so that if, say, the altitude of said piece was 1600 metres, it would fire any attatched rockets at 10%, and at 1000 metres, 20%, and 50% at 100 metres. Other options could be implemented, such as…

    6 votes
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  19. Reentry Effects

    I think it’d be cool for your ships to be able to burn up upon reentry if you’re going too fast, or you didn’t add a heat shield or something to that effect.

    16 votes
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  20. Abandoned rockets

    Abandoned rockets or even entire mother ships drifting through space(or on the ground) as an easter egg would be awesome, i'd imagine them either being almost impossible to find, or you have to do something somewhat specific to find them, like use a certain object around a certain planet or moon.

    13 votes
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