Jundroo Games
259 results found
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add larger pieces
I would love to see hull pieces (or fuel tanks) that are twice as wide as the ones we have. and also larger engines to fit onto the larger hulls.So rockets can be just bigger in general.
3 votes -
Nuclear pulse engines (Project Orion.) please
Nuclear pulse engines for a real life feel to the game! Please?
3 votes -
Every Planet and Moon has their own Surface Texture
Europa, Ganimeyde, Io and Callisto need their own texture and not the ones from Moon or Mercury!
3 votes -
Hydrogen fuel cell
A module that converts rocket fuel into electricity, and another that uses electricity to produce rocket fuel. Perhaps only if you're in atmo.
Also an empty fuel tank. Launched empty intended to be fueled later.
0 votes -
Have the ability to design a pod like SpaceX Dragon 2
We should have the ability to fit all the engines and parachutes in a smaller design. Like the dragon 2. I don't want to be landing a mothership on Mars and then won't have enough fuel to bring it back up; let alone bring it back to earth.
3 votes -
Allow us to change shape of components
Please can you make it so we can change the shape of our rocket parts just like we can in simpleplanes. It would allow ships to be more aerodynamic and will allow for ships to look even cooler. Thanks for an already great game. Looking forward to seeing what you do next.
3 votes -
A "steam workshop" but in simplerockets for the mods, rockets, easy to see, easy to install
Like games in Steam with steam workshop, you can see mods of the comunity, see it and if you like them, install with one click in PC and IOS
14 votes -
Some kind of smoothing to make the rockets look less clunky (but can be turned off)
Something that makes pieces have curves so it looks like the fit together better. This would just be a really nice finishing touch.
1 vote -
Sepratron from ksp
Small solid rocket (size of RCS thruster and fires for 5-10 seconds) used to separate things easier such as fairings or boosters. It could also be used as a brake.
4 votes -
Add gravity to Smearth
What I mean is when you have a space station in orbit around smearth and you have a pod attached to it with no fuel your out of luck getting back to smearth. When you undock it it will just stay in the same orbit and not make it's way back to smearth. In real life the gravity would pull the ship back to earth as long as there not burning there engines. Maybe you can fix this, if you can that would be great.
3 votes -
Items/objects can have multiple times
This is for modding, but objects should be able to be multiple "types" of objects. This would allow for much more advanced gizmos and stuff. For example, you could create a rocket that is also a fueltank, or an rcs booster that acts as a "fuel gatherer".
3 votes -
consider developing components to emphasize manmed missions
different size capsules and corresponding life support modules (that need to be powered etc...). Makes planetary missions more realistic and challenging!
69 votes -
Relative velocity to target and a retrograde vector, Gravity, vector features
I see you have a relative velocity, post that says completed. I have the newest update for android and when i look at the vectors i see the direction from your ship to target, this vector displays your distance value. Then i see a target velocity, this tells you what direction the targets moving in and at what speed.
This as far as i am able to see does NOT tell you your relative velocity to target. These two things are not the same. When playing kerbal on the satellite docking rendevouz tutorial, you reach a point where to catch…
9 votes -
A free modding app for simple rockets on iOS devices like iPads
I have the game on my iPad and really want to mod it so a mod app or even a mod section in the menu would really advance gameplay, but mods are a good step to making the game even more awesome. Thanks if you support this idea.
7 votes -
Folders for the saved ships in the ship creator
We all have tons of saved ships in the creative menu, and it can get quite messy. Adding customisable and renameable folders (e.g. landers, satellite) would make it much easier
8 votes -
Add more gizmos that they use IRL and make them useful
Like gyroscopes, lights, analysers, sample collectors, mapping devices to create detailed views of the surface, mabe also nuclear reactors instead of solar panels, and also the cowelling that can hold them together and make the rocket look cool, basicly so you can make your own voyager :) all the best from planesofold.
2 votes -
maybe an app for making android modding easier?
I saw that simplemodder got out for pc and i heard it wad very easy and i wanted an android version of it.
3 votes -
UI improvement. [Screenshot]
http://i.imgur.com/C3puntG.jpg
I thought of this while landing on Smoon, cause its really hard to see if you gaining or losing speed. What do you guys think? ⬇ = decrease ⬆ = increase ● = steady
3 votes -
add stability assist, without using RCS or engine
The stability assist is kinda annoying since I have to use RCS to keep stable, it would make docking easier and make the game more playable
4 votes -
Make the planets visible from space somehow.
Perhaps use an image of the planet below, and it increases in size depending on how close you are to the planet. Would be very very useful for landings, and it would give a bunch more situational awareness in space, and make the game look better. Also, make the camera automatically point down to the ground. Landing upside down is disorienting.
10 votes
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