Jundroo Games
74 results found
-
Cannon
I believe we need a thingy that can flung chunks of kaboom to a distance of far away.
Key features: recoil animation, simple model, muzzle blast, explosive ammo.
Useful for: Tanks, ships, armoured vehicles, early attack aircraft.
This is one of the few components we can't make with existing parts, as all three known systems have great shortcomings.
523 votesThis was implemented in update 1.9 – High Caliber:
https://youtu.be/qAsJr-UP7Ys -
Anti-Ship Cruise Missile
Missile with a range of 25-40+ miles for realistic attacks on ships, based on Exocet, Harpoon, or Zenit Kh-35.
27 votes -
Unguided rockets
The folding fin unguided rocket, that could be used for custom rocket pods, underwing rockets on WWll planes, MLRS rockets, RATO boosters, or even flares. Rockets would be based on S-5 aerial rocket, with fins spawning when they are launched. They would also have a very short or adjustable delay between firings.
80 votes -
torpedos
torpedos so we can sink ship
4 votesCompleted in update 1.7:
https://www.youtube.com/watch?v=5SNMmHLjGyM -
New parts
Hey 503rdAS here,
Any new suggestions for gear or parts to be added?
Here are mine:
Ropes
Smoke flares
Chaffs
Fire
Cargo (Tiny Pieces, boxes with cargo in them)
Doors that move
An actual sound barrier...
Water spray when plane is near water.20 votesAdded flares and chaffs in 1.7 update. Please make a separate idea for each additional part.
https://www.youtube.com/watch?v=5SNMmHLjGyM -
New weapons/defense, chance to rearm and of course a long wanted rotor head
I'm not demanding, nor bagging, but there are some stuff that in my opinion could make the game more versatile.
Flares: Everybody knows how awesome it would be if you had the chance to survive missile attacks with heavier designs. You should have max 2-3 shots, than you are on your own. ( to keep it fair.)
Rotor heads: We were granted the wheel and car engine, some of us asking for ship parts, but where are the Helicopter parts? A simple rotor head could cheer up the helifans which could get its power linked to a VTOL engine. Similar…
5 votesAdded flares and torpedos in 1.7 update. Please make a separate post for each additional feature suggestion:
Completed in update 1.7:
https://www.youtube.com/watch?v=5SNMmHLjGyM -
Add Deployable Flares
This suggestion adds in what the title suggests - deployable flares.
First of all, the flares would be placed in the 'Gizmos' tab and once deployed, the flares will pop out of their, well, 'module' and mess up a missile's tracking system so that it doesn't hit your airplane and blow it kaput. Instead, the missile will hit one of the flares that were deployed and explode. This would provide our planes a defense against missiles around the SP world. However, flares would only be able to deploy once. They obviously wouldn't be allowed in the SAM Evasion challenge, or…83 votes -
Adding more Realistic damages/Crashes
I would like to see this for more awesome pics, Even Security tests.
4 votesCompleted in update 1.7:
https://www.youtube.com/watch?v=5SNMmHLjGyM -
Manual resizing, rotating and positioning in game.
Like fine tuner mod but for everyone and on every platform. Just give us ability to manually type those numbers, please! =)
60 votes -
Flight instructions for downloaded planes.
Provide a way for players to write flight instructions that are downloaded along with a plane that can be viewed in game. This is to prevent having to switch out to the browser to read how to operate the aircraft.
1 vote -
Counter Measures
Flares are needed to evade missiles and it's hard to avoid the missiles by maneuvers or you can add a ECM Pod
7 votesCompleted in update 1.7:
https://www.youtube.com/watch?v=5SNMmHLjGyM -
Targets in Sandbox
Pease add some targetable things I n the Sandbox mode, it would be great for testing and also lots more fun. Add it into the game menu as optional as not to lag lower end users. Also this would Mean no nodding needed when testing missiles on mobile
1 vote -
Refueling Stations
In simple planes, unfortunately lots of planes are fuel guzzlers. So when we land at airports, if we go into the plane parking area, it would be nice if we could automatically refuel
23 votesThe new Restart Here accomplishes this.
-
Simple Tanks
Not too hard to grasp, Simple Planes, but with tanks. The destruction engine could use some tweaking for this, but it would be very interesting to have a tank building game.
2 votes -
Part Damage
Basically, the way guns work right now seems to destroy the whole plane in a couple hits, I think it would be more interesting if part damage was a thing. Basically, if a wing was hit its drag would increase for that wing only, making flight more difficult, if it hit any part with fuel it would leak (or explode if damage was high enough), if a part with animations (landing gears, rotators and air flaps) the animations would play slower, making landing difficult, and if an engine was hit, it would burn and produce less thrust. So basically, one…
1,337 votesCompleted in update 1.7:
https://www.youtube.com/watch?v=5SNMmHLjGyM -
precise rotation
precise rotation, say a slider in the setting menu that alters the angle of rotation in 15 degree increments.
21 votesCompleted in update 1.7:
https://www.youtube.com/watch?v=5SNMmHLjGyM -
hydraulics?
so how it would work is you would have a 1 by 1 by 1 cylinder that attaches to the side of a block, fuselage and wing, when you click the first time the block will turn green/red and a beam will appear between the cylinder you have placed and a new cylinder, then you will be able to click on another block (as long as the second cylinder is inline with the first) and once you have placed the second cylinder the beam in the center will split into 2 different sizes, the first placed cylinder will have the…
14 votessee: pistons
-
The ability to fine-tune/adjust the size of items.
http://imgur.com/wQrFj6M I would like to be able to quick-click and edit these numbers in the control panel as displayed. I've seen some very fine-tuned numbers on detailed plane builds.
The only way I've read on how to actually do this is XML-editing. Would like to avoid that, or know if this option already exists?
68 votes -
Add a second 'VTOL' slider on the right hand of the screen.
There's times I would like a second VTOL slider on the other side of the screen (mobile gaming). You could assign functions to VTOL 1 or VTOL 2 then off you go.
6 votes -
Add a navigational map or compass or some sort of navigational aide.
Now with the new island, it would be helpful to see current position in the "world" to you can dead reckon a course to the island. Currently if you are out to see it becomes easy to loose track of location
3 votes
- Don't see your idea?