Make an option for how objects will be destroyed.
so basically there would be the normal one just exploding, and another option where it has the same health but when it should explode it just falls off and explodes after like 5 seconds for lag purposes. And a third option for when they explode they shatter into shrapnel like when the glass block breaks. I think this would make dogfights more fun and realistic.
3
votes
Diego
shared this idea