Jundroo Games
1657 results found
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We need an update to the fuselage blocks
I wish we had fuselage blocks where we can adjust the length and shape of every corner, edge, and face. I also wish we could add corners on the block itself so we can make complex polygonal, 3D shapes without the stress of high part builds from paneling. Pretty much procedural fuselages. Please add this as soon as you can or in 1.9
6 votes -
First Person - Player Model
I would love to see a player model added to Simple Planes to allow you to walk around freely around your plane and the Simple Planes world. Having tools and weapons that you can use to manipulate and/or move your aircraft around the world would be nice as well.
9 votes -
Mouse compatibility for mobile users
I noticed that using a mouse on mobile (at least for android) doesnt work in the editor. For those who have an adapter, this would make things easier and faster to build.
6 votes -
A hollow fuselage that can be edited more.
Hollow fuselages are good and all, but it would make so many crafts easier and lag free if the bottom can be taken out. Like a semi-circle hollow fuselage. It would make cargo airplanes so much easier because it would require less parts and time. They could also be used for landing gear and covers. Even for ship hulls and tank hulls. A semi-circle hollow They could look like this https://i.ibb.co/5xHXLh0/Screenshot-2019-03-11-at-12-40-01-PM.png
And it would be nice to be able to adjust the cut by a slider that goes by 5%.8 votes -
Able to clone vehicles and install any 3D models
It would be good to spawn multiple ships with different textures
Like able to upload 3D modules to the game like Battleships cruisers Destroyers
And able to choose it's behaviour
3 votes -
Afterburner AG and resizeable engines
Afterburner should be a feature that can be activated through a activation group, it only makes sense, also, engines should be resizeable
6 votes -
More Car parts
More Wheels, windows (maybe) and more engines
9 votes -
CIWS: Missiles on HUD
Although it is technically possible to shoot missiles out of the air as of now, it is determined by more random chance and good eyesight rather than any systematic approach. Is it possible to make hostile missiles (all four types) show on the HUD, so that it is easier to track such things? Also, I think allowing missiles to be targeted by other missiles would also help.
18 votes -
Add/Fix New Sounds
New sounds:
-Touch down sounds (for water, dirt, runway, and carrier)
-Crash/explosion sounds
-Weapons releasingFixed sounds:
-Guns (more like 50 cal and a Vulcan canon)
-Engines (more realistic)
-Damaging parts (as in bullets hitting metal)Extra:
Smoke (not really sound but for touchdowns or burnouts)
Break where it doesn’t cut throttlePretty simple, but would REALLY help the game out.
63 votes -
Missile Drop Mechanism
The missile drop mechanism basically is an adjustable interval between missile release and the rocket motor ignition, it allows us to fire the missiles from internal bays or missile racks without interfering with our craft.
I suggest making the interval adjustable, like 0.0 seconds - 2 seconds
That would be helpful for those who build stealth fighters and bombers that uses internal missile payloads.
8 votes -
!!!!!!!!!!!!!!!
I suggest, make a terrain, can destroy the city and the airport,
We should have a real airport
Some like a wasp can control the aircraft and ships and other
Suggest to join, the real city bombers at the airport3 votes -
An autopilot for the mobile edition
Autopilot for the mobil
12 votes -
Improved Wings
In the 4 years SimplePlanes has existed, wings have stayed the same. Now that every other part has been improved, here’s some ideas for wings:
1- More realistic appearance. There are no rectangular airfoils in real life. Low-poly representations of the the current three airfoil options would be a vast improvement over the current wing shape.
2- More adjustability. The current wings’ thickness cannot be adjusted, making them disproportionately small with large builds. The player should have the option to adjust the thickness at the root and the tip. In addition, the ability to adjust wing sweep at multiple points…
29 votes -
NEW TRAIN PARTS ???
Train Parts???
4 votes -
Tournaments
So like we all submit planes and the ai will race them, the winners will get points and we can have like prop race, modded, unlimited, and cars? What do you think?
3 votes -
For It be free
I want it to be free
7 votes -
Admiral Kuznetsov-style aircraft carrier
Basically, a USS Beast-like carrier with a ramp instead of a catapult
3 votes -
Adding description to videos
Description for uploaded videos.
the same way that uploaded creations have a description.will make it easier to share creations, add images, and add a better description.
1 vote -
In-game Restoration of Parts Status (Repair/rearm/refuel station)
Basically a repair station. I see an earlier suggestion of refueling station being closed by the devs because "the new Restart Here accomplishes this", but actually it doesn't.
What we want is to restore your plane status to the beginning of the session "without resetting the map". If we use the "Restart Here", all map changes (damaged/destroyed ground traffic and buildings, fleet movement, etc) will also be reset, preventing a pretty interesting role play of multiple attack runs from happening.
Right now the actual refuel function the players' been asking about is being achieved by mods (there's one who can…
3 votes -
New missiles
Don't know, whether this idea was published or not, but nevertheless. I think that game needs new kinds of missiles, more maneurable and with wider circle of locking the target. Existing kinds of missiles are good, but they both, especially the second one, are too difficult for dogfights (if you fight yourself, of cource). So i will support and realize my idea.
1 vote
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