Jundroo Games
1674 results found
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Sound suggestion...
I make like... alot of piston engines.. and they're all pretty cool (and you should definitely check them out hehe).. but there's just one thing that bothers me that only the developers can change and that's the sound pistons make when put on loop(cycle), it would be nice to have a little different sound effect for looping pistons, like a continuous sound that increases in pitch when the input value increases just like the T1000. Also you can hear the pistons from anywhere across the map and their sound doesn't change on flyby like stock engines. Could this maybe be…
9 votes -
Add helicopter bladez
My idea is adding in helicopter blades so we can easily make helicopters
3 votes -
different enemy base
make a different enemy base that has armed ai protecting it and you can shoot hem down and bomb the base
3 votes -
Tan
Tank parts! They need to add tank parts like tracks and turrets and barrels and they should add different levels of armor panels low medium high
1 vote -
make the rocket pod's fire rate also adjustable like the singular rocket
i like using the rockets now over the rocket pod because i can spray out missiles at 600 per minute, but it takes up too much space on my airplane wings. I was wondering if you could make the rocket pod's fire rate adjustable and it's missile capacity adjustable.
3 votes -
animate kraken
if you fly to low for too long it swats you, you can turn it off but you cant kill the kraken, right now he just bobs up and down, plz add this, thx
1 vote -
introduce the flip feature from races
so that for cars in to sandbox, like a button that makes you flip thanks i think this would much improve gameplay
1 vote -
Multiplayer and build planes with friends
My idea is to add multiplayer and that you can build with friends.
1 vote -
Airplane company manager
Have a company and must spend money to have created planes : If you crash your plane, your stock of plane decrease. You can test you airplane, but you don't earn money, but if you do a real flight, you can earn coins. If you decide to use money to create airplanes, you can earn money if your airplane is downloaded.
3 votes -
XML Custom cross hairs.
This way we don't have that green simple cross hair.
1 vote -
Stronger horizontal stabilizers
For bigger planes
1 vote -
mystery land
can devs make mystery island scary for player included
-moving tree
-moving wave
-mystery enemy in radar
-and some scary sound?3 votes -
fuselage doesnt have to explode ( for the tanks )
i get it when there is fuel in side but if it is empty i would be nice if it doesnt explode so tank builds can be better and for the layer armor and othere creative armor
0 votes -
Make two types of craft settings (Aircraft and Vehicle/Water craft)
While saving a plane, the player should have the possibility between marking there crafts as either a Aircraft or a Land-craft (Vehicle, Boats, etc.). Not only would it help people know what exactly certain crafts are on the website, but it also lets the player fire Air-to-Ground weapons at user-made (manually spawned) tanks or turrets, and even more. This makes fighting experience more realistic, as we fight things they way they shoudl be fought.
3 votes -
add STL files as parts
You can add an STL file in "parts" and then add the little white connectors. Then you can treat it like a fuselage block. There are some things that you just can't make with those
0 votes -
AR Kit and AR Core
Add an AR flying mode on iPhone and Android
3 votes -
the game graphic effect
try to put the water effect more when plane fly over the water and water like ship driving in real life i'm mean water wave in the sea
1 vote -
Add custom landing gear
Landing gear that you can tweak the exact length and amount of tires and stuff like that, because it would make building aircraft much mor streamlined
6 votes -
Zoom
Cockpits and cameras should have the ability to zoom in and out. Users should be able to define preset FOVs and cycle between them.
1 vote -
Rangefinder
A rangefinder would be very useful for aiming artillery, among other things. This could be as simple as when the rangefinder is enabled, any targets in the FOV are tagged and have a distance readout, no matter how far they are. Or it could be a proper parallax or laser rangefinder with a telescopic sight.
1 vote
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