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  1. 3 votes
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    0 comments  ·  Jundroo Games » SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
    Anonymous shared this idea  · 
  2. 82 votes
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    7 comments  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    Weapons should only arm when fired though. So many times my 'detacher torpedoes' explode in their tubes from just maneuvering the ship.

  3. 0 votes
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    0 comments  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →
    Anonymous shared this idea  · 
  4. 6 votes
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    0 comments  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 4 votes
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    0 comments  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 924 votes
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    30 comments  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    More focus on consumables. Power, water, provisions, etc.

    Anonymous supported this idea  · 
  7. 351 votes
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    15 comments  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    This would be especially cool if, for unmanned probes, commands couldn't be given in real time, but were delayed based on distance from nearest manned spacecraft.

  8. 32 votes
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    1 comment  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 188 votes
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    3 comments  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    Anything that makes electrical power a consideration would add a huge element to the game.

    Anonymous supported this idea  · 

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