Justin Winokur

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    7 comments  ·  Jundroo Games » SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →

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    Justin Winokur commented  · 

    This was originally a reddit post until I read the sidebar....

    First of all, I love SimpleRockets. It has been my go to "game" for some time. I go through periods of obsession to not playing and back.

    I am especially enjoying some of the new iOS features like the ion engines,etc.

    One thing I like to do is experiment with the physics and the engineering. For example, some of the questions I have tried to answer for myself are:

    * Does a Blasto 425 with 3750L of fuel burn out at the same time as a Blast 170 with 1500L
    * Yes. They burn fuel linearly though I do not know about the impulse
    * How many solar panels does it take to keep an ion engine at 100% from reducing battery?
    * About 2. May not be exact but seems to be pretty close
    * How much of a difference do nose-cones make
    * Needed to use Maximum Thrust and compare
    * Efficiency of engines at different powers
    * SRB impulse, etc

    Some of these I can do by playing and some I can try to set up experiments to compare (for example, apogee height) but a lot of them need measurements like fuel usage or speed at a certain height (a la Maximum Thrust)

    it would be really cool to introduce some optional diagnostics into the sandbox. Let me see how much fuel I am using since launch or let me set heights where speed is measured (Maximum Thrust can't have ion engines or SRBs).

    I think it would be fun and educational. In many ways, users can "do science" by setting up experiments and measuring differences. Even pedagogy aside, it would just be fun!

    Thanks /u/andrewgarrison for the great game and even considering it!

    Justin Winokur supported this idea  · 
  2. 351 votes
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    15 comments  ·  Jundroo Games » SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →

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    Justin Winokur supported this idea  · 

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