Jundroo Games
338 results found
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Modding support
Simply add the Dev tools that allows changing or alteration of the game , Aka Mods
1 vote -
MechJeb like autopilot
An autopilot similar to MechJeb in KSP, not a glitchy one like SP.
3 votes -
4 votes
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Explosive pellets
Explosives pellets to detach a payload and stages
7 votes -
Toggle actions
Similar to KSP, the staging should consist of a stack of icons each representing an individual part. Those icons should be toggleable so the user can create more complex designs.
3 votes -
Add weapons
Adding weapons such as nuclear warheads would certainly make SimpleRockets2 more interesting. Nuclear warheads and laser cannons alone would allow us to build ICBM’s, Star Wars-like spacecraft, weaponized flying saucers, basically any concept by the military and so much more!
195 votes -
First Person View Inside The Command Module
Basically, you can look inside the interior of the Capsule, Command Module, whatever.. Like in KSP!
2 votes -
Skin maker...
yes...a skin maker that can lead you to make any decals and logo as easy as you want! just...no harmful...stuff when posting it( duh...read rulz...) in the web...i suggest you stop when doing that...XD
1 vote -
Mods SR2
Ya know how you have mods in ksp i would like those in sr2 so the devs wouldnt need to add parts to much well have mods
For ios users
It aint our fault that apple doesnt allow mods3 votes -
To add plane parts
Like ksp we could fly around smearth and get little people (will be descriptionized? In another post.
3 votes -
Add scramjets
Wouldn't it be great to have that much power for a spaceplane?
0 votes -
Multiple Part Connections
Parts should connect multiple times( Not like in SR1 !!!). No Shaky rockets in 3d.
19 votes -
User created objects to explore
Allow users to create objects (Space station, asteroid, ...) which players have to detect (with a radar).
These objects would display a text when the player is close enough, or when he docks to it. When creating these objects, we could specify at which range players can detect it.This would make exploration much more fun.
5 votes -
Bombay
Rockets/Module can dock there, the bombay door can be opened, And we can select which side have the bombay door, the bombay door can also break off if we're going too fast, or it can also explode and expose the item inside if we didn't cover it with Heat shield
3 votes -
make the map more bigger
I think you can make more than one sector in the map so the player can exploring in the large map and it will be the good experience for them. In addition to the planet, you can make an "alien planet" which have city and creatures in there so it will be fun in your game!!! :)
1 vote -
Make sure you have a VERY customizable Controll scheme.
So that you can add/remove joysticks and throttles and buttons. Also you should be a letter to change wether the button / throttle / joystick stays in the position you last left it or turns off.
I would really love this because for the more interesting builds the limited Controll of simple planes was not enough.
3 votes -
3D mode
Simpleplane got 3D.
1 vote -
Nuclear Warheads
This is just assuming you’ll be adding weapons in general, but since we’re going to space in this game, I think it’s fair adding a nuclear warhead.
4 votes -
space warship parts
so you can destroy everything in space and look cool while doing it
(custom drone spawners, railguns, lasers and super lasers, automated turrets, ion engines)3 votes -
Add RTG's, or Radio Thermal Generators: But make them interesting....
Stolen directly from KSP, yet none the less- a needed element to the game (if electricity is involved).
The RTG would constantly produce power, albeit at a rather slow rate. Eventually, as with all radioactive utilitys, it would wear past its usefulness and become a threat to the space craft its self- leaking or something of the like. Even if this is not realistic, it would add flair to an otherwise monotone utility....4 votes
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