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Jundroo Games

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  1. Configurable engines

    In addition to the predefined engine types, there should be an engine that takes these inputs: airBreathing (true/false), thrust, fuel consumption. If airBreathing is set to false, it should function both in space and under water. Would be great for spaceships, ships, and submarines, and would mean that iOS users can have "modded" engines.

    2 votes
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  2. Damage proportional to massScale and block size

    The damage resistance of a block should be proportional to the massScale and size of that block. It would take the realism of the game to the next level. At present, an ultralight aircraft weighing 500 pounds and a gigantic cannon weighing a million pounds have the same resistance to fire, which breaks immersion.

    4 votes
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  3. Engine Activations

    I just want to make the engines cooler and making a more specific procedure!

    So my idea is you should make a new on flight tab for engines! The number activation buttons depend on how many engines you have on your plane.
    For example:
    I have 4 engines on my plane right now, I open the tab and it shows me that all of the engines are off. I will hold each button for 3 seconds to turn all of them on!

    And this could be useful if an engine or two breaks off!

    Thank you!

    4 votes
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  4. 3 votes
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    0 comments  ·  SimplePlanes  ·  Admin →
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  5. I think there should be a radar peace you can add to planes on the wing of as a type of fuselage that adds a mini map and if it is shot off

    I think that there sould be a radar that you can have a fuselage pice or that can be added to wings that gives a radar that shows enemy's and has a mini map also it should be abale to be shot of and if it is then the mini map and enamy detection disappears the wing one should be aerodynamic and can fit on with a pylon and the fusaloge one can possibly have a light of some sort of some other thingnto set it apart.

    1 vote
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  6. Sound suggestion...

    I make like... alot of piston engines.. and they're all pretty cool (and you should definitely check them out hehe).. but there's just one thing that bothers me that only the developers can change and that's the sound pistons make when put on loop(cycle), it would be nice to have a little different sound effect for looping pistons, like a continuous sound that increases in pitch when the input value increases just like the T1000. Also you can hear the pistons from anywhere across the map and their sound doesn't change on flyby like stock engines. Could this maybe be…

    9 votes
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  7. Add helicopter bladez

    My idea is adding in helicopter blades so we can easily make helicopters

    3 votes
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  8. different enemy base

    make a different enemy base that has armed ai protecting it and you can shoot hem down and bomb the base

    3 votes
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  9. Tan

    Tank parts! They need to add tank parts like tracks and turrets and barrels and they should add different levels of armor panels low medium high

    1 vote
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  10. make the rocket pod's fire rate also adjustable like the singular rocket

    i like using the rockets now over the rocket pod because i can spray out missiles at 600 per minute, but it takes up too much space on my airplane wings. I was wondering if you could make the rocket pod's fire rate adjustable and it's missile capacity adjustable.

    3 votes
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  11. animate kraken

    if you fly to low for too long it swats you, you can turn it off but you cant kill the kraken, right now he just bobs up and down, plz add this, thx

    1 vote
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  12. introduce the flip feature from races

    so that for cars in to sandbox, like a button that makes you flip thanks i think this would much improve gameplay

    1 vote
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  13. Multiplayer and build planes with friends

    My idea is to add multiplayer and that you can build with friends.

    1 vote
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  14. Airplane company manager

    Have a company and must spend money to have created planes : If you crash your plane, your stock of plane decrease. You can test you airplane, but you don't earn money, but if you do a real flight, you can earn coins. If you decide to use money to create airplanes, you can earn money if your airplane is downloaded.

    3 votes
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  15. XML Custom cross hairs.

    This way we don't have that green simple cross hair.

    1 vote
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  16. 1 vote
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  17. mystery land

    can devs make mystery island scary for player included
    -moving tree
    -moving wave
    -mystery enemy in radar
    -and some scary sound?

    3 votes
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  18. fuselage doesnt have to explode ( for the tanks )

    i get it when there is fuel in side but if it is empty i would be nice if it doesnt explode so tank builds can be better and for the layer armor and othere creative armor

    0 votes
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  19. Make two types of craft settings (Aircraft and Vehicle/Water craft)

    While saving a plane, the player should have the possibility between marking there crafts as either a Aircraft or a Land-craft (Vehicle, Boats, etc.). Not only would it help people know what exactly certain crafts are on the website, but it also lets the player fire Air-to-Ground weapons at user-made (manually spawned) tanks or turrets, and even more. This makes fighting experience more realistic, as we fight things they way they shoudl be fought.

    3 votes
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  20. add STL files as parts

    You can add an STL file in "parts" and then add the little white connectors. Then you can treat it like a fuselage block. There are some things that you just can't make with those

    0 votes
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