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Jundroo Games

1643 results found

  1. Gearboxes

    I have an idea. The develelopers should work on putting fully customizable gearboxes, to use with car engines, so you can rotate parts at variable higher speeds, to use in helicopters, cars, boats, and even planes. The should have customizable gearing ratios, axis lengths. This should include angled gearboxes, differentials, and axles to connect gearboxes to parts, and rotating mounts., kinda like the drive train on a car. Anyways, I can think of many ways users could use this, in their inventive creations.

    25 votes
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  2. Fuel burn related to amount of horsepower of propeller engines

    Currently in SP, no meter how much horsepower your propeller engine has, whether that be 10HP or 3000HP, the engine is gonna burn fuel at the same rate.
    Fuel burn is higher with different engines, but if you use the same engine and adjust it’s horsepower, that’s not going to do anything to it’s fuel burn.
    Please make the fuel burn of engines relative to the amount of horsepower an engine has.

    25 votes
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  3. Resizeable bomb (Bomb fuselage)

    The game should have Bomb fuselage and cones with resizing and power settings, with them building custom bombs and warheads will be easier.

    24 votes
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  4. Make A Helicopter/VTOL Tutorial.

    A VTOL and Heli tutorial that would teach you how to make VTOL Aircraft fly.

    24 votes
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    1 comment  ·  SimplePlanes  ·  Admin →
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  5. Parts for boats

    Why we heve got ocean, but we haven't boats?

    24 votes
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  6. tank stuff

    So we can test tank designs, tank guns, cannons, tracks, armor, etc.

    23 votes
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  7. RateOfChange attribute for funky trees

    would have a number that rates the amount of change a data input goes through every second.

    Say for instance its like: RateOfChange(PitchAngle)

    what that would do is allow for pitch (as well as roll and yaw) to be stabilized but not just centered to the horizon. This would also allow for things like vertical speed indicators and G-counters and so on

    23 votes
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    1 comment  ·  SimplePlanes  ·  Admin →
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  8. Activator groups for control surfaces

    So when you press G for gear you could have flaps deploy, etc.

    22 votes
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  9. 22 votes
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  10. Camera part zoom attribute in xml

    A feature that would allow you to zoom in with the camera block using inputs. An example for an input could be "Activate1" or "Vtol" In xml you would be able to set the standard zoom "1" being 1x zoom/standard and 2 being 2x zoom. So if a camera had the max zoom of 2 you could use an input like Vtol to zoom in gradually up to 2x. An input like Activate1 would ofcourse just zoom it in automatially.

    In summary, let cameras have a zoom in feature that has a max zoom in and the zoom would be…

    22 votes
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  11. More car engine properties, and parts.

    I think it would be great if we can have car engine that have customisable properties like engine RPM and torque. A new part for engine, the transmision is also wonderful.

    22 votes
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  12. Saving blueprints to build files

    Tired of changing blueprints and resizing then to be millimetre perfect?
    With this feature you wouldn’t have to be!
    This means that once you have the blueprint in place - you don’t need to worry about moving it again if you decide you want to work on another build.

    22 votes
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  13. Wind tunnel with smoke, pressure and lift Measurements

    Add a wind tunnel with smoke and pressure option ( like wind tunnel app in the app store) so we can put our airplane model and test it before take it to the sky or even after a bad flight test to see what was wrong in the design

    21 votes
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  14. Prop Wash

    So I fly RC planes as a hobby, and I really love it. I recently made a 3D plane that could hover right in front of me and I thought that was the coolest thing ever. I tried to re-create the plane in simpleplanes and I was unable to do it because airflow over surfaces is directly related to airspeed, and has no relation to whether air is being pushed on it by a propeller. I think it would be awesome if some sort of prop-wash was put in place. It could make air powered boats possible, or small propeller…

    21 votes
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  15. weaponName XML Tag

    An XML tag that will change the name of the weapon in the targeting menu.
    Useful for custom missiles or renaming.

    21 votes
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    1 comment  ·  SimplePlanes  ·  Admin →
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  16. 21 votes
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  17. Jet blast

    If you have something behind your engine it will be thrown away at ludicrous speeds (not faster than light speed), and if you have a jet engine inside of your fuselage, your aircraft will be obliterated.

    20 votes
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  18. An actual smoke trailer that can be resized and the smoke can be changed color

    The reason is because smoke trailers using missiles have tendency to blow up in maneuvers for example i was recently flying Hyperloop's SU-30 and I tried to put smoke trailers on the wings and than using the thrust vectoring tried to do a cool trick while the smoke was on but the missiles just blew up in the G force so thats why we actual smoke trailers PS the change color part is just for show and would be cool

    Here is the Sukhio
    https://www.simpleplanes.com/a/blvS12/3D-Vectoring-Sukhoi-Su-30

    20 votes
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  19. "Delay"

    Have a thing in Part Proprties to add a delay it would be helpfull like instead of having diffrent detachers for diffrent times just put a delay lik group 1 activates it and it starts counting down to the preset time

    20 votes
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  20. Please fix the drag model

    If there's one problem we all hate, it's the drag model..

    Despite trying our hardest to build perfectly symmetrical creations, the drag model always screws up their flight characteristics, putting tons of drag on one part and zero drag on the one directly opposite, despite being mirrored. This often forces us to make compromises for our builds, and we can't make them as good as we want to be because of this annoying bug.. Please fix this.

    (I've been looking for help to fix my Wyndigo's asymmetrical flight, although I don't know if it's drag related or not)

    20 votes
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