Jundroo Games
1666 results found
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Krakatoa eruption
I think I would be so cool if krakabloa could erupt, in a way were it would just be a big explosion that spawns on top randomly or manually, and a bunch of other smaller explosions.
2 votes -
Vr port in game seach
I don’t know why this was not a idea or in the game at launch but if your looking for a certain plain like a phantom ll you should be able to use a seach tab instead of useing a phone or pc to find the thing your looking for
1 vote -
vr port needed major change
Both versions the oculus/meta port and the pc ports are great in their own manner but mods should be supported for both versions the pc version could Handle the mods easily while the quest runs on android and has a xr2 chip and it’s vary powerful
3 votes -
Center the winch & other parts I'm not remembering
The winch is already a super weird size to try to match seamlessly, could you at least center it in relation to itself so if I put it on the same X-coordinate as a fuselage block I can at least grind to the proper size? Other parts aren't centered in their own little world so when you try to center them to a block or something grumble grumble
0 votes -
Submarine Update
1 : Submarine Parts
2 : see underwater
3 : have submarine propeler
4 : guided torpedo
5 : dive controller(to control submarine dive)
6 : torpedo launcher(weapon that is loaded with 3 torpedo guided or not)1 vote -
Lights that actually light up the world
Lights that actually light up the worldf
Yes, we need lights, not tiny lights that doesn't light up the surrounding area, we need one that does. I've seen it implemented in other Unity games, so it must possible right?
Few possible implementations of this are:
Headlights
Cab lights
Landing lights
and just lights in general lolIdea by Ryn176, I just made uservoice because he didn't have enough votes to do so
237 votes -
Snap to connection editor
Would there be a way to add a "Snap to" option to the Connection Editor? Like, you manually set the connections between parts & then hit a button for those connections to automatically pop together as long as one of the parts isn't connected to anything.
Sometimes when you're moving parts around at angles & stuff in tight spaces things get confusing & the builder can't connect to the right part
0 votes -
Some suggestions for new update
This suggestions may be hard but the community can wait I think and take time putting these ideas on the game:
Add a larger WW2 fleet with a larger WW2 Aircraft Carrier with Machine gun AAs on it and add two larger ships on it and a spawn point for players. This fleet will be near at the older WW2 fleet but make it a little farther from it.
Add a WW2 Japanese fleet facing the opposite side of the older WW2 fleet and make the Japanese ships a little different from the older ones and add a spawn point…
2 votes -
skids/skis
On the tin. a "skid block" or "friction" modifier for parts, like the sliders on the fuselage part, so that landing skids, skis, and snow capable floats all are possible.
1 vote -
Helmet mounted display for VR instruments
I would like to do helmet mounted instrumentation for some of my builds, but haven't found a good way of doing it. I think it might be pretty simple to add for you though.
I'm not sure exactly how the green target square is done, but a text mesh pro object on the same layer controlled by an attribute on the camera is the implementation I would suggest.1 vote -
Guided Torpedo
Guided torpedos have existed for over a century. Almost all torpedos today are guided. Guided torpedo part, please.
15 votes -
mini map
make a small minimap to the game:
what it should do:
show explored areas(unexplored in black)
show latest death
show notable locations
show where you are
show any seen air/ground targetid love something like this, and it helps navigation too
4 votes -
Gears
Please add gears with adjustable size and number of teeth of different types: conventional (used for permanent gearing), gears for transmission under 90°; planetary gearboxes (solar, crown, satellites).
Your team is the best and most successful in the mobile simulator engineer market, I hope that you will cope with this request.
I wish you great health and good luck in all projects!)1 vote -
Custom sound Files
I think we should be able to customize the parts' sounds. Any part should have the ability to change it's sound through an mp3 that can be uploaded, or keep it's original sound. As well as change the volume of it, and other effects. This would be extremely useful in creating horns, sirens, or custom engine sounds. As well as custom explosion sounds (possibly)
69 votes -
remove the invisible wall under the water
i mostly take my time in sp making ships and submarines and i would love if we could get the option to remove the wall under the water that deletes torpedoes and missiles it would really makw my job easier thank you for making such a great game
8 votes -
Build mode updates
I think the build mode needs some updates
1: you should be able to test rotators, hinges, control surfaces, etc all inside the build mode, so you don't have to load into a game.
2: More visual statistics, seeing where drag is occurring and how much drag, and not just red to white coloration, also of how much lift your getting and where your getting it, like showing arrows going along the bottom of the wing and the top of the wing, red for no lift, green for alot of lift and varys color or even more in depth.
Mostly…
4 votes -
1 vote
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Auto gap fill
It can be a tool for automatic filling of gaps for our vehicles
1 vote -
3 votes
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Texture
Please add Texture
3 votes
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