Jundroo Games

  1. Idea about the engines

    I think a good idea would be that you can turn on only a specific engine without turning on the other engines.

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    1 comment  ·  SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
  2. partz

    solar panels, docking ports, ion boosters, rover wheelz, spot lights, fuel connectors and structure connectors, and the eva characters to be mini jundrooians.

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    0 comments  ·  SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
  3. 0 votes
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    0 comments  ·  SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
  4. More detailed terrain on Smearth, ie, cities, forests.

    Just something interesting, right? Like, it would be nice to see some scenery which is more than just... hills.

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    0 comments  ·  SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
  5. Wiki in game!

    Wiki in wich you have text about rockets,that rocket real-life pic and remake of that rocket (wich you can play in sandbox mode)

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    0 comments  ·  SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
  6. Change shape of rotation, X Y Z

    Sometimes, when I create an airplane in Simple Planes, it's very annoying, the X, Y, Z.

    What I mean by this?

    What I mean is that sometimes it's very difficult to know X Y Z,I'm talking about the rotation of blocks, when I turn the wing 90 degrees, the X, Y, and Z changes place, instead of getting left or right, turns up or down, and this is very annoying ....

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    0 comments  ·  SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
  7. [Tip for SR2 and SP v1.8] What is the type of fuselage material?

    We should choose the material type of the fuselage, so we can put the fuselage lighter or heavier!!! Such as the Boeing 787 Dreamliner and the Airbus A350-1000XWB which are made of carbon fiber !! Or like the SR-71 completely made of titanium !!!

    Examples of materials: Steel, Iron, Aluminum, Carbon Fiber, Titanium, Wood, etc.

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    0 comments  ·  SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
  8. Linear Aerospike Engines

    I think linear aerospike engines would work great in SR2!
    https://en.wikipedia.org/wiki/Aerospike_engine

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  9. difficulty

    Difficulty options, one that has indestructible parts, infinite fuel ETC, and another that has more fuel consumption, or limited parts and so on...

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  10. 0 votes
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    0 comments  ·  SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
  11. costumisable Engines

    I Want that you can Resize your engines, and change the specs.

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  12. Remove the upvote system it results in a huge amount of useless threads

    Remove the upvote system it results in a huge amount of useless threads. Hire a moderator or find a volunteer

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  13. Switchable Command Modules

    I think it would be valuable to have switchable command modules in one craft. For example, in the Apollo XIII mission, they were able to switch control between the lunar module and the command module.

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  14. SimpleRockets 2

    Add it to mobile devices

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  15. Aliens

    By putting aliens (ex. Small fish) you could have a reason to going to planets

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  16. More CUSTOMIZABLE jet engines!

    A jet engine designing portion of the game in which you can create your own jet engine (whether it be a turbojet, turbofan, etc) using a variety of different types of components of jet engines like compressors and turbines, nozzles, bypass ducts, shafts, diffuser sections, different combustion chambers and combustor's (heat, microwave, electric, laser, nuclear, etc), exhausts, and afterburners.

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    1 comment  ·  SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
  17. Testing softwares in the info menu to test according to the real world laws of physics in its most accurate form

    A more in-depth variation of the info button in the design menu with virtual wind tunnels and various testing softwares which verify the aircrafts ability to fly according to the real world laws of physics.

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    1 comment  ·  SimpleRockets2  ·  Flag idea as inappropriate…  ·  Admin →
  18. Ability to assign MATERIALS to fuselage!

    I propose a new category is added under fuselages that let you choose the material. There should also be data displayed on the material and its affects. For example, density, mass, etc. It should give enough data to indicate for example if a material would be able to hold up as a heat shield, while also demonstrating the real world affects of added materials of greater mass to prevent heat damage and so on. I believe that adding this would change the ENTIRE game, and every craft created so far. This would bring a whole new real world feeling to…

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