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259 results found

  1. Fix encounters

    Once I was in Smupiter orbit, and your crappy encounter system told me I would encounter Io Jr. My spacecraft was late by about 1000 km. If you don't fix it, I can't play the game because nobody would ever know if they're actually going to encounter it. This happens at multiple locations.

    3 votes
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  2. Make better docking ports please...

    Make it so that thay align neatly when building a station, or pivot around so that they work like the junctions between train wagons on land. SR1's docking system was really frustrating.

    3 votes
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  3. 3 votes
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  4. The ability to attach a part to more than one other.

    One of the things that always bugged me is how you could only attach one part to one other at a time. In other words you can't attach a strut to two detaches.

    3 votes
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  5. Make wheels a little more powerful

    Currently wheels are painfully slow, wondering if it's possible to have more powerful wheel options.

    2 votes
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  6. Add more gizmos that they use IRL and make them useful

    Like gyroscopes, lights, analysers, sample collectors, mapping devices to create detailed views of the surface, mabe also nuclear reactors instead of solar panels, and also the cowelling that can hold them together and make the rocket look cool, basicly so you can make your own voyager :) all the best from planesofold.

    2 votes
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  7. Rendezvous

    Rendezvous!
    the main feature would be docking, and undocking. So many real life scenarios require it (all of the apollo missions).
    Multiplayer rendezvous would be mind blowing.
    Thanks.

    2 votes
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  8. Add a building like space base or space center

    I would like to see moon base or like space center

    2 votes
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  9. Add an alternate solar system

    Add an alternate solar system, like ksp has. The planets have cool names and are simalar to real life. But add (a) different one(s) that isn't based on anything for a sense of verity that makes it your own. Upvote if you like it!

    2 votes
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  10. Add explosive payloads

    Be able to build missiles that have explosive payloads, such as a re entry vehicle on a nuclear missile.

    2 votes
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  11. Night features

    Include night features on planets. The side facing away from the sun would be darker. Would also affect the ability to use solar power.

    2 votes
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  12. 2 votes
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  13. Multiple Control points/Command pods

    Have multiple ships launch together/have multiple command pods in one ship so when they detach you can have 2 different ships rather than space junk, KSP style.
    For example if you wanted to bring a satilite, rover and lander to smars in one mission then you can.

    2 votes
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  14. Paintjobs should be added.

    So you dont have to use skins. It should work on skins as well.

    2 votes
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  15. hydrologics to like move part on your rocket like in simple planes and different cockpits

    hydrologics to move parts and make a shuttle with like the hatches on top and reshapeable cockpits

    2 votes
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  16. Science, Aerodinamics, Reentry

    a science type campaign (like the one in ksp) would be great and also aerodinamics (for planes) and, most important, REENTRY DAMAGE. thanks for making such an amazing game...

    2 votes
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  17. Pistons

    These would be as thick as a detacher when retracted, as long as a fuselage when unretracted. Activate to change states. You could attach multiple pistons together and activate at once to have a larger moving part.

    1 vote
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  18. Bookmark Zooms

    I would be nice if we could bookmark 2 or 3 zooms (on which objects are we centred, and distance). It would be useful when planning long trips.

    I would work nice with the "Show trajectory in different SOI" idea.

    1 vote
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  19. Some kind of smoothing to make the rockets look less clunky (but can be turned off)

    Something that makes pieces have curves so it looks like the fit together better. This would just be a really nice finishing touch.

    1 vote
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  20. Request you'll retain some of math of SimpleRockets V0.0

    In the first (or second) release of SimpleRockets, I could place a wheeled rover (functional) via parachute on Uranus. Flight time: hours, course corrections tricky, but possible and extremely fun. Somehow this "end of the solar system" landing capability got lost in subsequent releases that concentrated on paint colors. If Jundroo has excellent, older code, hidden in a drawer somewhere, suggest you add it to the newest release you'all are planning. Thx.

    1 vote
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