Skip to content

Jundroo Games

1644 results found

  1. multiplayer on mobile

    if you can make it a multiplier game me and my friends can play together I'm having so much fun making plans and it will be even more fun if it was someone to play with like multiplier sorry for mentioning it's just because I've been waiting a while for use to make multiplier on mobile Android and apple ok thank you if you cant it all good ok bye

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. More combat challenges!

    I recommend making more combat challenges. I like the idea of a bombing run on a factory/Airbase/City. Or maybe sinking an aircraft carrier.

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. Can you make more air to ground missles?

    I would like more air to ground missiles that are fast and small, the clever is good, but it's kinda slow at times and it's super heavy, I think that a controllable cruise missile system would be amazing, were the missile would be separate from the base, and you could put in a controllable missile and hit your target from up to at least 3 miles, also you could xml, or overload,I forget what mod it is but you could make it super fast of you could make it bigger and stuff

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. Progressional damage

    My idea is that in one of the coming updates that progressional damage is added like if you push an engine to hard a warning will go off and if you push it to long the engine will break. Second, air friction. Once we have air friction other parts of the plane will start to heat up and get damaged to the point where they catch on fire and become unusable.

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. 1 vote
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. Performance Improvements

    Is it possible for you to merge solid fuselage blocks into one model, as well as calculating drag less often? This would save a lot of processing power as drag calculations take up a considerable amount of power, and doing it less often would allow users to build better, higher-quality creations. It could be an option under quality settings. For example "drag calculation frequency" from once a second to 1/10 of a second. Also, the creation of a single model from solid fuselage blocks could save CPU power because they cannot change position, and wouldn't require any additional drag calculations…

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. "waterDisablesMissile" Xml attribute

    In the current state if a missile touches water it gets disabeled, no questions asked. (the problem here is that it also happens even if the missile hasn't been launched yet)
    So my suggestion is that we add an XML attribute to disable this restriction, that would allow for custom submarine launched ballistic missiles even after the submarine has submerged and resurfaced.

    51 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. 3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. Stronger wiches!

    Wiches in the game are incredibly useful but they break easily when pulled past their limit. Make them unbreakable please! Maybe add elasticity and ability to bend, too.

    6 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. For the next update

    I think maybe more damage suppression systems such as turning off engines to put out fires, if you don't they blow up and fire suppression systems. Also could you please make it easier to make fun turrets and maybe a multiplayer (with a part limit to mobile) and you can add a cockpit that other players can control, and maybe player models and even custom items they could use and a possibility for a bit of an interior for your aircraft. And make crashes a bit more realistic (like crunches, bits being torn off, and trees falling that you hit)…

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. In-game railway

    As some devices cannot download mods I suggest to have a short strip or loop of railway possibly on Wright island that goes around the island this would make some users happy and attract more people to the game

    42 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. add Helium Cells

    It works like a fuselage where you can afjust the size, fuel, and dead weight. But you can also add the amount of helium gas in the cells. The larger the amount of gas, the more likely it is to float. We can use this to make airships and air balloons. Im sorry if I stole this idea from others. The idea just came into my mind

    6 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. Physics Update

    Simple Planes is a great game, however it's accuracy in game physics and fluid dynamics isn't the best. Shippy456 states, "Due to my knowledge of very basic physics and fluid dynamics, I have become somewhat concerned about Simple Plane's physics and and it's drag model." WNP78 also describes, "Simple Plane's physics are definitely not as realistic as can be. They are pre-computed for each part at the start of the game and not updated if the craft's structure is changed. Parts which have no drag, when moved into airflow, will continue to have no drag. SimpleRockets2's drag model is more…

    58 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. more sound effects

    More sound effects like a stall horn would be nice

    6 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. Mods for iOS

    I know this has been suggested many times, but I think that it is possible. Mobile players should deserve more things than what we have now.

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. Stealth and radars

    I won't speak a lot about radars: just stuff that will allow pilot to detect targets on farther distances.
    And what about stealth. It can be as a special cover, making plane heavier but more invisible for enemies (will cut the distance of detection), as a special mechanix, that will connect invisibleness with the shape of the fuselage like it was made with Drag. I suppose, this is excelent idea for building fighters or special concept aircrafts of the future.

    PS: Sorry for my english, so just try to understand

    37 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. Self-controlling Weapons System

    So what if you had to deal with so many enemies before you can get to the mission objective? Well, what about self-controlling weapons? (Aka a rotary cannon, drones etc). It would be SO much easier. Or maybe even just put in AI humans or something. I just think it's cool.
    Here's the weapons I'm talking about:
    -Rotary cannons
    -drones
    -missile launchers(except, you know, they're self controlling)
    -AA guns(for ground vehicles)

    And you could customise:
    -who they attack
    -how they attack

    8 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  18. iOS File app

    Please make a storage in iOS file app like Simple Rockets 2 for Modding..

    3 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. Add BlastRadius and MissileDamage to All Missile at the XML

    Before anything Else, Please watch this Video:

    https://www.youtube.com/watch?v=UL5z38ttArY

    I have been developing and improving a Concept in Simple Planes. I Call it "The Strange Real Concept" or S.R.C. Its Main Relevance is:
    Currently, Simple Planes Modern Dogfighting is Very Boring because one Missile can Kill you right away. And as you can See, the Concept is Very Fun but at the Same Time, It is VERY UNRELIABLE because the Missile Sometimes does not hit the Target Close enough to do Damage.

    Reason why this should be placed In Game:

    Realism Reason:
    There is a Confirmed Footage of a Helicopter Surviving…

    1 vote
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. Some ideas 1. Boat parts and the abilaty to look underwater 2. Maybe more ai ships like a ocean liner or a submarine or maybe a battle ship

    Here are some of my ideas 1. Boat/ship parts for ships that can sink if something bad happens and you can look underwater 2. Maybe more so ships like a cruise ship, a ocean liner, a submarine or something else maybe 3. Re-arm the plane you can land your plane, and then re-arm it with a stock weapon(s) or a custom one and maybe repair the plane 4 like cities, more trees, and such with maybe some at least semi destructible buildings. 5 more cheesey crashes such as it will get banged up and parts can get torn off, but…

    1 vote
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  • Don't see your idea?

Jundroo Games

Categories

Feedback and Knowledge Base