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Jundroo Games

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  1. ability to see and operate under water

    so we can look at the stuff underwater and make submarines that shoot ICBM or like the japanese I400 submarine where you can launch planes from! and on top of all that, the cherry on top, MULTIPLAYER!!!

    108 votes
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    1 comment  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
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  2. Adjustable Landing Gear

    Can be adjusted like wings.
    - Ride Height
    - Leg Angle
    - Wheel angle
    - Suspention Spring
    - Suspention Damper

    501 votes
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    14 comments  ·  SimplePlanes  ·  Flag idea as inappropriate…  ·  Admin →
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  3. Bonus for Number of Downloads

    While there is a bonus for rates (which I love) There should also be a reward for having a plane with a lot of downloads. For example, I recently published a design that has over 750 downloads so after a period of time, or on a continual basis, points would be added to my account, they same way they are for rates. Because a 1:1 download might seem like lot, it could be 1:5 or something like that, whatever you think is best to maintain the authenticity of the ranking system. Thanks

    2 votes
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  4. Transport Missions

    Transport missons would mean that you need to incorporate a unique object or VIP (using the Dummy) into your plane and successfully take off from one runway and bring it to another. In the different levels of the challenge depending on the difficulty you may have to transport a combination of a large, small, heavy, wide objects or crates. Some ideas are a very heavy, bulky and delicate atomic bomb, very heavy but small boxes of unknown origin, a large, light and flat object, to make aerodynamics difficult. The transportation could be over a very very long distance (provided that…

    6 votes
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  5. Mobile updates

    It makes me sad to see every major game have pc edition advanced long before mobile when I realize I don't have enough money for a PC so I suggest making them a little more equal.

    6 votes
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  6. Add Variable pieces

    Parts that can change the way they are placed like there would be variable parts 1,2,3 and 4 with there own respective 1 and 2 and if you where making bomb bay doors for example you could hit variable 1 to close and variable 2 to open.

    3 votes
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  7. Private links for planes.

    an option to upload a plane as private (can only be accessed by a link or through the profile) to allow sharing a plane to friends or other devices without someone else downloading it, finishing the design, sharing it and getting all the credit while you get bad votes because it doesn't work.

    3 votes
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  8. Missile parts

    Small missile parts like light blocks that can only be attached to each other and detacher blocks and small jet engines or rockets that will activate when you detach the weapon. As well as at least one building to test them on. Not nessesaraly one with physics but just to indicate whether you hit it or not

    97 votes
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  9. just flaps, please

    SimplePlanes is fantastic! And, I realize that part of its brilliance is, well, its simplicity. To me, though, the ability to manipulate drag on a plane's airfoils is as fundamental of a control surface as ailerons, elevators, and rudders. I have seen flaps mentioned in combination with other feature requests, but I just wanted to get a singular request out there. To me, landing is the most challenging and exciting part of flying and a true test of mastery over a given airframe. Flaps are an essential part of this stage of flight. It would be great to add flaps…

    38 votes
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  10. Would be great to see pusher propellers in the game! also a little more hints/tips on COG and COL would be nice

    The places to put your propellers or jets are pretty descisive based on your CoG and CoL but making the propellers available in a pusher coniguration would open some more oppertunities on smaller lighter planes. Just an idea....:P

    2 votes
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  11. Please clean up the text in the wiki index.

    It has issues with subject-verb agreement ("Your plane pitch up"), run on sentences ("Time to slap on those wings and control surfaces Just drag them on."), using the wrong word entirely ("gaining or loosing altitude", "the closest to the COM the bigger"), and assorted other things.

    3 votes
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  12. Search Engine

    Its awesome you can upload and download planes, but you can't search for types of planes or even a user. Add a search engine and walah, best game ever.

    9 votes
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  13. 29 votes
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  14. Adjustable Weighted blocks for balancing.

    Blocks you can add with a slider that can become much heavier than regular blocks. This could be useful for balancing out the aircraft to get the best center of gravity.

    2 votes
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  15. Left handed mode for creating planes in simple planes.

    I find it difficult to use my right hand to access the options when creating a plane. So, if there is a toggle where I can switch the HUD it would be very helpful.

    3 votes
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  16. Vibrate the device when a piece come off/explosions/crash/landing

    For example, if I'm flying too fast and the wings breaks, I want my phone to go like brrrrrrrrrrrr and bbrrr brrrrrr brrrrr on when the cockpit ground! Every pieces who will be detached of the structure will make it vibrate once then won't affect the vibration afterwards. So if there is a contact, with a structure attached to the cockpit, it will vibrate. If the tail come off and crash on the ground and spin, it would only vibrate once, because it has been detached. If I crash in the water, it will vibrate hardly then stop. If I…

    27 votes
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  17. Analog throttle

    Currently, it appears to treat the throttle as 'above middle, increase throttle, below middle, decrease throttle', which is great for gamepads, but doesn't work very well for actual analog throttles, which don't return to middle. It'd be great if we had the ability to do real analog throttle, where the position of the physical analog throttle sets the throttle level of the aircraft.

    11 votes
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  18. Use accelerometer to control aircraft

    Rather than using the D-pad controls which restrict you to holding your devise in a specific way, have rolling and pulling up/down be accelerometer dependent and throttle just being a linear slider.

    6 votes
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  19. Trackir support--the most important peripheral after a joystick!

    This allows you to look around naturally. It's a key peripheral for simulators.

    1 vote
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  20. Scramjets and Ramjets

    I don't know about the rest of you, but I would love to soar through the skies at Mach 24.

    16 votes
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