Jundroo Games
1634 results found
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Mobile updates
It makes me sad to see every major game have pc edition advanced long before mobile when I realize I don't have enough money for a PC so I suggest making them a little more equal.
6 votes -
Add Variable pieces
Parts that can change the way they are placed like there would be variable parts 1,2,3 and 4 with there own respective 1 and 2 and if you where making bomb bay doors for example you could hit variable 1 to close and variable 2 to open.
3 votes -
Private links for planes.
an option to upload a plane as private (can only be accessed by a link or through the profile) to allow sharing a plane to friends or other devices without someone else downloading it, finishing the design, sharing it and getting all the credit while you get bad votes because it doesn't work.
3 votes -
Missile parts
Small missile parts like light blocks that can only be attached to each other and detacher blocks and small jet engines or rockets that will activate when you detach the weapon. As well as at least one building to test them on. Not nessesaraly one with physics but just to indicate whether you hit it or not
97 votes -
just flaps, please
SimplePlanes is fantastic! And, I realize that part of its brilliance is, well, its simplicity. To me, though, the ability to manipulate drag on a plane's airfoils is as fundamental of a control surface as ailerons, elevators, and rudders. I have seen flaps mentioned in combination with other feature requests, but I just wanted to get a singular request out there. To me, landing is the most challenging and exciting part of flying and a true test of mastery over a given airframe. Flaps are an essential part of this stage of flight. It would be great to add flaps…
38 votes -
Would be great to see pusher propellers in the game! also a little more hints/tips on COG and COL would be nice
The places to put your propellers or jets are pretty descisive based on your CoG and CoL but making the propellers available in a pusher coniguration would open some more oppertunities on smaller lighter planes. Just an idea....:P
2 votes -
Please clean up the text in the wiki index.
It has issues with subject-verb agreement ("Your plane pitch up"), run on sentences ("Time to slap on those wings and control surfaces Just drag them on."), using the wrong word entirely ("gaining or loosing altitude", "the closest to the COM the bigger"), and assorted other things.
3 votes -
Search Engine
Its awesome you can upload and download planes, but you can't search for types of planes or even a user. Add a search engine and walah, best game ever.
12 votes -
29 votes
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Adjustable Weighted blocks for balancing.
Blocks you can add with a slider that can become much heavier than regular blocks. This could be useful for balancing out the aircraft to get the best center of gravity.
2 votes -
Left handed mode for creating planes in simple planes.
I find it difficult to use my right hand to access the options when creating a plane. So, if there is a toggle where I can switch the HUD it would be very helpful.
3 votes -
Vibrate the device when a piece come off/explosions/crash/landing
For example, if I'm flying too fast and the wings breaks, I want my phone to go like brrrrrrrrrrrr and bbrrr brrrrrr brrrrr on when the cockpit ground! Every pieces who will be detached of the structure will make it vibrate once then won't affect the vibration afterwards. So if there is a contact, with a structure attached to the cockpit, it will vibrate. If the tail come off and crash on the ground and spin, it would only vibrate once, because it has been detached. If I crash in the water, it will vibrate hardly then stop. If I…
27 votes -
Analog throttle
Currently, it appears to treat the throttle as 'above middle, increase throttle, below middle, decrease throttle', which is great for gamepads, but doesn't work very well for actual analog throttles, which don't return to middle. It'd be great if we had the ability to do real analog throttle, where the position of the physical analog throttle sets the throttle level of the aircraft.
11 votes -
Use accelerometer to control aircraft
Rather than using the D-pad controls which restrict you to holding your devise in a specific way, have rolling and pulling up/down be accelerometer dependent and throttle just being a linear slider.
6 votes -
Trackir support--the most important peripheral after a joystick!
This allows you to look around naturally. It's a key peripheral for simulators.
1 vote -
Scramjets and Ramjets
I don't know about the rest of you, but I would love to soar through the skies at Mach 24.
19 votes -
Linux support!
I know it's the Unity engine so it shouldn't be particularly hard to swap over. I mentioned this on Reddit but I thought I'd put it here too.
61 votes -
Generated Terrain
This would probably be far in the future and take a long time to make but it would be nice if you could choose to be in an endless world that follows a terrain generation code. There should probably be runways every once in a while though too.
5 votes -
Stickers!
Decals that you could put on your plane, so you could add some more visual flair
307 votes -
Virtual Reality (VR) Support
I think adding virtual reality support would be a real boon to the immersion and playability of your game. RefugioFlightVR works great with a controller + google cardboard. TrinusGyre is another option so that people with Android phones can even use the device+google cardboard to get occulus rift-like VR gaming with their phone and pc.
1 vote
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