Jundroo Games

  1. Engine Re-do's

    I feel that the engines in SimplePlanes are in need of a remodle. First, There should be torque for engines along with horsepower. This means we can have powerful, but slow engines or an engine with tons of torque and horsepower. Along with this, there could be different gearboxes. This includes a manual gearbox or an automatic gearbox.

    Second of all, there should be different engines with different sounds with shifting noises. This would make engines look and sound more appealing.

    Third of all, there should be different sizes for engines. You could have a really small electric engine, a…

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  2. YOU SHOULD IMPLEMENT FINE TUNER IN SIMPLEPLANES

    YES YOU SHOULD(BUT THAT WITH SCALE TOOL)

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  3. Fix CPU usage when alt-tabbing

    When the user alt-tabs to Windows, cpu usage is still high. In this state my laptop is hitting its cpu delta-t's, around 105°C

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  4. Add a drawing grid, multiview interface like in Maya and wireframe mode

    Since this game is not rly a game it should has these standard elements for CAD software

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  5. Make it so you can apply Occuls Rift

    My God That would be cool!

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  6. Realistic high altitudes sky

    No more cloud on high altitudes, dark sky on more than 100.000 fts, flame on the fuselage when drag the atmosphere more than mach 5, etc..

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  7. toggleInput

    I've already made a forum post about this,however I had no luck in contacting the devs,so I'll just put it here also as some kind of insurance :P

    Is there a command in the XML file which acts the same as Input,but works with a toggle system? I want to know this since I want to be able to extend and retract flaps/airbrakes on the push of a button.

    In case I wasn't clear enough,I will give an example:
    Let's say I put a airbrake from the gizmos under my wing to act as a flap.I go into the XML…

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  8. Chopper/helicopter/blade engines/gyroplane props/airfoils & ship sails

    If these parts were added more possibilities of aircraft could be built examples of this are gyroplanes & helicopters/paragliders & sailboats. This should be a option and all players are very unssatissfied about the lack of these parts

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  10. new jet engines instead of the old ones

    i need to se new jet engines with realistic afterBurner and with the non afterburners

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  11. Improved AI ground attack

    Currently when you are on the ground and some AI attacks you from the air, it simply throws itself on the ground even with bombs attached (AIs don't use bombs).It would be very good if you create some mechanics or improve the existing one for AIs to use bombs and attack "better"

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  12. The devs need to check uservoice more, cuz they don’t

    They need to update it, cuz there’s so much stuff that’s been added that’s still on here

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  13. custom creation blueprints

    jundroo i need a new mechanics to the game which allow the players to create his own custom weapon or Gizmos and able to add new weapon ablility in the game such as ballon Barrage bombs or guided torpedo with target lock system on it and etc

    and the adding button of add custom weapons or Gizmo stuff in the list and etc

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  14. Allow player to change planes mid-flight

    Create a way for players to take control of any AI vehicle in game.

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  16. Thrust vectoring

    Thrust vectoring would be cool, adjustable in engine settings and different axis of it (pitch, yaw, roll)
    Pssst aerobatic smoke would also be cool

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  17. SP Part Health System fix suggestions

    Explosion-related

    Explosion Force should be divertable by certain shapes, which can throw the damage somewhere else without critically damaging the vehicle.
    A Vehicle with most, if not all parts with their partCollisionResponse to "None" still has some disconnecting parts even though the link between the parts did not get destroyed. Make sure that only "Default" and "DisconnectOnly" will be affected by the explosion in these ways:
    a) For Default, the explosion destroys the part and sends the parts it's connected to flying, if all parts are set to Default, then it will cause the craft to explode and fall apart.…

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  19. More CUSTOMIZABLE jet engines!

    A jet engine designing portion of the game in which you can create your own jet engine (whether it be a turbojet, turbofan, etc) using a variety of different types of components of jet engines like compressors and turbines, nozzles, bypass ducts, shafts, diffuser sections, different combustion chambers and combustor's (heat, microwave, electric, laser, nuclear, etc), exhausts, and afterburners.

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  20. Testing softwares in the info menu to test according to the real world laws of physics in its most accurate form

    A more in-depth variation of the info button in the design menu with virtual wind tunnels and various testing softwares which verify the aircrafts ability to fly according to the real world laws of physics.

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