Jundroo Games
2313 results found
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put in different scales of fuel tanks and engines
Like in grand extension interstellar but more sizes, more parts, and better skins
25 votes -
Simple Cars
We can make wheels better like Simple Rockets and customize body parts and chasis and the engine and create our own vehicle that can drive anywhere fly shoot or drive on water...like in simple planes
39 votes -
Add gravity to Smearth
What I mean is when you have a space station in orbit around smearth and you have a pod attached to it with no fuel your out of luck getting back to smearth. When you undock it it will just stay in the same orbit and not make it's way back to smearth. In real life the gravity would pull the ship back to earth as long as there not burning there engines. Maybe you can fix this, if you can that would be great.
3 votes -
Make SimpleTanks
Play online with tanks you build yourself, have different hulls, turrets, tracks, engines and other stuff. That would be really cool
40 votes -
A new SimpleSpace
You make spaceships at a planet you choose, and you explore the solar system like simplerockets and you can land at other planets and if you go out the solar system , every so often you can encounter aliens on other planets, with a random amount of power and could burn.
3 votes -
SimpleCAD
I realized today that SimplePlanes is a very basic yet intuitive solid modeling program bundled with a flight simulator. If you could spin the construction half off into a full blown Android dimension driven solid modeling program I'd gladly pay 20 bucks for a copy.
4 votes -
Simple Edits for SimpleRockets
So I'm not here to be begging for multiplayer or to tell you what to add. But these are ideas I feel a lot of people would love to have added to the game.
1) Right now, modding is very limited. All you can do is add new parts, and even that, we can't do whatever we want with, just add "new" pre-existing parts. In the next version of SR, there should be an enhancement to modding capabilities. Not only would this greatly increase the community, but others could give you inspiration to what to add to the game and…
9 votes -
Items/objects can have multiple times
This is for modding, but objects should be able to be multiple "types" of objects. This would allow for much more advanced gizmos and stuff. For example, you could create a rocket that is also a fueltank, or an rcs booster that acts as a "fuel gatherer".
3 votes -
consider developing components to emphasize manmed missions
different size capsules and corresponding life support modules (that need to be powered etc...). Makes planetary missions more realistic and challenging!
69 votes -
Make us able to make amphibious rovers
We already can, but theyre really slow, and sometimes after floating for a hour, one of the engines will sink, short out, and you have to start all over again. Also, put in weights for submarines and use on the moon. Now, even the most dense thing is batteries (as you already know if youre andrew garrison) will still float. Even with mods that have fuselages weighing 10000000 pounds, they still float.
3 votes -
Perhaps there should be an 'Overspeed' mechanic?
I've played many a flight simulator that has a limit on how fast a given plane can go before failing. It would be so cool to see how far I can push a design before it starts coming apart!
1 vote -
Relative velocity to target and a retrograde vector, Gravity, vector features
I see you have a relative velocity, post that says completed. I have the newest update for android and when i look at the vectors i see the direction from your ship to target, this vector displays your distance value. Then i see a target velocity, this tells you what direction the targets moving in and at what speed.
This as far as i am able to see does NOT tell you your relative velocity to target. These two things are not the same. When playing kerbal on the satellite docking rendevouz tutorial, you reach a point where to catch…
9 votes -
A free modding app for simple rockets on iOS devices like iPads
I have the game on my iPad and really want to mod it so a mod app or even a mod section in the menu would really advance gameplay, but mods are a good step to making the game even more awesome. Thanks if you support this idea.
7 votes -
make an auto stability system
A block that would make it so that a plane can be slightly be unstable, and fly in a straight line, like the S.A.S. system in kerbal space program, meaning people could make supermanueverable aircraft.
7 votes -
Orbit camera on pc with out grabing a part
An annoying thing with sp on pc (and probably osx as well) is that the button to allow the mouse to orbit the camera is the same as the button used to sellect and move a part, so if i want to orbit/rotate the camera i have to find a spot on my screen that doesnt have a part near it (good luck if you are building inside of part of your plane (ie bomb bay, inside of the cab of a truck) it is really quite frustrating, especially knowing it is a supper simple fix (add rotate camera, pan…
6 votes -
On screen Air brake button
It would be great for the mobile version to have an on screen airbrake button to let you drop some speed without having to reduce your throttle. Similar to how the Rortos flight engine based games let you control throttle independent of the airbrakes.
*I know airbrakes can be assigned to VTOL control but 90% of the time I want the VTOL controlling one of the rotators.
1 vote -
Revamping the Training section
Revamping the Training section for SR&SP
since most of the name of item have changed maybe it can be confusing for a "not so smart player"
plus maybe it is time to add more description for items3 votes -
What about making a game called SimpleBoats?
That game would be like SimplePlanes, but with boats! It would be really nice if you could do that
1 vote -
Zepplins
Bring in a lighter than air block so that we could make zepplins.
21 votes -
Drop Tanks
No seconds carry fuel, or resizable fuel tanks for drop tanks.
5 votes
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