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Jundroo Games

2313 results found

  1. Mod support should be added for iOS

    I’m think mods would be cool for iOS I would like nukes and huds
    The xml and fine tuner are a good start, but there should be a lot more.

    1 vote
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  2. It would be interesting if you guys overhaul the car parts

    Like adjustable Torque etc.
    But i myself like complexity so i would like to see
    1. Adjustable piston
    2. Adjustable Engine Bore and stroke
    3. Atleast a variation of crankshaft
    4. Piping? (Idk this is maybe too much)
    5. Adjustable Engine type such as v60' , v90' , Inline , and boxer
    6. More engine sound

    3 votes
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  3. Civilization

    How about Cities, roads, houses, and civilization? Right now, SP is soooo empty. :(

    1 vote
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  4. Translation into foreign languages.

    I think that the game has long explored the intercontinental level, and that we need to start translating the game and the site into foreign languages. I suggest to begin with: English, Chinese, Russian, Japanese.

    13 votes
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  5. Fuselage Paintings and Drawings

    I would like to be able to make logos and designs for my planes, it is very tiring to have to use ultra thin fuselage to make designs on the main fuselage.

    3 votes
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  6. Simpleplanes... 2

    So, there are things. Many, many things needed.

    But, I'll focus on one specific thing. The map.

    The map on SP is fine, for now, but the ability to enable small islands, clear water, additional button for Maywar, all need to be done.

    Since mobile is, well, mobile, if you had a 100 part plane, for example, going to or using a Maywar map would be fine.

    Second thing about maps: AI. The dogfight AI is already horrific. The ship AI too. The ships should have defenses for missiles, sort of like the Ice Base. The carrier should be armed…

    7 votes
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  7. 3 votes
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  8. Thrust vectoring

    Thrust vectoring would be cool, adjustable in engine settings and different axis of it (pitch, yaw, roll)
    Pssst aerobatic smoke would also be cool

    0 votes
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  9. RateOfChange attribute for funky trees

    would have a number that rates the amount of change a data input goes through every second.

    Say for instance its like: RateOfChange(PitchAngle)

    what that would do is allow for pitch (as well as roll and yaw) to be stabilized but not just centered to the horizon. This would also allow for things like vertical speed indicators and G-counters and so on

    23 votes
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  10. 3 votes
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  11. 3 votes
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  12. Create a togglable function that enable wheels to have connection points on both sides.

    Add a setting that allows the car wheels to have a connection point in both sides.
    This would allow bikes to be made easier.

    1 vote
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  13. Parachute delay

    everyone that implemented an ejectAble seat, had to over come the Parachute problem.(press ag x to detach then press ag x)

    An ejectable seat is launched by a decoupler or detacher, which have their own custom delay, that can be changed.

    i would suggest to put the same thing in parachutes, so we can use less activation buttons for 2 things.

    An example :

    My ejectable seats detacher has a 0.6 delay, and i have to press Ag x. then, after im ejected, i have to quickly press ag y, to open the chute.

    with a custom delay Parachutes can…

    4 votes
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  14. Square thumb pads

    If you’re on mobile, you probably know that one of the biggest issues when flying around your plane is the fact that the control pads are round. WHY ARE THEY ROUND? Having them round is dangerous, because it restricts how much you can move your stick in certain situations such as when you’re doing STOL landings and you need a lot of aleron to correct yourself, and you can’t because you can’t use all that aleron when your pitch is all the way back, so you have to pitch your nose down to move the alerons, and that’s really bad…

    100 votes
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  15. Water impact splash

    When an aircraft impacts water at big speed, it makes a big splash (depends on the aircraft size), and a splash for when weapon projectiles (bullets, cannons, bombs, torpedoes, rockets.....) hit the water.

    2 votes
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  16. A "negate-space" function

    Cockpits and high-detail interiors are super time-consuming, considering you need to use ultra-high amounts of parts to get a simple circle, or half circle. A "negate-space" function would work like this:

    1. Build the overall shape of the object you will be subtracting from.

    2. place another block into the object, in the desired form of the negative space you would like

    3. Press a hotkey (CTRL + N?) to subtract space from the block.

    Hitbox does not need to change, only the mesh. Could be made more user-friendly by adding a way to select a specific part to subtract from.
    This could…

    3 votes
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  17. Add a railway and add roads also please add tank treads or ship guns to mobile

    Please add a railroad to mobile also please add tank treads or and both ship guns like a auto aiming gun

    1 vote
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  18. Delete Space In Fuselage

    Deleting Space In Fuselage

    I think it would be awesome if we were able to remove space/material inside of a fuselage block. This could make it easier to make cockpits, bombays, landing gear sockets, etc.

    3 votes
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  19. Tank Armor

    We need tank armor to counter the cannons. It should also increase in weight when the thickness and size is increased. Also, it should be able to use different materials witg different properties. Like a 2 meter by 1 meter slab of 150 mm ceramic armor, and it weighs 140 kilos.

    3 votes
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  20. 在游戏中加入履带 制作新的岛屿

    ios系统无法下载mods 我希望加入更多岛屿
    加入履带和更好看的起落架…

    2 votes
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