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Jundroo Games

2322 results found

  1. Auto Symmetry/Mirror Editing Mode

    Something like what's in KSP or Besiege: you don't have to put a part on one side and the press mirror button, you just select a option, you place the part, and it automatically appears on the other side.

    38 votes
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    planned  ·  0 comments  ·  SimpleRockets2  ·  Admin →
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  2. More realistic engines.

    I think that the in game prop engines are a bit unrealistic.
    Here's a few ideas.
    Engines have to / can be turned on and off. Not just with activation groups, but differently.
    instead of stopping, engines would idle.
    MOAR SPINNERS. Different option for the prop spinner. None, Cone, WWII, Heli.
    Turboshaft engine, for helis. Can be made extremely large, produces lots of torque, takes a while to wind up.
    Oil temp, psi,
    Torque, I don't know if this is in game, but it would be interesting. Bigger props have more torque.
    Customizable prop shape? Experimental idea, possibly like wings.…

    58 votes
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    1 comment  ·  SimplePlanes  ·  Admin →
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  3. 3rd Person Chrosshairs

    As the title states, this would basically be the option to turn on 3rd person crosshairs. This would also be a good way to add a bomb crosshair.

    81 votes
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  4. Native Linux port

    For the love of god please PLEASE I beg you so much to release it for Linux I will pay you twice as much on steam for a Linux version oh my god I need this

    9 votes
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  5. WWII Jet engine

    Right, so we already have a WWII style prop, so why can't we have an engine like it? They have a distinct whistle to them and have more power than a prop. Of course, it wouldn't be too powerful but it would not be as powerful as the BFE150.

    So, what would it look like? Well, I propose 2 versions. An outer version that has a casing like on the Me-262and an inner version that would attach to the back of a fuselage seamlessly, like on the De Havilland Vampire

    But why do we need this? It's so that we…

    121 votes
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  6. Damage...

    I want to see more realistic damage. Not just when details just explode like in SimplePlanes. Details must rumple and get critical damage without detaching. You can make this feature only for PC. Sorry for misstakes i don't know english very good.

    21 votes
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  7. For simple planes I think it would be a good idea to add tank treads.

    Tank treads would complete the best idea I have always wanted to accomplish ,tanks that dont lag because to many hinges!

    26 votes
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  8. Add local multiplayer 👽

    Maybe will looks good if this game have multiplayer feature

    14 votes
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  9. The ability to take a lot more than just 3 screenshots of your aircraft

    It would be really good if we had a maximum screenshot limit that is a lot higher than 3. 3 just isn’t enough anymore. Back in 1.0, it was virtually impossible to detail, so 3 screenshots was all you really needed. But now, detailing is as easy as ABC, and now you can put interesting things all over your plane.
    This would be really helpful for more detailed and high part count builds, which most people can’t download.
    Also devs, plz consider adding this to SR2 too.

    13 votes
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  10. Be able to update a post

    Currently if you want to update a post you have to delete original and post new post. we should be able to update our own posts.

    9 votes
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  11. MORE LANGUAGE

    There are many porfessional word in game so i hope your team can support many languag
    SUCH AS :CHINESE POLISH FRENCH AND MORE
    more language will help this become more popular!
    thank your team hard work!

    3 votes
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  12. Include multiplayer

    So you can go competitive or work with friends

    50 votes
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  13. Weapons

    Because Space Force

    1 vote
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  14. Sub-folders

    When saving your builds you should have a sub-folder. That way you could have multiple rockets under the same name in their own folder such as Apollo 1, 2, 3, ect...

    18 votes
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  15. New Landing Gear

    Please put more landing gear for commercial aircraft, I'm talking about 2 and 3-axle landing gear, or 4-axle landing gear. And also resizing the landing gear

    3 votes
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  16. Space Shuttle Parts

    Space shuttle parts like engines and the parachute the shuttle used to slow down on the runway irl

    4 votes
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  17. Make a highway through the wright isles

    I suggest a large, wide highway to test our cars to the fullest. While sky Park City tests strength well, there aren't really many places to reach top speed, nor roads wide enough to allow high speed cornering to work, forcing you to stay at under 100mph much of he time. A wide, four Lane highway across the wright isles could solve this, featuring a long, straight bridge to the north runway that would more than allow you to Max out your speed, as well as corners of varying angles through the mountains to allow cornering at Max speed, and/or…

    7 votes
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  18. More Engines

    add some New Engines that based on Real Engines,Plz :3
    Example:
    Merlin Engines
    Raptor engines

    Click these links if you all awesome devs out there is interested,and wanna know about it :3
    https://en.wikipedia.org/wiki/Merlin_(rocket_engine_family)
    https://en.wikipedia.org/wiki/Raptor_(rocket_engine_family)

    11 votes
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  19. Add part that you can add to your ship that would auto dock with a selected ship entity with a docking plug/port.

    Docking as a newer player in orbit is almost impossible without hours of trial and error. There needs To be a piece that you can add to your ship that would allow for auto docking with a selected entity.

    9 votes
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  20. Shiftable range transmission for use with vehicle engines.

    Basically, a transmission with varying range adjustable by vtol or trim. A player would build a vehicle, add an engine, add transmission then select transmission to be used by engine. The player would then add wheels and select the transmission that would send power to the wheel.

    7 votes
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