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Jundroo Games

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  1. Landing Balloons

    This could attach to the command module or other parts and be deloyed to limit the damage dealt by hitting water

    1 vote
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    0 comments  ·  SimpleRockets  ·  Admin →
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  2. More realistic drag

    Reduce drag on the aircraft to allow more realistic scenarios (Plane in the hudson, flying on empty, etc)

    1 vote
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    0 comments  ·  SimplePlanes  ·  Admin →
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  3. Add "Warp to Next Maneuver" Function

    Select points along trajectory to which an automatic warp will go.

    1 vote
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  4. Customizable rims on resizable wheel.

    Ability to customize rims, like style, size, depth, offset on a resizable wheel.

    1 vote
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  5. Make a gliding parachute that's rectangular so that we can glide in the air kind of like an aiplane

    Make a gliding parachute that's rectangular so that we can glide in the air kind of like an aiplane.

    4 votes
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  6. Make more variety

    Add more wings, engines, blocks, (ex: One that puts on more weight but makes your plane faster.) Different maps you can try out. And there's so much more!

    3 votes
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  7. Make more parts.

    Example: Laser gun, higher powered thrusters. Etc.

    3 votes
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  8. Multiplayer

    You can create a party code, and send it to friends. You spawn next to each-other, or a certain distance away.

    3 votes
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  9. 3 votes
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  10. New engines

    New engines that are upgradeable & faster

    3 votes
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  11. 1 vote
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  12. Weapons idea

    What if we had flares to confuse any locked missiles, But we would have it so each one has 2-3 uses to keep things fair, (Knowing you guys, you will find a way around it) and 2 new weapon category: Surface to air, and ground to ground. We have car parts and car AI, so tanks are now a thing which means tank battles are going to be a thing, so we should have real tank guns and S.A.M's to combat the new threats. Also, armor. would be fun so it just doesn't blow up, It falls off. but it…

    16 votes
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    1 comment  ·  SimplePlanes  ·  Admin →
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  13. Inverse activation groups

    So, for instance "not activation group 1", so only when group one is deactivated will my say, piston work.

    2 votes
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  14. Option to change from imperial system to Metric system.

    Being able to change from miles/hour and feet to say Kilometers/hour to meters would make the game a bit more userfriendly for those who are not used to the imperial units.

    64 votes
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  15. Turntable Shock Absorbors

    I would be great if you could change the angle of shocks without mods for users on mobile devices

    3 votes
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  16. Motorized landing gear

    It would help during take offs in my opinion

    1 vote
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  17. Toggle - works as the activation group only activated directly by clicking on it.

    To him, you can bind any object to activate .If it can help to create a more realistic cockpit and play will be much more interesting.

    19 votes
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  18. Realistic Weather! Like Turbulence, Wind, Rain!

    So we can toggle how much wind, turbulence and precipitation we can have during our flight! I'm getting really bored of only being able to adjust cloud coverage during the game. I wanna fly in a super high turbulence, with an extremely powerful cross winds now. What do you think?
    I'm jamesPLANESii bu the way.

    36 votes
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  19. Dragable custom blocks

    You should design a block that the ability to be dragged on a x, y, z axis. To further explain say u want a ridge on a square all you do U drag at the point you want the ridge. That would a more realistic look to ship bows because it allows for curves to be incorporated into builds that are very difficult to do otherwise.

    3 votes
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  20. Editable snapping points

    Sometimes it needs to place two parts very closely, but they are snapping to eachother. Please let snapping points can be deleted/added manually, and edit position of the adding/editing snapping point

    3 votes
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