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  1. Fuselage Paintings and Drawings

    I would like to be able to make logos and designs for my planes, it is very tiring to have to use ultra thin fuselage to make designs on the main fuselage.

    3 votes
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  2. Simpleplanes... 2

    So, there are things. Many, many things needed.

    But, I'll focus on one specific thing. The map.

    The map on SP is fine, for now, but the ability to enable small islands, clear water, additional button for Maywar, all need to be done.

    Since mobile is, well, mobile, if you had a 100 part plane, for example, going to or using a Maywar map would be fine.

    Second thing about maps: AI. The dogfight AI is already horrific. The ship AI too. The ships should have defenses for missiles, sort of like the Ice Base. The carrier should be armed…

    7 votes
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  3. 3 votes
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    0 comments  ·  SimplePlanes  ·  Admin →
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  4. Thrust vectoring

    Thrust vectoring would be cool, adjustable in engine settings and different axis of it (pitch, yaw, roll)
    Pssst aerobatic smoke would also be cool

    0 votes
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  5. RateOfChange attribute for funky trees

    would have a number that rates the amount of change a data input goes through every second.

    Say for instance its like: RateOfChange(PitchAngle)

    what that would do is allow for pitch (as well as roll and yaw) to be stabilized but not just centered to the horizon. This would also allow for things like vertical speed indicators and G-counters and so on

    23 votes
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  6. 3 votes
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  7. 3 votes
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  8. Create a togglable function that enable wheels to have connection points on both sides.

    Add a setting that allows the car wheels to have a connection point in both sides.
    This would allow bikes to be made easier.

    1 vote
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  9. Parachute delay

    everyone that implemented an ejectAble seat, had to over come the Parachute problem.(press ag x to detach then press ag x)

    An ejectable seat is launched by a decoupler or detacher, which have their own custom delay, that can be changed.

    i would suggest to put the same thing in parachutes, so we can use less activation buttons for 2 things.

    An example :

    My ejectable seats detacher has a 0.6 delay, and i have to press Ag x. then, after im ejected, i have to quickly press ag y, to open the chute.

    with a custom delay Parachutes can…

    4 votes
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  10. Square thumb pads

    If you’re on mobile, you probably know that one of the biggest issues when flying around your plane is the fact that the control pads are round. WHY ARE THEY ROUND? Having them round is dangerous, because it restricts how much you can move your stick in certain situations such as when you’re doing STOL landings and you need a lot of aleron to correct yourself, and you can’t because you can’t use all that aleron when your pitch is all the way back, so you have to pitch your nose down to move the alerons, and that’s really bad…

    100 votes
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  11. Water impact splash

    When an aircraft impacts water at big speed, it makes a big splash (depends on the aircraft size), and a splash for when weapon projectiles (bullets, cannons, bombs, torpedoes, rockets.....) hit the water.

    2 votes
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  12. A "negate-space" function

    Cockpits and high-detail interiors are super time-consuming, considering you need to use ultra-high amounts of parts to get a simple circle, or half circle. A "negate-space" function would work like this:

    1. Build the overall shape of the object you will be subtracting from.

    2. place another block into the object, in the desired form of the negative space you would like

    3. Press a hotkey (CTRL + N?) to subtract space from the block.

    Hitbox does not need to change, only the mesh. Could be made more user-friendly by adding a way to select a specific part to subtract from.
    This could…

    3 votes
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  13. Add a railway and add roads also please add tank treads or ship guns to mobile

    Please add a railroad to mobile also please add tank treads or and both ship guns like a auto aiming gun

    1 vote
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  14. Delete Space In Fuselage

    Deleting Space In Fuselage

    I think it would be awesome if we were able to remove space/material inside of a fuselage block. This could make it easier to make cockpits, bombays, landing gear sockets, etc.

    3 votes
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  15. Tank Armor

    We need tank armor to counter the cannons. It should also increase in weight when the thickness and size is increased. Also, it should be able to use different materials witg different properties. Like a 2 meter by 1 meter slab of 150 mm ceramic armor, and it weighs 140 kilos.

    3 votes
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  16. 在游戏中加入履带 制作新的岛屿

    ios系统无法下载mods 我希望加入更多岛屿
    加入履带和更好看的起落架…

    2 votes
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  17. Reworked Activation Groups

    After 1.9's addition of FT, many people are beginning to make more complex aircraft, but only having 8 Activation Groups is a huge limiting factor in some cases. I suggest that there be an infinite amount of Activation groups, with 1-8 being user inputs and the rest being "background processes"

    3 votes
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  18. Make the train parts for the simple planes please!!

    Jundroo, please make new parts for the simple planes, the train parts, horn, wheels, tracks on the game map, train engines, wagons to create and everything on the train too, all this in the game!!

    8 votes
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  19. Make the joint rotators have a option to be made a stabilizer(for tanks and whatnot)

    Look, we all know how teh Funky Trees Stabillization is complex right? I may have a fix for it.
    You could add these XML input suggestions for the Joint Rotator:

    Title: enableStabilizer
    Type: true/false
    Remarks: (Placeholder description) You know what it does.

    Title: axis
    Type: string
    Remarks: can be x (horizontal) or y (vertical)

    Title: stabilizeRate (only accessible in Overload)
    Type: number
    Remarks: The speed the rotator reacts to a change in angle.

    Title: activationGroup
    Type: integer
    Remarks: The activation group that activates the stabilizer.

    3 votes
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  20. ai gun turrets to put on planes

    something to quickly snap onto a plane that would try to shoot down enemy planes on your six

    PS. make it so the layer can control them too

    3 votes
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