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  1. A flight computer

    A separate gizmo that is a combination of a:
    -gyroscope
    -RCN engine
    -and a flight planner.

    This way we can either build a sounding rocket which depends on aerodynamics and a predefined trajectory or a full scale rocket that will depend and will use a flight computer for navigation.

    6 votes
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  2. Personalized solar panels

    Like adjustable lenght for be able to have a big solar panel and no many small

    2 votes
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    0 comments  ·  SimpleRockets2  ·  Admin →
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  3. 3 votes
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  4. Lua scripting

    This can make automation easier. It should be a simpler alternative of modding.

    1 vote
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  5. 1 vote
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  6. Create your own brand(eg: 'yourbrandname' booster, engines etc) moddable

    Design your rocket part and apply simple rocket settings. And can share that on the simple rocket website. Hope you understand this.

    18 votes
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  7. Space

    It would be awsome

    44 votes
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  8. Detailed cockpits!

    In cockpit view, I suggest you add a detailed design for decoration with working buttons, levers, lights, etc. I think by doing this it will add more fun to your gameplay. Vote if you think its a good idea!

    1 vote
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  9. Tip the designer

    Have a button next to upvote where you can tip a designer for their builds. This could motivate more people to build better planes and is a good incentive.

    3 votes
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  10. Add multiplayer

    I propose to add to the SimpleRockets 2 multiplayer.
    Here are some examples of this:
    •Cross-platform (Optional)
    •Ability to create your own server.
    •Ability to configure your server. (Maximum number of players, Standard location for spawn (If there are more than one), Game mode (If there are more than one), Maximum number of parts in the rocket, Maximum number of missiles, Ability to use weapons (If it will be.))
    •Servers by developers.
    Offer your ideas for adding online in the comments. Good luck!

    3 votes
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  11. debris

    I think you should add Space debris as this would add new missions with a claw to deorbit it to prevent rockets from crashing into it. This would go neatly for trying to do a mission like spaceX

    1 vote
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  12. Sattelites Communications

    I think this game should have Sattelite Communications so it gives limitation compared to a manned mission. There should be 2 types

    Communication, these are for ensuring other sattelites that they can have connection to the space center These are more cheaper than the other type.

    Direct, this would be a type that cannot connect to other Direct unless there is a communication sattelite able to connect to it through wifi. This would have a better range than communication and cheaper to give this more importance because in ksp, the direct ones aren't that useful.

    1 vote
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  13. Add logos and emblems

    When building replicas we like to make everything look like the real plane, and most of the time this is done by adding emblems and logos like the RAF logo or USAF or even NASA I would love if ready made stickers could be added so we don’t have to spend hours making them

    1 vote
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  14. Little people!!!!!

    People!!!!!!!!
    You can have missions like to give secret document to people a s with the little people you can mess around and control them to your hearts content!!!!!!!

    2 votes
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  15. Release it to the Xbox One too

    Make it an Xbox One game, I play on it almost exclusively

    11 votes
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  16. Make Docking Ports Flat

    So it's like kerbal and it makes things a bit easier

    1 vote
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  17. A menu in the editor where we can save flight instructions.

    It would be extremely useful if we had a menu in the editor where we could write flight instructions / author name / a link to the post / etc, as currently it is extremely hard to re-find each downloaded aircraft just to read the flight instructions in the description, or even remember what each activator does on all of my own aircraft. It would be even better if we had the option to include/add it to an uploaded aircraft too.

    3 votes
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  18. "Hidden" Activation Groups

    "Hidden groups" would be user enter-able "variables" that would go upon the limit of 1-8, and would be called on by special blocks, such as timers, AND gates, NOT gates, etc. With this, a user could set up a scenario such as "Activate 12 after 3 seconds of activation of 3" or "activate 23 when 1 and 2 are activated". Applying this to controls such as pitch, could allow many complex creations to be made.

    4 votes
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  19. Advertising

    Players should be able to pay to advertise their planes, or compete in competitions where the winner gets their planes advertised.

    6 votes
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  20. hydrologics to like move part on your rocket like in simple planes and different cockpits

    hydrologics to move parts and make a shuttle with like the hatches on top and reshapeable cockpits

    1 vote
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