Jundroo Games
2321 results found
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USS Beast Final Approach
To practice landings and test planes, you get the location when you land on the uss beast
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SimpleRockets 2
Add it to mobile devices
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Adjustable landing gear
The gear in game are highly unrealistic and I think if you could customize the wheel diameter, width, and the gear height it would make it easier to use in smaller aircraft, or aircraft that historically have short landing gear.
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Aliens
By putting aliens (ex. Small fish) you could have a reason to going to planets
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Custom Weapons,Decals, And Gizmos
New Guns And Missiles That You Can Edit, Such As Range,Power,Size ETC. I Would Also Like To Have An Easier Way To Decorate My Planes Such As Custom Images To Place On The Planes. For New Gizmos, I Think There Should Be Things Such As: Radars,Targeting Pods,An Unmanned Drone Part To Place On Drones, And Tank Treads.
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A option to turn of weather a item gets affected by water like gouns missles jets engins and cockpits would make submarines nice
A option in item menu in engines ,missles,cockpits,guns to turn it if it gets affected by water
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Comparison on all inputs (altitude, Throttle, etc..)
inputs like throttle>79 so an afterburner activates at 80% throttle or something
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Builder Description
I think it'd be a good idea to include the description the builder posts with any downloads. There are a lot of builds with unique controls and conditions, and being able to have that (maybe in the same menu as "Mirror Aircraft" and the Save and Load and Information functions) would be helpful for using offline (like I am most of the time).
Right now, if I want access to the special instructions, I have to either download the page beforehand, take a screenshot beforehand or go find some Wi-Fi to steal. The former two make my folders messy and…
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Have a select x no. of parts & select all parts feature for Overload.
I am suggesting this idea for those who want to quickly set health values and whatnot in their builds.
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new jet engines instead of the old ones
i need to se new jet engines with realistic afterBurner and with the non afterburners
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Improved AI ground attack
Currently when you are on the ground and some AI attacks you from the air, it simply throws itself on the ground even with bombs attached (AIs don't use bombs).It would be very good if you create some mechanics or improve the existing one for AIs to use bombs and attack "better"
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The devs need to check uservoice more, cuz they don’t
They need to update it, cuz there’s so much stuff that’s been added that’s still on here
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custom creation blueprints
jundroo i need a new mechanics to the game which allow the players to create his own custom weapon or Gizmos and able to add new weapon ablility in the game such as ballon Barrage bombs or guided torpedo with target lock system on it and etc
and the adding button of add custom weapons or Gizmo stuff in the list and etc
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Allow player to change planes mid-flight
Create a way for players to take control of any AI vehicle in game.
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Thrust vectoring
Thrust vectoring would be cool, adjustable in engine settings and different axis of it (pitch, yaw, roll)
Pssst aerobatic smoke would also be cool0 votes -
SP Part Health System fix suggestions
Explosion-related
Explosion Force should be divertable by certain shapes, which can throw the damage somewhere else without critically damaging the vehicle.
A Vehicle with most, if not all parts with their partCollisionResponse to "None" still has some disconnecting parts even though the link between the parts did not get destroyed. Make sure that only "Default" and "DisconnectOnly" will be affected by the explosion in these ways:
a) For Default, the explosion destroys the part and sends the parts it's connected to flying, if all parts are set to Default, then it will cause the craft to explode and fall apart.…0 votes -
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