Jundroo Games

  1. Have a View of the ship in one corner whilst in map

    In map view you cannot see the status of the ship, ( ie which stages are still to go) so a small image of the current status of the ship during map view would be great.

    11 votes
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  2. auto docking

    select docking port ai does it for you would be better for every one who has fgingers who cant stay still

    10 votes
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  3. Implement science into the game

    If you do make a campaign mode, make it to where once you are in space, you have to conduct experiments like recording temperatures to obtain science. Once you have science, you can use it to research better parts.

    10 votes
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    2 comments  ·  SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →
  4. Make the planets visible from space somehow.

    Perhaps use an image of the planet below, and it increases in size depending on how close you are to the planet. Would be very very useful for landings, and it would give a bunch more situational awareness in space, and make the game look better. Also, make the camera automatically point down to the ground. Landing upside down is disorienting.

    10 votes
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    1 comment  ·  SimpleRockets  ·  Flag idea as inappropriate…  ·  Admin →
  5. Add a cheat menu

    The first simple rockets saw it challenging to land on certain planets without building a huge rocket or using the ion engines. Many people want to explore without worrying about running out of fuel or losing battery too quickly. That's why I think there should be a cheat menu so we can do stuff like:
    1) Infinite fuel
    2) Infinite electricity
    3) Infinite monopropellant
    4) Set orbit
    5) No heat limit (if there are deadly reentry effects)
    6) Hack gravity
    All of these could be disabled in missions and optional in campaign (if there is one)

    10 votes
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  6. Make the parachute not tear off as easily.

    Increase the strength of parachutes when they connect to something, they tear off at 125m/s, which normally you'd have it survive.

    10 votes
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  7. Add part that you can add to your ship that would auto dock with a selected ship entity with a docking plug/port.

    Docking as a newer player in orbit is almost impossible without hours of trial and error. There needs To be a piece that you can add to your ship that would allow for auto docking with a selected entity.

    9 votes
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  8. We need to simple interface

    Do you know a space rocket game 'space agency'? In that game user can change the control by touching the ship.
    But,in simple rocket,user should back to the menu difficultly when change the control to other ship. I hope you add this action in game
    P.s I'm korean,so I am poor at English

    9 votes
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  9. Rings with procedurally generated fragments in them!!

    Soooooooooo many games have planets with rings, but they're just bland 2d textures, KSP included! Only one game I know has ring fragments in them, and that's Elite Dangerous. If you can manage to make planets with rings have fragments in them, HOLY HELL. It would add a whole new level to exploring Saturn and other gas giants. YEEEEEEE!!!

    9 votes
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  10. Relative velocity to target and a retrograde vector, Gravity, vector features

    I see you have a relative velocity, post that says completed. I have the newest update for android and when i look at the vectors i see the direction from your ship to target, this vector displays your distance value. Then i see a target velocity, this tells you what direction the targets moving in and at what speed.

    This as far as i am able to see does NOT tell you your relative velocity to target. These two things are not the same. When playing kerbal on the satellite docking rendevouz tutorial, you reach a point where to catch…

    9 votes
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  11. Modify the ship editor to allow a "copy and paste" function.

    Modify the ship editor to allow a "copy and paste" function for ship sections. This would speed up large builds enormously! Perhaps by dragging or building the desired section into a box area at the side of the screen, then a button to 'print' replicas.

    Smastronut

    9 votes
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  12. More objects to visit in our solar system

    Pluto
    Ceres
    Sedna
    Eris
    More moons

    9 votes
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  13. Smupiter altitude challenge

    Seems simple enough, and based on my experiences escaping from SOI should be neigh impossible.

    It would also push rocket builders to the limit; it takes careful design to prevent the rocket from crushing itself prior to takeoff, careful balancing of thrust to prevent it accelerating too fast in atmos, thruster positioning to prevent it ripping itself apart... I can land anything, anywhere and if its an inner smanet, return my budding little commies back home again too, but i can't push past 3k above the surface.

    And I know of only one redditor who has achieved 10k, and he's…

    8 votes
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  14. Allow attaching of docking ports in editor

    We should be able to attach docking ports together. That way we would be able to make Apollo style smoon landings

    8 votes
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  15. Space planes option of build

    Like KSP where you can make Rocketships and space planes

    8 votes
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  16. 8 votes
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  17. Add Chromecast support when the SDK is available.

    Add the ability to cast the live view to the TV and use the phone as the controller and display the map view.

    8 votes
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  18. Folders for the saved ships in the ship creator

    We all have tons of saved ships in the creative menu, and it can get quite messy. Adding customisable and renameable folders (e.g. landers, satellite) would make it much easier

    8 votes
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  19. 8 votes
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  20. people

    Also you should mPeople should be able to come out of the ship and build stuff like a base and ships, and they could start sivilizations, that would make this the best game ever.

    8 votes
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