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2313 results found

  1. To add plane parts

    Like ksp we could fly around smearth and get little people (will be descriptionized? In another post.

    3 votes
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  2. Add scramjets

    Wouldn't it be great to have that much power for a spaceplane?

    0 votes
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  3. Re-design the wings

    Re-make the wings so that the shape is more realistic, curved on the top and flat on the bottom, just like a real wing (at least the flat bottom ones.) Also make it so that the wings actually flex rather than pivot on a connecting point and so that when they’re connected to the body they don’t glitch out and flail everywhere at a certain speed. This is a very frequent set back in many user’s aircraft and I’d like to see the wing get an update.

    9 votes
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  4. make the map more bigger

    I think you can make more than one sector in the map so the player can exploring in the large map and it will be the good experience for them. In addition to the planet, you can make an "alien planet" which have city and creatures in there so it will be fun in your game!!! :)

    1 vote
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  5. Make sure you have a VERY customizable Controll scheme.

    So that you can add/remove joysticks and throttles and buttons. Also you should be a letter to change wether the button / throttle / joystick stays in the position you last left it or turns off.

    I would really love this because for the more interesting builds the limited Controll of simple planes was not enough.

    3 votes
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  6. 3D mode

    Simpleplane got 3D.

    1 vote
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  7. space warship parts

    so you can destroy everything in space and look cool while doing it
    (custom drone spawners, railguns, lasers and super lasers, automated turrets, ion engines)

    3 votes
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  8. Allow users to disable some colliders

    Give the user the ability to disable colliders. Users should be given an option in design-time to "draw" a box around certain connected parts that disable colliders. The result will be dramatic, allowing large and complex builds to behave like small builds.

    1 vote
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  9. Graphical designs

    Name misused but add part graphics like cockpit interior and some parts have little things on them like fuel tank have refueling cap, engines have pipes a bit exposed, cockpits have moving parts, just overall part details.

    1 vote
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  10. Part Repair

    If your design gets damaged like from an astroid or your rover hits the ground too hard, maybe if you have a certain part on, like a repair kit or tool kit, you can get a limited number a repairs and even only repair certain number of areas if too much damage and not enough parts.

    1 vote
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  11. Weapons and Bots

    Maybe add some guns and missiles to put on your ship (Like Kerbal Space Program mods) and some UFO bots to shoot down would be pretty neat.

    3 votes
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  12. Enough parts to re create some famous space missions from real life, such as the space landing

    Basically, have enough pieces to make realistic and real missions.

    1 vote
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  13. Landing Gear That Cuts Into the Wing/Hull

    I'm more talking about Wing type of landing gear. when your making like an World war 2 Landing gear id like the Landing Gear to cut into the wing and when its retracted it leaves a hole there for the landing gear. it just makes it more realistic and a lot easier if your building planes.
    I don't wanna put a ton of effort into a wing putting blocks all over into it until I have the right hole for the landing gear used.

    1 vote
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  14. Speed-Control-Unit for ground vehicles

    A Speed limit that we can set in the part settings for wheels and tracks, example : engine has 1000hp, but the speed is set on 30mhp or kmh, the vehicle will not overcome this speed. Or something like a part that has this ability, name would be Speed-Control-Unit shot SCU

    1 vote
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  15. Can we have Repulsorlifts?

    We should have Parts in the game that are similar to repulsorlifts from star wars. A part with a Special feature, that keeps the Vehicle its attached to on a certain height, the wanted height can then be changed in part settings. The Repulsor part should also have a certain lifting force that can be changed too, depending on how much force they have, the repulsors would drain electricity/fuel from the craft, how much drained is affected by the force of the repulsor and the desired height.

    1 vote
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  16. Have real rocket parts

    Fly back boosters like SpaceX

    1 vote
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  17. Double-tapping on another vessel to switch to it

    During docking, this would be very useful. If you double tap on another vessel within range, you should be able to switch to it.

    24 votes
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  18. Turrets for Bombers

    This suggestion is a add-on from my other suggestion about gunner A.I. . I would really love to put turrets on bombers to make them more fun and realistic. Currently "turrets" on bombers are either modded guns facing only one direction or guns on a rotator only limited with either and up or down movement or left and right movement. I would love to see actual turrets in simple planes and would like to see different forms of them for example: Ball Turrets, Nose turret, Waist gunner (just simply a gun protuding out from the fuselage), Dorsal gunner (same concept…

    5 votes
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  19. spreading flames

    When a part of your air craft is on fire the flames should spread

    3 votes
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  20. Make better docking ports please...

    Make it so that thay align neatly when building a station, or pivot around so that they work like the junctions between train wagons on land. SR1's docking system was really frustrating.

    3 votes
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