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  1. Enough parts to re create some famous space missions from real life, such as the space landing

    Basically, have enough pieces to make realistic and real missions.

    1 vote
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    0 comments  ·  SimpleRockets2  ·  Admin →
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  2. Landing Gear That Cuts Into the Wing/Hull

    I'm more talking about Wing type of landing gear. when your making like an World war 2 Landing gear id like the Landing Gear to cut into the wing and when its retracted it leaves a hole there for the landing gear. it just makes it more realistic and a lot easier if your building planes.
    I don't wanna put a ton of effort into a wing putting blocks all over into it until I have the right hole for the landing gear used.

    1 vote
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    0 comments  ·  SimplePlanes  ·  Admin →
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  3. Speed-Control-Unit for ground vehicles

    A Speed limit that we can set in the part settings for wheels and tracks, example : engine has 1000hp, but the speed is set on 30mhp or kmh, the vehicle will not overcome this speed. Or something like a part that has this ability, name would be Speed-Control-Unit shot SCU

    1 vote
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    0 comments  ·  SimpleRockets2  ·  Admin →
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  4. Can we have Repulsorlifts?

    We should have Parts in the game that are similar to repulsorlifts from star wars. A part with a Special feature, that keeps the Vehicle its attached to on a certain height, the wanted height can then be changed in part settings. The Repulsor part should also have a certain lifting force that can be changed too, depending on how much force they have, the repulsors would drain electricity/fuel from the craft, how much drained is affected by the force of the repulsor and the desired height.

    1 vote
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  5. Have real rocket parts

    Fly back boosters like SpaceX

    1 vote
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  6. Double-tapping on another vessel to switch to it

    During docking, this would be very useful. If you double tap on another vessel within range, you should be able to switch to it.

    24 votes
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  7. Turrets for Bombers

    This suggestion is a add-on from my other suggestion about gunner A.I. . I would really love to put turrets on bombers to make them more fun and realistic. Currently "turrets" on bombers are either modded guns facing only one direction or guns on a rotator only limited with either and up or down movement or left and right movement. I would love to see actual turrets in simple planes and would like to see different forms of them for example: Ball Turrets, Nose turret, Waist gunner (just simply a gun protuding out from the fuselage), Dorsal gunner (same concept…

    5 votes
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  8. spreading flames

    When a part of your air craft is on fire the flames should spread

    3 votes
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  9. Make better docking ports please...

    Make it so that thay align neatly when building a station, or pivot around so that they work like the junctions between train wagons on land. SR1's docking system was really frustrating.

    3 votes
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  10. 2 votes
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  11. Wish I had the game on my new iPhone

    I realy would love this game on my iphone

    1 vote
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  12. 1 vote
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  13. View X and Y axis as inputs for rotators etc.

    We need an x and y view axis as an input so we can aim guns mounted to rotators by looking around.

    6 votes
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  14. Electronic Countermeasures

    With the 1.7 update, we got countermeasures in the form of Chaff and Flares which have a limited count.

    Why not add the ability to have electronic countermeasures such as jammers for aircraft which can be turned on and off as an alternative to chaff and flares?

    1 vote
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  15. add a fuelslage that doesn't have physical model at all

    my device is weak and cannot run Aircrafts with more than 100 parts.If we can build the detail of Aircrafts with structure that dont have physical model,we can run many Aircrafts much more smoothly.Waiting For Your Reply!

    4 votes
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  16. Weaker SAM missiles

    The current AA Missiles are far too strong. It is impossible to land when you got hit while in reallife it happens very often that a plane that got hit is still able to land.

    4 votes
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  17. Make a testing area right in the designer.

    So if your creation is huge or your unsure it will work or not
    it would be cool and convenient to test it in the designer

    eliminating all load time also it should have altitude air amount

    your plane should stick right were the circle but moves vary slightly.
    If we find a problem with our designs we can fix it immediately
    Like a wind tunnel

    What do you think?

    6 votes
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  18. Please fix the drag model

    If there's one problem we all hate, it's the drag model..

    Despite trying our hardest to build perfectly symmetrical creations, the drag model always screws up their flight characteristics, putting tons of drag on one part and zero drag on the one directly opposite, despite being mirrored. This often forces us to make compromises for our builds, and we can't make them as good as we want to be because of this annoying bug.. Please fix this.

    (I've been looking for help to fix my Wyndigo's asymmetrical flight, although I don't know if it's drag related or not)

    20 votes
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  19. More Building Materials

    I have played SP for about 2 years now and I think it needs a few more kind of material!

    For example:
    -Fuselage:

    +Windows
    +Doors
    +Interiors (if needed)
    +Glass fuselage
    +Wiring system through the thing
    -Wings:
    +Many more types of wings(for fighter jets, commercial jets,etc...)
    +Flaps, slats
    +Winglets
    And if you can, add a simulator to see if the aerodynamics work before flying it or posting!

    Thank you!

    5 votes
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  20. Mini map

    A map of some kind to show where you and other locations are (i.e. Islands, battle Ships, etc.)

    7 votes
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