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Jundroo Games

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  1. An infinite fuel option for creator

    Just add a toggle or adjuster to fuel to turn fuel consumption off, some times you build a plane and the fuel limit jacks it up or it just flies for 8ft and runs out of fuel

    1 vote
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    0 comments  ·  SimplePlanes  ·  Admin →
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  2. Parts for ships, battleships and submarines

    There should be engines and rudders for ships and the fuselages should have controllable buoyancy and different types of cannons like: 120mm, 300mm Etc...

    12 votes
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  3. my idea is this: have a block that uses the same AI as the turrets on the destroyers, but make them target any enemy aircraft, then add two

    my idea is this:

    have a block that uses the same AI as the turrets on the destroyers, but make them target any enemy aircraft, then add two different rotators (hinge/swivel) that are connected to the block with changeable options:

    rotators:
    Range (0--> 180)
    speed (0-->100)

    Horizontal control: True/false
    Vertical control: True/false

    Activation group: 1-8

    Select Turret block (like selecting an engine for the wheels)

    The block itself would be different:
    Turret block
    Range: sets the range in which the turret will target/ fire on said aircraft

    Select guns: chose the guns that are to be assigned to block (like…

    4 votes
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  4. We need an update to the fuselage blocks

    I wish we had fuselage blocks where we can adjust the length and shape of every corner, edge, and face. I also wish we could add corners on the block itself so we can make complex polygonal, 3D shapes without the stress of high part builds from paneling. Pretty much procedural fuselages. Please add this as soon as you can or in 1.9

    6 votes
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  5. 1 vote
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    0 comments  ·  SimplePlanes  ·  Admin →
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  6. More AI Planes

    like ww2 planes ex. japanese zero etc. a plane that can land airfield to airfield like an airliner thats it

    4 votes
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    1 comment  ·  SimplePlanes  ·  Admin →
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  7. Mouse compatibility for mobile users

    I noticed that using a mouse on mobile (at least for android) doesnt work in the editor. For those who have an adapter, this would make things easier and faster to build.

    6 votes
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  8. Realistic Fire Effects

    In simpleplanes, we have a gun that only fires bullet.
    Jundroo, you should add a realistic fire effect which shoot flame and smoke with bullet.

    1 vote
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  9. Bomb Bays

    I think we all, at least once, wanted to be able to just drag a Fuselage Block with a Bomb Bay out of the Parts Window. It would have Settings like Speed, the Angle it opens and Size. It would also be the exact same as a normal Fuselage so you don’t have to make the whole Plane out of multiple Parts so it has no Edges sticking out. This would be very useful, because pretty much every Bomber has a Bomb Bay and it would make Life way easier. It would also make the Bomber way more Part Efficient…

    341 votes
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  10. add a ROTATOR that has no input and can swivel around for easy 8x8 tanks

    a rotator that has no input and just spins if the weight is right, meaning if you put one in between each wheel on a 8x8 wheeled vehicle if you drive over a large bump all wheels will stay on the ground. and maybe a hinge as well so you can make a snake vehicle that drives like a long snake.

    4 votes
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  11. Control Multiple Vehicles at once

    Can Control Multiple Vehicles at once like in BeamNG Drive

    1 vote
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  12. Physics Update

    Simple Planes is a great game, however it's accuracy in game physics and fluid dynamics isn't the best. Shippy456 states, "Due to my knowledge of very basic physics and fluid dynamics, I have become somewhat concerned about Simple Plane's physics and and it's drag model." WNP78 also describes, "Simple Plane's physics are definitely not as realistic as can be. They are pre-computed for each part at the start of the game and not updated if the craft's structure is changed. Parts which have no drag, when moved into airflow, will continue to have no drag. SimpleRockets2's drag model is more…

    58 votes
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  13. Add trains

    Add stuff like a track around the wright isles or a completely new discoverable island, and some new parts like a wheel truck that is powered by the car engine, and couplers to make trains, as well as some randomly spawned rolling stock on the tracks.

    1 vote
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  14. Add warheads or other payloads

    Warheads would be a fun addition to the game as they’d provide a secondary challenge to land accurately, instead of just landing safely on droo. These would not affect the ability to pilot the craft as control chips do exist, negating the need for a command pod. These could range in size, material, and detonation condition, configurable like any other part, and could allow for some fun light shows, especially at night or in space. Some payload ideas include nuclear, offering a large payoff, antimatter, flashy but not long lasting standard plastic explosive, small part-only explosion if not detonated electronically,…

    1 vote
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    0 comments  ·  SimpleRockets2  ·  Admin →
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  15. weight on wheels

    Add a "weight on wheels" activation ( in the same category as the 1-8 activation buttons )

    3 votes
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  16. SimpleRockets 2

    Add it to mobile devices

    0 votes
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    0 comments  ·  SimpleRockets2  ·  Admin →
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  17. Aerial Mission Editor

    So, what I'm thinking is;
    The option to (when in the dogfight against ai mode) fight an enemy flight consisting of somewhere around 4 enemies.
    Also to be able to fight with your own flight of around 4 planes
    Ability to select your fighting area (above any one of the main islands, or just out at sea)
    Situation selection; To give your flight an advantage (above, behind), disadvantage (with the enemy above and to your rear) or none (just straight at each other)

    9 votes
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  18. 3 votes
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  19. Custom editor background

    Can change the background to get cool images on an upload

    3 votes
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  20. USS Beast Final Approach

    To practice landings and test planes, you get the location when you land on the uss beast

    0 votes
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