Jundroo Games
2311 results found
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Change 'Detacher' to 'Decoupler', there's no such thing as deatchers.
Title says it all. If we're making a rocket physics engine let's get the terminology right. :)
2 votes -
8 votes
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landscape view
Landscape view for tablets and PC.
2 votes -
"Persistent" Controls
When I have my finger on (say for example) the throttle, if I happen to move it a few pixels too far in the wrong direction, I'm suddenly doing something else like panning the view. A touch that starts for throttle should stay on the throttle (tracking the y axis).
2 votes -
Better/Customizable hotkeys and mod support for PC version
This game runs really well on budget PCs which do not have the horsepower to run KSP. Seems like a great market to capture.
2 votes -
Display periapsis when on a hyperbolic trajectory
You're already displaying them when in orbit, it shouldn't be to hard for you and will permit more precise orbit injections.
15 votes -
improve UI scaling
Use DPI relative sizes so that buttons are not so tiny on high DPI screens, such as 2013 nexus 7. On the n7 there is tons of blank space surrounding very small buttons... Use some of it to make the buttons easier to hit. Otherwise/despite this small flaw, awesome.
4 votes -
8 votes
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add an automated flight planner
So you can just tell the game what to do, such as:
1) Increase throttle to 100%
1) Activate launch stage
2) Fly for 20 seconds
3) Activate next stage
4) Turn to 45 degrees
5) Fly for 10 seconds
etc351 votes -
add a mission builder.
Where you can build simple missions
1) Pick what planet to launch from
2) Pick what planet the player must get to
3) Pick what to do at that planet (orbit or land)
4) Choose how to rate performance (Time or Fuel usage)24 votes -
Add a solar system builder.
Add a feature where you can create your own solar system.
85 votes
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