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Jundroo Games

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  1. a Short list of things we need in SP

    Torque
    Shockwave physics


    please make the minigun SFX sound more like a brrrrrrrrrt, and less like a trrrrrrrrrrrt , we would be pleased... a-10 would be pleased

    idea from Cedy117 "when your plane gets destroyed it should say rip"

    16 votes
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  2. "Cut" option for fuselage blocks

    When two fuselage blocks overlap, there should be a "cut" option, that allows us to remove one fuselage block, and leave a hole in shape of it in the other one. Useful for making hollow fuselages, windows, concave shapes etc.

    241 votes
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  3. Advanced rotator option

    I'd think I'd be a good idea to have an option to make rotators not affected by auto pilot this way we can make better gun turrets Easyer to pilot remote controlled missiles,aircraft,and bombs

    4 votes
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  4. Toggle - works as the activation group only activated directly by clicking on it.

    To him, you can bind any object to activate .If it can help to create a more realistic cockpit and play will be much more interesting.

    19 votes
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  5. A special rotator similar to wheels

    A rotator that:
    1. Rotates infinitely as long as input is given
    2. Speed is dependant on the input intensity
    3. Will stop moving when input is cut, like wheels, instead of rotating backwards like an infinite rotator would
    4. Have options to stop/coast when input is cut
    5. Also have options to be affected by brake
    So we could build complex machines like mech legs that work better or working with wheels, move heavy vehicles like tanks realistically

    10 votes
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  6. Aileron Trim

    The elevator trim that was implemented an update ago was very useful, but there is still a dire need for an aileron trim tab. Any plane with even a slight asymmetry will roll in one direction when the stick is centered. For planes that suffer from a drifting roll, the option to trim the ailerons would be a godsend. It could be a slider tab like the VTOL and elevator trim across the top of the screen

    3 votes
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    0 comments  ·  SimplePlanes  ·  Admin →
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  7. Optimized Load Plane Menu

    As I created more and more planes, I began to find it tedious to scroll through the large list. And if you're the kind of person who downloads lots of other user's planes, you know how long that menu can get.

    The search bar helps, but I think it would be more convenient if you had the option to categorize your creations into some kind of sub-menu folder-like system, so you could quickly load up the creations you're looking for based on exactly what the creation is, or is meant for.

    1 vote
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  8. high/low gear engines

    instead of more power vs less power we could have high or low gear as an option in the car engine, it would be useful for climbing, roadsters, etc.

    3 votes
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  9. To add an option at the car engine for the sound (Diesel,sport,etc)

    My idea is that when the car engine is edited,the engine sound can be changed to:
    Sport,Diesel(trucks'sound),Normal,and Race.

    26 votes
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  10. Add an alternate solar system

    Add an alternate solar system, like ksp has. The planets have cool names and are simalar to real life. But add (a) different one(s) that isn't based on anything for a sense of verity that makes it your own. Upvote if you like it!

    2 votes
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  11. Jundroo Flight Program

    Jundroo Flight Program: Pretty much exactly like SimplePlanes, but with improved gravity and velocity physics, and orbital mechanics to escape our atmosphere and leap into space with rocket engines, both liquid and solid fuel, hybrid jet-liquid fuel rocket engines, Ion engines, batteries and solar panels, docking systems... The possibilities are now extremely more broad... Not many changes would have to be made to SimplePlanes for this to be a reality, it allready has almost everything needed for this to happen. Mods would work the same way, and perhaps the .XML files would still work for this to happen, meaning all…

    3 votes
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  12. JATO. Bottles (Jet Assisted Take off) and Aircraft Design Challenges.

    JATO bottles, miniature rockets for extra speed. Design Challenges for Who can make the plane with shortest T/O distance, Fastest, most nimble.....

    3 votes
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  13. Customizable camouflage patterns

    I would like to see a camouflage pattern option in the paint menu. There should be multiple patterns like spray, ERDL (jungle camo), tiger stripe, and digital camouflage

    7 votes
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  14. Gyros and sensors

    Instead if hooking stuff up to the controls could you (the devs) allow us to use sensors? What I mean is in the input add a sensor option and when the sensor option is opened another input pops up saying sensor input that works just like the engine selection in the wheels! I think the sensors should be gyro sensor, ultrasonic sensor, touch sensor (only senses if something is touching on ONE side), and also maybe add a logic gate!

    4 votes
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  15. Add fuselage Cockpits

    With the recent addition of fuselage intakes, I thought that fuselage cockpits would be cool. They would have all the fuselage customizable features but you could change the design and cockpit angle but the bottom would always have to be flat

    11 votes
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  16. console: Xbox playstation

    This may be a long shot but what if you can build on tablet and computer Then play with them on console this will help with online multiplayer story mode and also space.

    8 votes
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  17. Terrain Destrustion

    You should be able to explode mountains and create valleys with the weapons! :D

    1 vote
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  18. new part gyro sensor for qadrocopters and helicopters

    add gyro sensor to stabilize qadrocopter or helicopter

    3 votes
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  19. Simple ships

    I would like to see simple boats so you can build anything from a fishing boat to a cruseship!

    I can send you more ideas for the game if you contact me.

    6 votes
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  20. Programmable Peices

    I would like something similar to a command block in minecraft, a block that when you open its settings you can enter code,so you can make vehicles perform autonmous functions. For example, lets say im making an autonomous vehicle. I can program it so if it detects one of the buildings in front of it, it will turn around. Or maybe configure the code to lock onto a target and turn certian rotators so the gun they are attached to will be pointed at the target. Then it can be coded so when the target gets close eough, it will…

    54 votes
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