Skip to content

Jundroo Games

2328 results found

  1. Add parts to build floating bases

    It would be really cool to have floating bases! It would allow you to have bases on gas giants, which would not be colonizable otherwise. It would also be cool for having floating bases on smenus, which has a very intense atmosphere. Overall, it would be awesome to have floating bases!

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimpleRockets2  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. Add extra planetary launchpads

    Basically, you could Launch launchpads into space. For example, you have a base on Smars, and want to do missions there without having to launch them all the way back at Smearth. Well, you could send a Lander with a launchpad on it. Maybe it folds up to save space. You land that on your Smars base, and you now have the option to start there instead of on Smearth! If that seems to OP, then maybe you need to mine resources or it costs ingame money to do it. Another example: You have a space station around, Smaturn, for…

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimpleRockets2  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. hydrologics to like move part on your rocket like in simple planes and different cockpits

    hydrologics to move parts and make a shuttle with like the hatches on top and reshapeable cockpits

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. 2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. Little people!!!!!

    People!!!!!!!!
    You can have missions like to give secret document to people a s with the little people you can mess around and control them to your hearts content!!!!!!!

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. Science, Aerodinamics, Reentry

    a science type campaign (like the one in ksp) would be great and also aerodinamics (for planes) and, most important, REENTRY DAMAGE. thanks for making such an amazing game...

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. Personalized solar panels

    Like adjustable lenght for be able to have a big solar panel and no many small

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimpleRockets2  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. Larger Landing Legs

    I have perfected landing an orbital booster back on Smearth in SR1. Technically it's the entire rocket because it needs the command module but besides that, it's fairly simple. That is, until it comes to touchdown...

    With the legs from the first game, You can't use them on the two largest engines because the engine is either the same height or taller than the legs. Sometimes stabilizing it with RCS works but eventually it falls and blows up. Something that would fix this would be larger landing legs, like the ones on a Falcon 9. It would allow even the…

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimpleRockets2  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. 2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimpleRockets2  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. Easter Eggs!!

    Like space junks on moon when the first astronauts landed there!

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. Render Distance

    Perhaps Jundroo should add settings about 'Render Distance'
    Why? In my opinion, the game laggy because it has to render so much distance you can see that the orbit camera can take so much zoomout and the fact that you can see a the smoke of burning USS Beast from Wright Final Approach. But if the render distance is too short, well those with high-end device would feel like their device are useless, so i suggest that Jundroo can let us freely choose how much distance that the game has to render, and of course, by limiting render distance missiles…

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. painting

    military,airline paint schemes that are not confined to parts

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. 2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. Improved autopilot!

    allow player to firing while in autopilot. some plane like ww2 bomber have turret, so player can shoot to enemy easily without adjusting planes stability and aiming at the same time.

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. Engine Heat & Overthrottling

    Heat should be a factor of engines and other parts in this game. Heat is generated by fires, engines, friction and explosions. Engines can stall and their fuel intake will freeze up if they get too cold, or could start leaking or weakening if they're too hot. Since

    The WWII engine that's "Less powerful than the turboprop" should be way less fuel efficient, generate more vibrations and heat, but can be pushed a lot harder. Over throttling the engines would result in higher risks, but higher speed output.

    Over Throttling (Couldn't find a new name) would be a concept of…

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  SimplePlanes  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. 2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. Please add online multiplayer for ios me and a bunch of other people want it really badly.

    Just add multiplayer for iOS me and many other players would greatly appreciate it

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  18. proximity points/ points for tricks mode

    Similar to AaAaAA!! on steam, it would be cool to have a mode that gave points based on proximity and speed while flying. In AaAaAA!!, points are awarded for how close you get to buildings while falling.

    If points were given in game for this, it would feel like there's some recognition for doing something cool, like threading the Et pyramid. Recording and uploading to reddit is too much trouble!

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. Adjustable Cockpits

    A part that's adjustable like a fuselage block but also functions as a cockpit. Should also include options such as stepped or stepless and window size and shape.

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. Detachable nose cone

    A Detachable nose cone like for holding satellites and other things

    2 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  • Don't see your idea?

Jundroo Games

Categories

Feedback and Knowledge Base