Jundroo Games
2322 results found
-
Little people!!!!!
People!!!!!!!!
You can have missions like to give secret document to people a s with the little people you can mess around and control them to your hearts content!!!!!!!2 votes -
Science, Aerodinamics, Reentry
a science type campaign (like the one in ksp) would be great and also aerodinamics (for planes) and, most important, REENTRY DAMAGE. thanks for making such an amazing game...
2 votes -
Personalized solar panels
Like adjustable lenght for be able to have a big solar panel and no many small
2 votes -
Larger Landing Legs
I have perfected landing an orbital booster back on Smearth in SR1. Technically it's the entire rocket because it needs the command module but besides that, it's fairly simple. That is, until it comes to touchdown...
With the legs from the first game, You can't use them on the two largest engines because the engine is either the same height or taller than the legs. Sometimes stabilizing it with RCS works but eventually it falls and blows up. Something that would fix this would be larger landing legs, like the ones on a Falcon 9. It would allow even the…
2 votes -
2 votes
-
Easter Eggs!!
Like space junks on moon when the first astronauts landed there!
2 votes -
Render Distance
Perhaps Jundroo should add settings about 'Render Distance'
Why? In my opinion, the game laggy because it has to render so much distance you can see that the orbit camera can take so much zoomout and the fact that you can see a the smoke of burning USS Beast from Wright Final Approach. But if the render distance is too short, well those with high-end device would feel like their device are useless, so i suggest that Jundroo can let us freely choose how much distance that the game has to render, and of course, by limiting render distance missiles…2 votes -
painting
military,airline paint schemes that are not confined to parts
2 votes -
2 votes
-
Improved autopilot!
allow player to firing while in autopilot. some plane like ww2 bomber have turret, so player can shoot to enemy easily without adjusting planes stability and aiming at the same time.
2 votes -
Engine Heat & Overthrottling
Heat should be a factor of engines and other parts in this game. Heat is generated by fires, engines, friction and explosions. Engines can stall and their fuel intake will freeze up if they get too cold, or could start leaking or weakening if they're too hot. Since
The WWII engine that's "Less powerful than the turboprop" should be way less fuel efficient, generate more vibrations and heat, but can be pushed a lot harder. Over throttling the engines would result in higher risks, but higher speed output.
Over Throttling (Couldn't find a new name) would be a concept of…
2 votes -
2 votes
-
Please add online multiplayer for ios me and a bunch of other people want it really badly.
Just add multiplayer for iOS me and many other players would greatly appreciate it
2 votes -
proximity points/ points for tricks mode
Similar to AaAaAA!! on steam, it would be cool to have a mode that gave points based on proximity and speed while flying. In AaAaAA!!, points are awarded for how close you get to buildings while falling.
If points were given in game for this, it would feel like there's some recognition for doing something cool, like threading the Et pyramid. Recording and uploading to reddit is too much trouble!
2 votes -
Adjustable Cockpits
A part that's adjustable like a fuselage block but also functions as a cockpit. Should also include options such as stepped or stepless and window size and shape.
2 votes -
Detachable nose cone
A Detachable nose cone like for holding satellites and other things
2 votes -
Flak convoy
A convoy similar to the one we already have but it uses the new flak gun system instead of the convoy having guns and heat seeking missiles making multiple bombing runs more easier to do instead of having to dodge missiles coming towards you.
2 votes -
Resizeable Airbrakes for SimplePlanes!
Similar to the resizing function for wings in SimplePlanes, I would like an option to resize airbrakes so that there is not only one uniform option.
2 votes -
arresting hooks
having arresting hooks would be nice for carrier landings, this way you woudn't need to XML mod the wheel brakes or add gigantic parachutes to an aircraft in order to make it carrier worthy, arresting hooks would have a customizable activation group
2 votes -
Mistakes with scripting Prop and Turboprop engines AUTOTHROTTLE setting
Sorry to bother, but i want to report a small problem with turboprop engines Auto Throttle scripting:
1) It is basically impossible to turn the engine with Auto throttle off with an activation group (and i have to use it on some my replicas because that is how real life NK-12 and D-27 turboprops work, and it also allows to use props as airbrakes at 0 prop pitch) . It always rotating from start. Can you please add an activation group to the engine itself, so you can turn it off? It would be wonderful if you make it feather…2 votes
- Don't see your idea?