Jundroo Games
2330 results found
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Glowing paint
It doesn't even have to be a true emissive material or have a halo, we just need the ability to set the ambient value to 1. I bet most people would absolutely love this, as it would allow creating Tron-like builds.
1 vote -
Rotator, piston, detacher, and pylon improvements
Detachers, pylons, rotators and pistons with zero wobble. I.e. if I attach an external fuel tank to a shuttle using detachers or pylons, or a bomb to a detacher, the attachment should be rock solid.
Rotators and pistons should be precisely controllable, to a fraction of a degree.
Pistons need to be attachable at both ends using joints, so that we can use them to raise/lower things like gantries, booms, cannons, landing gear, etc.
A ball-and-socket rotator that can be rotated in two axes -- this would be great for turrets and artillery, among other things.
The speed of rotators…
1 vote -
Configurable launchers
At present, if I want a 60-shot bomb launcher, I need a minimum of 121 parts -- one for the container, 60 detachers, and 60 bombs. It would be great to have a "launcher" part that takes these inputs: ammo type (bomb, subassembly, etc.), muzzle velocity, and fire rate. The ammo should be instantiated at the time of firing, to keep the part number down.
1 vote -
X-ray view with colour-coding
The X-ray mod is invaluable to see the internals of a build and for part placement. It would be terrific if this could be merged into the base game, with this enhancement: the ability to colour-code parts by attributes like massScale, fuelPercentage, deadWeight, etc., one at a time. Meaning, if I select massScale as the attribute I want to see, the parts are shaded with deeper shades of red for greater massScales.
1 vote -
Rangefinder
A rangefinder would be very useful for aiming artillery, among other things. This could be as simple as when the rangefinder is enabled, any targets in the FOV are tagged and have a distance readout, no matter how far they are. Or it could be a proper parallax or laser rangefinder with a telescopic sight.
1 vote -
Zoom
Cockpits and cameras should have the ability to zoom in and out. Users should be able to define preset FOVs and cycle between them.
1 vote -
the game graphic effect
try to put the water effect more when plane fly over the water and water like ship driving in real life i'm mean water wave in the sea
1 vote -
Add a Xml delay option on detatchers and parachutes
So we can have ejector seats droppable cargo like from a ac-130 or sequenced detachment for rockets
1 vote -
Stronger horizontal stabilizers
For bigger planes
1 vote -
XML Custom cross hairs.
This way we don't have that green simple cross hair.
1 vote -
Make it so that you can invite certain people
In simplerockets 2 you should add an invite option so that annoying people don't come and crash into your rocket ship.
1 vote -
1 vote
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Multiplayer and build planes with friends
My idea is to add multiplayer and that you can build with friends.
1 vote -
introduce the flip feature from races
so that for cars in to sandbox, like a button that makes you flip thanks i think this would much improve gameplay
1 vote -
animate kraken
if you fly to low for too long it swats you, you can turn it off but you cant kill the kraken, right now he just bobs up and down, plz add this, thx
1 vote -
Tan
Tank parts! They need to add tank parts like tracks and turrets and barrels and they should add different levels of armor panels low medium high
1 vote -
I think there should be a radar peace you can add to planes on the wing of as a type of fuselage that adds a mini map and if it is shot off
I think that there sould be a radar that you can have a fuselage pice or that can be added to wings that gives a radar that shows enemy's and has a mini map also it should be abale to be shot of and if it is then the mini map and enamy detection disappears the wing one should be aerodynamic and can fit on with a pylon and the fusaloge one can possibly have a light of some sort of some other thingnto set it apart.
1 vote -
Effets et mesures
Pouvez vous montrer une onde de choc quand le vaisseau explose et des missiles.Un mesureur d'altitude en haut de l'écran et quand le vaisseau dépasse la vitesse du son une animation et du son.
1 vote -
Plz add tire smoke and skid marks (only on high settings) as well as gras particles (if you skid or land in grass)
This will make the game a lot more realistic... especially for the cars we make
1 vote -
Rockets should be more damaging then rocket pods
Because rockets do the exact the same amount damage as rocket pods the rockets become useless because why carry just a few rockets if you can carry a lot more rockets with the exact same amount of damage
1 vote
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