Jundroo Games

  1. Can we have Repulsorlifts?

    We should have Parts in the game that are similar to repulsorlifts from star wars. A part with a Special feature, that keeps the Vehicle its attached to on a certain height, the wanted height can then be changed in part settings. The Repulsor part should also have a certain lifting force that can be changed too, depending on how much force they have, the repulsors would drain electricity/fuel from the craft, how much drained is affected by the force of the repulsor and the desired height.

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  2. Speed-Control-Unit for ground vehicles

    A Speed limit that we can set in the part settings for wheels and tracks, example : engine has 1000hp, but the speed is set on 30mhp or kmh, the vehicle will not overcome this speed. Or something like a part that has this ability, name would be Speed-Control-Unit shot SCU

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  3. Enough parts to re create some famous space missions from real life, such as the space landing

    Basically, have enough pieces to make realistic and real missions.

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  4. Part Repair

    If your design gets damaged like from an astroid or your rover hits the ground too hard, maybe if you have a certain part on, like a repair kit or tool kit, you can get a limited number a repairs and even only repair certain number of areas if too much damage and not enough parts.

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  5. Graphical designs

    Name misused but add part graphics like cockpit interior and some parts have little things on them like fuel tank have refueling cap, engines have pipes a bit exposed, cockpits have moving parts, just overall part details.

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  6. Make a native and functional PC port

    Simpleplanes’s pc version is underwhelming and lacks cohesive support for video settings, hotkey changing, and interface controls that many other games have as a default (the last time I played, for instance, Ctrl-Z was basically broken and arrow keys were practically unusable in the editor. Parts are still controllable through the unintuitive pitch-roll-etc settings instead of just being bindable to a key. Menus that should have been dropdowns just cycled through options instead, which is ok on mobile but horrible on pc. UI scaling is basically nonexistent).

    I hope that the devs do these things better in SR2.

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  7. Allow users to disable some colliders

    Give the user the ability to disable colliders. Users should be given an option in design-time to "draw" a box around certain connected parts that disable colliders. The result will be dramatic, allowing large and complex builds to behave like small builds.

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  8. 3D mode

    Simpleplane got 3D.

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  9. make the map more bigger

    I think you can make more than one sector in the map so the player can exploring in the large map and it will be the good experience for them. In addition to the planet, you can make an "alien planet" which have city and creatures in there so it will be fun in your game!!! :)

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  10. Skin maker...

    yes...a skin maker that can lead you to make any decals and logo as easy as you want! just...no harmful...stuff when posting it( duh...read rulz...) in the web...i suggest you stop when doing that...XD

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  11. Modding support

    Simply add the Dev tools that allows changing or alteration of the game , Aka Mods

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  12. Maybe a real planets mode.

    Ksp is kinda boring in stock mode in my opinion, I need the real solar system mod for it to be fun. I am not saying that you should make it as beutiful, just maybe change values of all of the planets to how they’re size and gravity are in real life and change their names if you flip some sort of switch in the settings.

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  13. Build your own engines

    The ability to adjust parts like nozzles, nozzle angles, fuel flow rates and therefore power/thrust, and different types of engines.

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  14. The ability to use satellites based weapons on enemy bases

    The idea starts off we’re you give us the option to launch different classes of satellite heavy,scout,and,infantry with different loadouts

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  15. an emergency stage

    Something like the one in KSP
    You know when something goes wrong
    You want your crew to be alright and not explode
    So add an emergency stage and an emergency button

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  16. hostiles

    I want like, an option when you open the sandbox or whatever the free roam version will be called, where you can have a hostile race invading the solar system, so if you add weapons and crew we can fight them off.

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  17. Idea 1

    If the a craft or rocket flies in the sky make sure it gets to a specific ground to land.

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  18. artificial inteligence

    so you can fly it without effort

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  19. 3D or 3D effects?

    Is it going to be in 3 dimensions ( like KSP ) or just 3d effects? In the announcement you said it's gonna have 3D effects but the trailer looked like KSP so what is it gonna belike?

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  20. Save game feature

    So you can save part way through a mission/campaign to return to later

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