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Jundroo Games

2313 results found

  1. Make better sound effects!

    Make better sound effects!
    Current SFX is terrible(crash sound like crack)

    6 votes
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  2. Make wheels a little more powerful

    Currently wheels are painfully slow, wondering if it's possible to have more powerful wheel options.

    2 votes
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  3. Private links for planes.

    an option to upload a plane as private (can only be accessed by a link or through the profile) to allow sharing a plane to friends or other devices without someone else downloading it, finishing the design, sharing it and getting all the credit while you get bad votes because it doesn't work.

    3 votes
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    0 comments  ·  SimplePlanes  ·  Admin →
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  4. Less bouncing when landing.

    Even if i am as careful as possible, there is always one or two huge bounces. Not cool.

    4 votes
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  5. Add a stall warning

    So you can appreciate the quality of your plane better

    12 votes
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    1 comment  ·  SimplePlanes  ·  Admin →
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  6. Would be great to see pusher propellers in the game! also a little more hints/tips on COG and COL would be nice

    The places to put your propellers or jets are pretty descisive based on your CoG and CoL but making the propellers available in a pusher coniguration would open some more oppertunities on smaller lighter planes. Just an idea....:P

    2 votes
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    0 comments  ·  SimplePlanes  ·  Admin →
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  7. Please clean up the text in the wiki index.

    It has issues with subject-verb agreement ("Your plane pitch up"), run on sentences ("Time to slap on those wings and control surfaces Just drag them on."), using the wrong word entirely ("gaining or loosing altitude", "the closest to the COM the bigger"), and assorted other things.

    3 votes
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    0 comments  ·  SimplePlanes  ·  Admin →
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  8. Adjustable Weighted blocks for balancing.

    Blocks you can add with a slider that can become much heavier than regular blocks. This could be useful for balancing out the aircraft to get the best center of gravity.

    2 votes
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  9. Trackir support--the most important peripheral after a joystick!

    This allows you to look around naturally. It's a key peripheral for simulators.

    1 vote
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  10. Allow you to chose which way thrust does.

    I want to make a drone with propellers instead of jets. Drone propellers go on the back

    3 votes
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    1 comment  ·  SimplePlanes  ·  Admin →
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  11. RCS thrusters slightly off center

    RCS thrusters are slightly above the center of a part when placed. I am not sure if this is intentional but it makes docking more challenging because translation causes rotation and vice versa. This is very annoying when you make a perfectly symmetrical ship designed for maneuverability.

    3 votes
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    0 comments  ·  SimpleRockets  ·  Admin →
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  12. He's pretty helpful.

    Make /u/Nassassin a mod for the subreddit, he is easily one of the most helpful people on the sub.

    Also turn on user flair!

    0 votes
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  13. Virtual Reality (VR) Support

    I think adding virtual reality support would be a real boon to the immersion and playability of your game. RefugioFlightVR works great with a controller + google cardboard. TrinusGyre is another option so that people with Android phones can even use the device+google cardboard to get occulus rift-like VR gaming with their phone and pc.

    1 vote
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  14. 4 votes
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  15. add re Entery

    Can we have re
    Entery?

    3 votes
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  16. 17 votes
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  17. Bookmark Zooms

    I would be nice if we could bookmark 2 or 3 zooms (on which objects are we centred, and distance). It would be useful when planning long trips.

    I would work nice with the "Show trajectory in different SOI" idea.

    1 vote
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    0 comments  ·  SimpleRockets  ·  Admin →
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  18. display space dust for acceleration

    The background already displays the movement. Some space dust (you know, these the tiny dots moving around ships in other space games), could also display acceleration relative to the reference body.
    It would give a feelling the thrust and attraction.

    With 0 acceleration, no space dust would be visible. With high acceleration, more would appear (and maybe leaving some trails).

    Rem : it is a display of acceleration, not forces applied to the ship. Thus, no space dust would be displayed to a ship landed on a planet, while some dust would be shown around a craft in orbit.

    2 votes
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  19. 4 votes
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  20. Custom sprites for engine fire

    For example have several sprites and we could use them for example: FireSprite="blast.png" and etc.

    3 votes
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