Jundroo Games
2308 results found
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Please clean up the text in the wiki index.
It has issues with subject-verb agreement ("Your plane pitch up"), run on sentences ("Time to slap on those wings and control surfaces Just drag them on."), using the wrong word entirely ("gaining or loosing altitude", "the closest to the COM the bigger"), and assorted other things.
3 votes -
Adjustable Weighted blocks for balancing.
Blocks you can add with a slider that can become much heavier than regular blocks. This could be useful for balancing out the aircraft to get the best center of gravity.
2 votes -
Trackir support--the most important peripheral after a joystick!
This allows you to look around naturally. It's a key peripheral for simulators.
1 vote -
Allow you to chose which way thrust does.
I want to make a drone with propellers instead of jets. Drone propellers go on the back
3 votes -
RCS thrusters slightly off center
RCS thrusters are slightly above the center of a part when placed. I am not sure if this is intentional but it makes docking more challenging because translation causes rotation and vice versa. This is very annoying when you make a perfectly symmetrical ship designed for maneuverability.
3 votes -
Add Trim settings for aircraft
They should be saved with each airplane, so when you re-load it later, it remembers what trim setting you had set.
103 votes -
He's pretty helpful.
Make /u/Nassassin a mod for the subreddit, he is easily one of the most helpful people on the sub.
Also turn on user flair!
0 votes -
Virtual Reality (VR) Support
I think adding virtual reality support would be a real boon to the immersion and playability of your game. RefugioFlightVR works great with a controller + google cardboard. TrinusGyre is another option so that people with Android phones can even use the device+google cardboard to get occulus rift-like VR gaming with their phone and pc.
1 vote -
4 votes
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add re Entery
Can we have re
Entery?3 votes -
17 votes
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Bookmark Zooms
I would be nice if we could bookmark 2 or 3 zooms (on which objects are we centred, and distance). It would be useful when planning long trips.
I would work nice with the "Show trajectory in different SOI" idea.
1 vote -
display space dust for acceleration
The background already displays the movement. Some space dust (you know, these the tiny dots moving around ships in other space games), could also display acceleration relative to the reference body.
It would give a feelling the thrust and attraction.With 0 acceleration, no space dust would be visible. With high acceleration, more would appear (and maybe leaving some trails).
Rem : it is a display of acceleration, not forces applied to the ship. Thus, no space dust would be displayed to a ship landed on a planet, while some dust would be shown around a craft in orbit.
2 votes -
4 votes
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Custom sprites for engine fire
For example have several sprites and we could use them for example: FireSprite="blast.png" and etc.
3 votes -
Change manipulation options (rotate, mirror etc) to show up on the right side while actually selecting a part.
I'd like to see the part options moved to the right side so when you select an object, or have recently placed one.. You can change rotate/mirror it asap rather than having to constantly click back through the menus to get to the main menu and THEN clicking it.
10 votes -
Faster Warp Speeds, Locations beyond our solar system
Moons such as Europa, meteorites, stars etc. love this game hope it gets updated frequently
146 votes -
Resizable wheels
At least make them touch the ground when attached to the same piece as an engine. I have the engine scraping against the ground too often
1 vote -
Infinity Engine
An engine only in the Sandbox that never ran out of fuel. It would be EXTREMLY useful when completing large orbits.
44 votes -
Make control boxes
Make a control box like on KSP. This is where you don't need a command Mosel or people on your ship. You can put them on more than one thing on your ship. Like let's say I'm going to the moon and I get into a nice orbit around it, on my rocket I have a satellite and a moon lander, first I release the sat. And let it orbit, then I take my lander to the moon and land it. The thing is I can still control both. It won't disappear like it does now. But I think this…
6 votes
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